Player Matchup

Fenrir
Fenrir
GillGameSHh
Fenrir
Level 149
God Stats
5W - 10L
1,500 SR
Queue Stats
555W - 543L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Skual25
Sun Wukong
Level 212
God Stats
60W - 35L
1,625 SR
Queue Stats
581W - 566L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Trax72
Baron Samedi
Level 155
God Stats
16W - 7L
1,679 SR
Queue Stats
135W - 129L
1,528 Elo+
Party 1
Cerberus
Cerberus
Vov4ik_999
Cerberus
Level 67
God Stats
77W - 54L
1,542 SR
Queue Stats
211W - 236L
1,525 Elo+
Solo
Cupid
Cupid
ЛетнийЧесночек
Cupid
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,346 Elo+
Solo
Team Averages
Level 133
1,569 SR
1,493 Elo+

VS

Team Averages
Level 182
1,457 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DemS-93-Family
Cu Chulainn
Level 240
God Stats
5W - 3L
1,663 SR
Queue Stats
604W - 627L
1,512 Elo+
Solo
Artemis
Artemis
Jameso046
Artemis
Level 148
God Stats
0W - 2L
1,436 SR
Queue Stats
32W - 36L
1,424 Elo+
Solo
Bastet
Bastet
Lorreyn
Bastet
Level 227
God Stats
36W - 24L
1,588 SR
Queue Stats
598W - 587L
1,515 Elo+
Solo
He Bo
He Bo
Yasuke2350
He Bo
Level 138
God Stats
0W - 3L
1,098 SR
Queue Stats
402W - 400L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 5
7,211
555
4,493
9,818
4,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Skual25
Sun Wukong
14
8 / 0 / 6
8,353
643
6,609
7,774
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Trax72
Baron Samedi
15
5 / 1 / 5
8,723
671
9,151
5,164
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vov4ik_999
Cerberus
12
1 / 4 / 3
6,283
483
5,088
12,982
8,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 3 / 0
6,447
496
1,183
7,158
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 1 / 0
8,073
621
7,967
4,973
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
DemS-93-Family
Cu Chulainn
14
5 / 4 / 0
8,607
662
10,432
13,218
8,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Jameso046
Artemis
10
0 / 3 / 0
5,862
451
1,740
6,044
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
Lorreyn
Bastet
11
0 / 5 / 6
6,675
513
4,850
9,904
2,928
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

He Bo
13
0 / 6 / 0
6,612
509
1,055
10,456
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
10
10
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
1
0
5
L
Cu Chulainn
DemS-93-Family
Cu Chulainn
5
4
0
1.25
W
Fenrir
3
2
5
2.75
L
Artemis
Jameso046
Artemis
0
3
0
0
L
Bastet
Lorreyn
Bastet
0
5
6
0.6
W
Sun Wukong
Skual25
Sun Wukong
8
0
6
11
W
Baron Samedi
Trax72
Baron Samedi
5
1
5
7.5
W
Cerberus
Vov4ik_999
Cerberus
1
4
3
0.63
L
He Bo
0
6
0
0
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
26,044
42,896
Taken
44,595
20,445
Mitigated
17,186
16,028
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,967
2,192
0
2,932
4,973
1,771
679
0
4,973
68,117
0
L
Cu Chulainn
DemS-93-Family
Cu Chulainn
10,432
1,813
0
3,074
13,218
8,117
0
6,478
6,653
11,947
53,658
W
Fenrir
4,493
941
0
2,567
9,818
4,825
0
3,353
6,465
0
21,708
L
Artemis
Jameso046
Artemis
1,740
357
0
1,779
6,044
1,572
0
2,264
3,555
0
33,900
L
Bastet
Lorreyn
Bastet
4,850
738
0
2,041
9,904
2,928
61
444
9,450
0
28,383
W
Sun Wukong
Skual25
Sun Wukong
6,609
1,322
0
5,597
7,774
3,163
0
1,435
6,339
0
49,001
W
Baron Samedi
Trax72
Baron Samedi
9,151
786
291
1,494
5,164
2,002
273
593
4,571
61,328
0
W
Cerberus
Vov4ik_999
Cerberus
5,088
395
0
2,749
12,982
8,080
0
2,013
10,969
33,985
0
L
He Bo
1,055
0
0
721
10,456
2,798
0
4,354
5,634
52,763
247
W
1,183
719
536
2,794
7,158
2,375
0
3,935
3,223
0
40,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
35,829
382
Minions Killed
410
0
Camps Cleared
0
1,353,950
Distance Traveled
1,237,436
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,073
621
112
9
0
266,050
4
L
Cu Chulainn
8,607
662
110
8
0
245,000
6
W
Fenrir
7,211
555
30
2
0
282,414
4
L
Artemis
5,862
451
70
5
0
210,726
0
L
Bastet
6,675
513
40
3
0
263,466
0
W
Sun Wukong
8,353
643
84
6
0
336,951
0
W
Baron Samedi
8,723
671
115
9
0
241,361
0
W
Cerberus
6,283
483
67
5
0
238,602
0
L
He Bo
6,612
509
78
6
0
252,194
0
W
Cupid
6,447
496
86
7
0
254,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role