Player Matchup

Skadi
Skadi
AhmedSan1
Skadi
Level 187
God Stats
1W - 2L
1,297 SR
Queue Stats
303W - 284L
1,423 Elo+
Solo
Ares
Ares
ArdjunaVoin
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 116L
1,457 Elo+
Solo
Thor
Thor
Arieccc
Thor
Level 144
God Stats
14W - 13L
1,600 SR
Queue Stats
348W - 300L
1,536 Elo+
Solo
Janus
Janus
PrayRapidz
Janus
Level 125
God Stats
2W - 3L
1,540 SR
Queue Stats
360W - 360L
1,456 Elo+
Solo
Hades
Hades
SacNadou
Hades
Level 156
God Stats
21W - 22L
1,540 SR
Queue Stats
1,055W - 1,031L
1,512 Elo+
Solo
Team Averages
Level 143
1,495 SR
1,477 Elo+

VS

Team Averages
Level 114
1,580 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BroFanthomas
Anhur
Level 67
God Stats
10W - 4L
1,736 SR
Queue Stats
73W - 57L
1,501 Elo+
Solo
Ganesha
Ganesha
ItzDope385
Ganesha
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
462W - 475L
1,477 Elo+
Solo
Izanami
Izanami
Splean
Izanami
Level 156
God Stats
39W - 32L
1,594 SR
Queue Stats
443W - 455L
1,492 Elo+
Solo
Janus
Janus
nemmesisss
Janus
Level 139
God Stats
17W - 11L
1,571 SR
Queue Stats
282W - 268L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AhmedSan1
Skadi
4
0 / 0 / 0
2,980
426
286
667
123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
3,527
504
705
5,409
2,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Arieccc
Thor
7
1 / 2 / 1
3,990
570
2,522
4,965
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
7
0 / 3 / 0
3,731
533
347
3,259
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
SacNadou
Hades
8
2 / 1 / 0
4,860
694
2,047
4,565
1,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 1 / 2
4,070
581
2,415
4,230
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 1 / 0
3,165
452
309
1,620
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
ItzDope385
Ganesha
8
0 / 0 / 6
4,901
700
1,795
4,491
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Splean
Izanami
9
6 / 0 / 1
5,411
773
4,638
2,639
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
8
3 / 1 / 0
4,624
661
1,584
2,436
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
2
2
L
Skadi
AhmedSan1
Skadi
0
0
0
0
L
0
4
0
0
L
Thor
Arieccc
Thor
1
2
1
0.75
W
0
1
0
0
W
Ganesha
ItzDope385
Ganesha
0
0
6
3
L
Janus
0
3
0
0
L
Hades
SacNadou
Hades
2
1
0
2
W
Izanami
Splean
Izanami
6
0
1
6.5
W
Janus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,907
Damage
10,741
18,865
Taken
15,416
6,112
Mitigated
4,922
6,843
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,415
719
0
2,841
4,230
1,286
0
919
3,311
0
19,735
L
Skadi
AhmedSan1
Skadi
286
174
0
357
667
123
0
0
667
0
2,406
L
705
34
0
498
5,409
2,441
0
633
4,776
9,323
0
L
Thor
Arieccc
Thor
2,522
721
0
2,180
4,965
1,187
0
1,057
3,828
0
19,666
W
309
53
0
597
1,620
294
0
691
929
0
5,675
W
Ganesha
ItzDope385
Ganesha
1,795
482
0
1,930
4,491
2,106
0
644
3,847
13,126
1,343
L
Janus
347
0
0
710
3,259
671
0
1,060
2,075
13,310
738
L
Hades
SacNadou
Hades
2,047
152
0
3,098
4,565
1,690
0
389
4,140
24,891
562
W
Izanami
Splean
Izanami
4,638
3,358
0
1,577
2,639
645
22
556
2,083
0
36,211
W
Janus
1,584
91
0
500
2,436
591
0
106
2,330
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,088
Gold Earned
22,171
141
Minions Killed
180
0
Camps Cleared
0
521,594
Distance Traveled
615,480
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,070
581
33
5
0
164,597
0
L
Skadi
2,980
426
5
1
0
21,340
0
L
Ares
3,527
504
11
2
0
109,593
0
L
Thor
3,990
570
32
5
0
152,646
0
W
Anhur
3,165
452
8
1
0
41,423
0
W
Ganesha
4,901
700
1
0
0
136,698
4
L
Janus
3,731
533
38
5
0
125,997
0
L
Hades
4,860
694
55
8
0
112,018
1
W
Izanami
5,411
773
92
13
0
121,676
0
W
Janus
4,624
661
46
7
0
151,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role