Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ramiii69
Anubis
Level 52
God Stats
15W - 21L
1,437 SR
Queue Stats
53W - 83L
1,387 Elo+
Solo
Cthulhu
Cthulhu
fredstermc
Cthulhu
Level 87
God Stats
2W - 3L
1,576 SR
Queue Stats
78W - 73L
1,488 Elo+
Solo
Danzaburou
Danzaburou
scx-z
Danzaburou
Level 109
God Stats
40W - 32L
1,600 SR
Queue Stats
166W - 154L
1,521 Elo+
Solo
Team Averages
Level 88
1,523 SR
1,479 Elo+

VS

Team Averages
Level 104
1,477 SR
1,438 Elo+
Kuzenbo
Kuzenbo
GwaDaKu
Kuzenbo
Level 156
God Stats
2W - 4L
1,398 SR
Queue Stats
802W - 792L
1,470 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 142
God Stats
317W - 318L
1,446 SR
Queue Stats
567W - 578L
1,413 Elo+
Solo
Janus
Janus
Night10light
Janus
Level 78
God Stats
26W - 17L
1,610 SR
Queue Stats
211W - 236L
1,401 Elo+
Solo
Kali
Kali
Yami_sensho
Kali
Level 86
God Stats
4W - 6L
1,369 SR
Queue Stats
379W - 342L
1,499 Elo+
Solo
Aphrodite
Aphrodite
synkiluvya
Aphrodite
Level 56
God Stats
17W - 15L
1,561 SR
Queue Stats
103W - 130L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 0 / 1
3,681
614
3,752
4,480
1,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
 
Bastet
6
1 / 0 / 0
3,574
596
2,877
4,444
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Ramiii69
Anubis
7
0 / 3 / 0
3,354
559
1,224
4,094
1,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
fredstermc
Cthulhu
1
0 / 0 / 0
2,592
432
0
0
0
Danzaburou
scx-z
Danzaburou
6
1 / 1 / 0
3,674
612
2,286
2,968
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GwaDaKu
Kuzenbo
5
0 / 1 / 1
3,521
587
1,573
4,518
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Mr HSH Bola
Izanami
6
1 / 1 / 0
3,675
613
1,960
4,222
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
3 / 0 / 0
4,745
791
1,833
2,041
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 2
3,637
606
2,230
3,818
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
synkiluvya
Aphrodite
8
0 / 0 / 0
4,495
749
1,100
3,355
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
1
0.5
L
Bastet
 
Bastet
1
0
0
1
W
Kuzenbo
GwaDaKu
Kuzenbo
0
1
1
0.5
W
Izanami
Mr HSH Bola
Izanami
1
1
0
1
W
3
0
0
3
L
Anubis
Ramiii69
Anubis
0
3
0
0
W
0
0
2
1
L
Cthulhu
fredstermc
Cthulhu
0
0
0
0
L
Danzaburou
scx-z
Danzaburou
1
1
0
1
W
Aphrodite
synkiluvya
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,139
Damage
8,696
15,986
Taken
17,954
4,929
Mitigated
6,354
5,701
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,752
1,169
0
1,212
4,480
1,767
0
647
3,833
16,738
1,300
L
Bastet
 
Bastet
2,877
721
0
1,668
4,444
1,306
0
1,550
2,894
0
17,248
W
Kuzenbo
GwaDaKu
Kuzenbo
1,573
758
0
1,390
4,518
3,252
0
1,370
3,148
5,893
0
W
Izanami
Mr HSH Bola
Izanami
1,960
1,452
0
1,405
4,222
1,016
0
1,746
2,476
0
21,392
W
1,833
74
0
610
2,041
399
0
1,019
1,022
26,678
1,114
L
Anubis
Ramiii69
Anubis
1,224
257
0
1,515
4,094
1,099
0
1,613
2,261
15,982
0
W
2,230
1,120
0
2,071
3,818
934
0
655
3,163
0
15,544
L
Cthulhu
fredstermc
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
scx-z
Danzaburou
2,286
1,018
0
1,306
2,968
757
0
476
2,492
0
12,376
W
Aphrodite
synkiluvya
Aphrodite
1,100
177
0
2,955
3,355
753
0
0
3,355
24,685
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,875
Gold Earned
20,073
105
Minions Killed
203
0
Camps Cleared
0
466,795
Distance Traveled
555,948
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,681
614
24
4
0
122,816
2
L
Bastet
3,574
596
35
6
0
126,897
0
W
Kuzenbo
3,521
587
11
2
0
117,634
3
W
Izanami
3,675
613
41
7
0
93,746
0
W
Janus
4,745
791
60
10
0
107,304
1
L
Anubis
3,354
559
27
5
0
107,677
0
W
Kali
3,637
606
29
5
0
136,299
0
L
Cthulhu
2,592
432
0
0
0
0
0
L
Danzaburou
3,674
612
19
3
0
109,405
1
W
Aphrodite
4,495
749
62
10
0
100,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role