Player Matchup

Anhur
Anhur
BroFanthomas
Anhur
Level 67
God Stats
10W - 4L
1,753 SR
Queue Stats
73W - 58L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
JabbaTheHutt423
Zhong Kui
Level 125
God Stats
20W - 18L
1,579 SR
Queue Stats
318W - 344L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xenorekx
Tsukuyomi
Level 43
God Stats
7W - 4L
1,671 SR
Queue Stats
28W - 31L
1,459 Elo+
Solo
Danzaburou
Danzaburou
kovgarenok
Danzaburou
Level 160
God Stats
7W - 9L
1,549 SR
Queue Stats
1,042W - 937L
1,564 Elo+
Solo
Bacchus
Bacchus
metalvador
Bacchus
Level 236
God Stats
8W - 7L
1,622 SR
Queue Stats
220W - 226L
1,557 Elo+
Solo
Team Averages
Level 126
1,635 SR
1,506 Elo+

VS

Team Averages
Level 142
1,569 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DeathDarkDragon
Kali
Level 129
God Stats
7W - 11L
1,552 SR
Queue Stats
188W - 181L
1,481 Elo+
Solo
Eset
Eset
InjusticeReigns
Eset
Level 154
God Stats
33W - 16L
1,800 SR
Queue Stats
261W - 209L
1,573 Elo+
Solo
Hercules
Hercules
x_-SH1N0B1-_x
Hercules
Level 156
God Stats
23W - 22L
1,492 SR
Queue Stats
416W - 403L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,673
567
1,778
8,444
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
JabbaTheHutt423
Zhong Kui
8
0 / 2 / 0
4,451
445
1,025
5,590
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
Xenorekx
Tsukuyomi
6
0 / 4 / 0
4,252
425
2,002
5,889
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
kovgarenok
Danzaburou
11
2 / 2 / 0
6,300
630
5,480
7,171
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
metalvador
Bacchus
9
0 / 1 / 2
5,498
550
2,498
5,894
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 4
6,962
696
4,618
2,409
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
11
0 / 1 / 2
5,818
582
3,530
4,954
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 3
8,012
801
5,733
9,294
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 3
6,885
689
6,945
5,249
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
x_-SH1N0B1-_x
Hercules
10
1 / 1 / 2
5,329
533
2,006
8,111
5,566
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
W
Hou Yi
 
Hou Yi
0
1
2
1
L
1
6
0
0.17
W
5
1
3
6.5
W
7
0
3
8.5
L
Zhong Kui
JabbaTheHutt423
Zhong Kui
0
2
0
0
L
Tsukuyomi
Xenorekx
Tsukuyomi
0
4
0
0
L
Danzaburou
kovgarenok
Danzaburou
2
2
0
1
L
Bacchus
metalvador
Bacchus
0
1
2
1
W
Hercules
x_-SH1N0B1-_x
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
22,832
32,988
Taken
30,017
13,131
Mitigated
13,138
11,658
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,618
1,832
0
500
2,409
704
2,033
1,090
1,263
42,944
2,815
W
Hou Yi
 
Hou Yi
3,530
1,118
0
778
4,954
1,552
0
365
4,589
0
41,225
L
1,778
414
0
1,947
8,444
2,260
0
1,328
7,041
0
30,491
W
5,733
2,438
0
5,646
9,294
3,573
1,465
0
9,294
0
48,803
W
6,945
611
271
684
5,249
1,743
535
713
4,514
47,729
0
L
Zhong Kui
JabbaTheHutt423
Zhong Kui
1,025
22
0
2,368
5,590
2,903
0
3,821
1,542
23,815
0
L
Tsukuyomi
Xenorekx
Tsukuyomi
2,002
312
0
1,850
5,889
1,330
0
2,490
3,383
0
13,594
L
Danzaburou
kovgarenok
Danzaburou
5,480
2,889
0
2,204
7,171
2,594
0
1,008
6,107
0
51,853
L
Bacchus
metalvador
Bacchus
2,498
196
1,290
1,999
5,894
4,044
0
2,269
3,538
18,202
0
W
Hercules
x_-SH1N0B1-_x
Hercules
2,006
622
0
3,758
8,111
5,566
0
1,247
6,834
0
25,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
33,006
277
Minions Killed
372
0
Camps Cleared
0
884,193
Distance Traveled
1,034,792
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,962
696
84
8
0
202,217
0
W
Hou Yi
5,818
582
88
9
0
187,789
0
L
Anhur
5,673
567
63
6
0
182,879
0
W
Kali
8,012
801
83
8
0
211,603
0
W
Eset
6,885
689
81
8
0
210,352
1
L
Zhong Kui
4,451
445
48
5
0
126,653
0
L
Tsukuyomi
4,252
425
33
3
0
151,063
0
L
Danzaburou
6,300
630
98
10
0
184,408
2
L
Bacchus
5,498
550
35
4
0
239,190
2
W
Hercules
5,329
533
36
4
0
222,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role