Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Conibonbona
Ymir
Level 150
God Stats
2W - 1L
1,851 SR
Queue Stats
31W - 29L
1,550 Elo+
Solo
Khepri
Khepri
Ecsi21
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,431 Elo+
Solo
Merlin
Merlin
j3s3s
Merlin
Level 121
God Stats
0W - 6L
1,069 SR
Queue Stats
200W - 175L
1,626 Elo+
Solo
Hun Batz
Hun Batz
myrho000
Hun Batz
Level 144
God Stats
5W - 2L
1,813 SR
Queue Stats
426W - 428L
1,478 Elo+
Solo
Team Averages
Level 122
1,547 SR
1,517 Elo+

VS

Team Averages
Level 106
1,504 SR
1,523 Elo+
Athena
Athena
 
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nouku
Neith
Level 126
God Stats
11W - 9L
1,527 SR
Queue Stats
312W - 329L
1,483 Elo+
Solo
Ix Chel
Ix Chel
TenkIr
Ix Chel
Level 141
God Stats
3W - 3L
1,415 SR
Queue Stats
304W - 307L
1,532 Elo+
Solo
Hou Yi
Hou Yi
ertgczd
Hou Yi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,530 Elo+
Solo
Odin
Odin
exnihilo83
Odin
Level 143
God Stats
15W - 9L
1,577 SR
Queue Stats
655W - 661L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 2
5,315
1,063
7,050
8,011
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 2
5,473
1,095
3,875
6,161
6,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Khepri
Ecsi21
Khepri
9
0 / 2 / 3
4,998
1,000
2,472
6,724
4,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
j3s3s
Merlin
1
0 / 0 / 0
1,244
249
0
0
0
Hun Batz
myrho000
Hun Batz
9
0 / 2 / 1
4,606
921
4,503
4,010
2,361
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 1 / 6
5,728
1,146
2,561
5,052
4,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Nouku
Neith
12
4 / 0 / 3
6,659
1,332
6,054
2,654
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
TenkIr
Ix Chel
9
0 / 1 / 7
5,461
1,092
7,182
4,677
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ertgczd
Hou Yi
9
0 / 1 / 4
5,253
1,051
3,710
3,069
1,196
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 2
5,813
1,163
2,285
8,208
4,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
7
7
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
2
1.5
W
Athena
 
Athena
1
1
6
4
L
2
1
2
3
L
Khepri
Ecsi21
Khepri
0
2
3
0.75
W
Neith
Nouku
Neith
4
0
3
5.5
W
Ix Chel
TenkIr
Ix Chel
0
1
7
3.5
W
Hou Yi
ertgczd
Hou Yi
0
1
4
2
W
2
1
2
3
L
Merlin
j3s3s
Merlin
0
0
0
0
L
Hun Batz
myrho000
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
21,792
24,906
Taken
23,660
22,913
Mitigated
12,963
6,840
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,050
1,797
1,502
2,147
8,011
9,005
0
2,877
5,134
4,583
6,247
W
Athena
 
Athena
2,561
729
585
213
5,052
4,405
88
2,100
2,952
2,685
801
L
3,875
610
436
695
6,161
6,636
0
2,057
4,104
7,612
0
L
Khepri
Ecsi21
Khepri
2,472
117
924
832
6,724
4,911
0
3,534
3,190
6,377
0
W
Neith
Nouku
Neith
6,054
1,548
757
897
2,654
1,102
466
1,424
1,188
0
14,116
W
Ix Chel
TenkIr
Ix Chel
7,182
1,602
4,570
2,775
4,677
1,688
156
1,677
2,888
12,110
0
W
Hou Yi
ertgczd
Hou Yi
3,710
692
412
510
3,069
1,196
136
1,157
1,878
0
8,910
W
2,285
383
380
2,861
8,208
4,572
142
2,663
5,294
0
6,454
L
Merlin
j3s3s
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
myrho000
Hun Batz
4,503
166
46
258
4,010
2,361
0
988
3,022
0
8,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,636
Gold Earned
28,914
27
Minions Killed
52
0
Camps Cleared
0
357,958
Distance Traveled
485,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,315
1,063
9
2
0
86,584
0
W
Athena
5,728
1,146
4
1
0
100,136
0
L
Ymir
5,473
1,095
10
2
0
93,056
0
L
Khepri
4,998
1,000
4
1
0
79,915
0
W
Neith
6,659
1,332
17
3
0
97,080
0
W
Ix Chel
5,461
1,092
10
2
0
106,425
0
W
Hou Yi
5,253
1,051
4
1
0
87,986
0
W
Odin
5,813
1,163
17
3
0
94,150
0
L
Merlin
1,244
249
0
0
0
0
0
L
Hun Batz
4,606
921
4
1
0
98,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role