Player Matchup

Tiamat
Tiamat
Guerra04
Tiamat
Level 157
God Stats
8W - 3L
1,602 SR
Queue Stats
74W - 30L
1,804 Elo+
Party 1
Guan Yu
Guan Yu
KrampusMoistMeat
Guan Yu
Level 8
God Stats
4W - 0L
1,697 SR
Queue Stats
11W - 3L
1,752 Elo+
Party 1
Ullr
Ullr
Spirkicide
Ullr
Level 161
God Stats
6W - 3L
1,631 SR
Queue Stats
131W - 67L
1,823 Elo+
Party 1
Team Averages
Level 109
1,643 SR
1,793 Elo+

VS

Team Averages
Level 31
1,573 SR
1,209 Elo+
Nox
Nox
Bean_bag_cris
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,011 Elo+
Party 2
Cthulhu
Cthulhu
ace33733
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,322 Elo+
Party 2
Cupid
Cupid
vCookiesNMilk-
Cupid
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 15L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Guerra04
Tiamat
16
4 / 1 / 5
9,851
896
14,057
9,155
6,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
0 / 0 / 9
8,861
806
4,786
11,454
9,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 3
9,722
884
11,883
7,464
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,129
648
627
6,493
1,888
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ace33733
Cthulhu
13
0 / 3 / 0
7,444
677
3,542
15,345
12,704
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 2 / 0
7,733
703
3,005
12,581
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Tiamat
Guerra04
Tiamat
4
1
5
6.5
W
0
0
9
4.5
W
5
0
3
6.5
L
Cthulhu
ace33733
Cthulhu
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
7,174
28,073
Taken
34,419
19,355
Mitigated
18,553
8,097
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
627
425
0
0
6,493
1,888
0
1,460
4,759
4,719
0
W
Tiamat
Guerra04
Tiamat
14,057
1,017
0
2,745
9,155
6,361
277
1,584
7,571
47,381
216
W
4,786
293
1,144
3,129
11,454
9,990
607
1,824
9,630
0
19,466
W
11,883
1,758
0
1,079
7,464
3,004
696
876
6,588
0
40,061
L
Cthulhu
ace33733
Cthulhu
3,542
245
157
250
15,345
12,704
0
5,968
8,210
17,598
115
L
3,005
1,006
530
4,340
12,581
3,961
0
4,301
7,413
0
27,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
22,306
161
Minions Killed
104
0
Camps Cleared
0
682,381
Distance Traveled
561,322
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,129
648
9
1
0
146,967
0
W
Tiamat
9,851
896
88
8
0
215,875
0
W
Guan Yu
8,861
806
27
2
0
240,067
0
W
Ullr
9,722
884
46
4
0
226,439
0
L
Cthulhu
7,444
677
46
4
0
199,670
0
L
Cupid
7,733
703
49
4
0
214,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role