Player Matchup

Chang'e
Chang'e
Cjal91
Chang'e
Level 126
God Stats
3W - 1L
1,495 SR
Queue Stats
222W - 203L
1,486 Elo+
Solo
Nemesis
Nemesis
Daemonndo
Nemesis
Level 120
God Stats
5W - 4L
1,520 SR
Queue Stats
107W - 112L
1,481 Elo+
Solo
Athena
Athena
Fabyyn
Athena
Level 114
God Stats
2W - 4L
1,553 SR
Queue Stats
19W - 20L
1,399 Elo+
Solo
Chernobog
Chernobog
Melong123
Chernobog
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 148L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
asierdro22
Sun Wukong
Level 49
God Stats
13W - 15L
1,430 SR
Queue Stats
122W - 164L
1,422 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,454 Elo+

VS

Team Averages
Level 72
1,554 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ArdjunaVoin
Ra
Level 105
God Stats
39W - 51L
1,527 SR
Queue Stats
113W - 120L
1,460 Elo+
Solo
Sylvanus
Sylvanus
MichoMacho
Sylvanus
Level 102
God Stats
6W - 3L
1,740 SR
Queue Stats
626W - 617L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
NicoTheTrashcan
Guan Yu
Level 65
God Stats
2W - 2L
1,609 SR
Queue Stats
118W - 120L
1,482 Elo+
Party 1
Nut
Nut
Xhard555
Nut
Level 47
God Stats
2W - 3L
1,395 SR
Queue Stats
33W - 84L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cjal91
Chang'e
10
2 / 2 / 5
5,818
582
3,851
5,747
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Daemonndo
Nemesis
12
4 / 0 / 1
6,035
604
3,230
7,283
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Fabyyn
Athena
10
3 / 0 / 3
6,284
628
3,493
6,666
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Melong123
Chernobog
10
0 / 0 / 1
5,561
556
4,347
2,877
812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
asierdro22
Sun Wukong
9
0 / 2 / 1
5,102
510
2,202
7,302
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 1
5,773
577
4,036
7,463
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
5,599
560
3,398
6,934
2,069
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
MichoMacho
Sylvanus
4
0 / 0 / 0
3,884
388
436
2,350
672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 0
6,355
636
4,301
6,540
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 1 / 0
4,978
498
1,376
5,587
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
4
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
L
0
5
1
0.1
W
Chang'e
Cjal91
Chang'e
2
2
5
2.25
W
Nemesis
Daemonndo
Nemesis
4
0
1
4.5
W
Athena
Fabyyn
Athena
3
0
3
4.5
W
Chernobog
Melong123
Chernobog
0
0
1
0.5
L
Sylvanus
MichoMacho
Sylvanus
0
0
0
0
L
2
1
0
2
L
0
1
0
0
W
Sun Wukong
asierdro22
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,123
Damage
13,547
29,875
Taken
28,874
13,310
Mitigated
11,150
8,837
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,036
769
0
1,583
7,463
2,797
0
1,690
5,651
0
38,469
L
3,398
200
48
1,321
6,934
2,069
0
3,451
3,193
33,777
758
W
Chang'e
Cjal91
Chang'e
3,851
193
297
1,987
5,747
1,499
0
1,204
4,162
24,740
605
W
Nemesis
Daemonndo
Nemesis
3,230
898
0
2,817
7,283
2,203
0
395
6,712
0
46,344
W
Athena
Fabyyn
Athena
3,493
1,196
0
1,175
6,666
6,277
0
1,175
5,248
13,658
0
W
Chernobog
Melong123
Chernobog
4,347
2,784
0
1,106
2,877
812
378
131
2,746
0
44,173
L
Sylvanus
MichoMacho
Sylvanus
436
256
713
1,370
2,350
672
0
472
1,878
4,982
0
L
4,301
308
40
1,728
6,540
3,848
0
508
5,988
0
42,932
L
1,376
410
0
1,802
5,587
1,764
0
731
4,856
0
31,314
W
Sun Wukong
asierdro22
Sun Wukong
2,202
336
0
1,455
7,302
2,519
0
0
7,302
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
26,589
281
Minions Killed
287
0
Camps Cleared
0
1,060,081
Distance Traveled
848,741
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,773
577
66
7
0
206,850
0
L
Ra
5,599
560
68
7
0
183,994
2
W
Chang'e
5,818
582
44
4
0
200,328
0
W
Nemesis
6,035
604
74
7
0
246,755
0
W
Athena
6,284
628
28
3
0
223,814
2
W
Chernobog
5,561
556
79
8
0
183,090
0
L
Sylvanus
3,884
388
8
1
0
63,895
1
L
Guan Yu
6,355
636
94
9
0
209,356
0
L
Nut
4,978
498
51
5
0
184,646
0
W
Sun Wukong
5,102
510
56
6
0
206,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role