Player Matchup

Merlin
Merlin
Ecolan
Merlin
Level 147
God Stats
3W - 6L
1,493 SR
Queue Stats
406W - 412L
1,480 Elo+
Solo
Artemis
Artemis
Hzr65
Artemis
Level 114
God Stats
2W - 3L
1,584 SR
Queue Stats
120W - 121L
1,468 Elo+
Solo
Arachne
Arachne
Jarmin
Arachne
Level 109
God Stats
5W - 7L
1,450 SR
Queue Stats
710W - 724L
1,435 Elo+
Solo
Chronos
Chronos
Khan777
Chronos
Level 85
God Stats
1W - 3L
1,420 SR
Queue Stats
199W - 215L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Kormik
Cthulhu
Level 145
God Stats
9W - 9L
1,556 SR
Queue Stats
281W - 289L
1,530 Elo+
Solo
Team Averages
Level 120
1,501 SR
1,462 Elo+

VS

Team Averages
Level 126
1,566 SR
1,453 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Kizoku_08
Yu Huang
Level 145
God Stats
15W - 10L
1,575 SR
Queue Stats
648W - 659L
1,408 Elo+
Solo
Discordia
Discordia
Svand
Discordia
Level 102
God Stats
3W - 0L
1,896 SR
Queue Stats
127W - 147L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Tematounnob404
Hou Yi
Level 119
God Stats
3W - 3L
1,368 SR
Queue Stats
409W - 413L
1,490 Elo+
Solo
Achilles
Achilles
aurorka_3
Achilles
Level 114
God Stats
2W - 1L
1,489 SR
Queue Stats
125W - 207L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ecolan
Merlin
13
0 / 2 / 1
5,808
968
4,106
3,091
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hzr65
Artemis
9
0 / 4 / 3
5,328
888
5,390
5,390
1,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Jarmin
Arachne
12
3 / 1 / 1
5,851
975
4,186
3,840
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
Khan777
Chronos
5
0 / 0 / 0
4,532
755
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Kormik
Cthulhu
13
4 / 2 / 2
6,552
1,092
7,541
6,272
4,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 0 / 3
7,619
1,270
3,906
10,487
6,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Yu Huang
Kizoku_08
Yu Huang
11
1 / 1 / 4
6,463
1,077
6,109
3,001
1,002
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
Svand
Discordia
11
1 / 2 / 3
6,193
1,032
3,298
3,628
1,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
6,074
1,012
2,968
3,915
1,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
aurorka_3
Achilles
9
1 / 3 / 3
5,814
969
1,580
7,732
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
9
9
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
3
6.5
L
Merlin
Ecolan
Merlin
0
2
1
0.25
L
Artemis
Hzr65
Artemis
0
4
3
0.38
L
Arachne
Jarmin
Arachne
3
1
1
3.5
L
Chronos
Khan777
Chronos
0
0
0
0
W
Yu Huang
Kizoku_08
Yu Huang
1
1
4
3
L
Cthulhu
Kormik
Cthulhu
4
2
2
2.5
W
Discordia
Svand
Discordia
1
2
3
1.25
W
1
1
3
2.5
W
Achilles
aurorka_3
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
17,861
18,593
Taken
28,763
9,285
Mitigated
17,265
3,511
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,906
1,072
314
6,518
10,487
6,874
198
3,748
6,739
0
12,349
L
Merlin
Ecolan
Merlin
4,106
286
240
579
3,091
1,099
0
1,393
1,665
17,123
0
L
Artemis
Hzr65
Artemis
5,390
2,048
320
479
5,390
1,688
0
2,140
3,250
0
7,148
L
Arachne
Jarmin
Arachne
4,186
4,056
0
0
3,840
1,771
0
2,348
1,458
0
5,149
L
Chronos
Khan777
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Kizoku_08
Yu Huang
6,109
132
399
982
3,001
1,002
0
1,497
1,504
17,189
746
L
Cthulhu
Kormik
Cthulhu
7,541
82
424
1,469
6,272
4,727
0
3,205
2,939
15,390
0
W
Discordia
Svand
Discordia
3,298
54
287
218
3,628
1,132
184
1,662
1,966
10,711
0
W
2,968
1,100
624
1,200
3,915
1,314
1,081
1,679
2,236
0
13,425
W
Achilles
aurorka_3
Achilles
1,580
263
259
824
7,732
6,943
0
3,061
4,671
0
6,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
32,163
50
Minions Killed
100
0
Camps Cleared
0
497,923
Distance Traveled
597,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,619
1,270
20
3
0
116,942
0
L
Merlin
5,808
968
25
4
0
111,133
0
L
Artemis
5,328
888
9
2
0
104,753
0
L
Arachne
5,851
975
4
1
0
130,021
0
L
Chronos
4,532
755
0
0
0
0
0
W
Yu Huang
6,463
1,077
29
5
0
128,068
0
L
Cthulhu
6,552
1,092
12
2
0
152,016
0
W
Discordia
6,193
1,032
12
2
0
126,598
0
W
Hou Yi
6,074
1,012
26
4
0
103,150
0
W
Achilles
5,814
969
13
2
0
123,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role