Player Matchup

Zhong Kui
Zhong Kui
BlueMinotaur1
Zhong Kui
Level 94
God Stats
0W - 2L
1,223 SR
Queue Stats
88W - 89L
1,504 Elo+
Solo
Fenrir
Fenrir
Elite Noodle
Fenrir
Level 149
God Stats
2W - 2L
1,610 SR
Queue Stats
214W - 220L
1,606 Elo+
Party 2
Ne Zha
Ne Zha
bip0o10o
Ne Zha
Level 119
God Stats
0W - 1L
1,396 SR
Queue Stats
44W - 30L
1,599 Elo+
Solo
Chang'e
Chang'e
iRock Js n SBs
Chang'e
Level 178
God Stats
3W - 4L
1,506 SR
Queue Stats
420W - 412L
1,636 Elo+
Party 2
Team Averages
Level 135
1,434 SR
1,586 Elo+

VS

Team Averages
Level 178
1,653 SR
1,663 Elo+
Horus
Horus
 
Horus
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AssistancePlease
Atlas
Level 202
God Stats
3W - 2L
1,495 SR
Queue Stats
567W - 249L
1,803 Elo+
Party 1
Apollo
Apollo
Barzone
Apollo
Level 193
God Stats
7W - 6L
1,630 SR
Queue Stats
523W - 267L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
SolarBento
Kukulkan
Level 141
God Stats
6W - 0L
2,025 SR
Queue Stats
431W - 158L
1,806 Elo+
Party 1
Ganesha
Ganesha
willypoo419
Ganesha
Level 143
God Stats
8W - 4L
1,615 SR
Queue Stats
517W - 519L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlueMinotaur1
Zhong Kui
9
0 / 3 / 1
4,628
926
1,682
4,529
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
0 / 3 / 1
4,387
877
1,856
4,590
3,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
bip0o10o
Ne Zha
10
1 / 3 / 1
4,682
936
7,480
4,506
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 1
5,184
1,037
3,963
3,403
749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 8
6,077
1,215
1,435
4,805
1,839
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 2 / 10
6,129
1,226
3,076
6,471
4,058
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Apollo
Barzone
Apollo
11
5 / 0 / 2
6,682
1,336
2,905
4,896
2,098
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
SolarBento
Kukulkan
11
4 / 0 / 6
6,413
1,283
5,585
3,201
1,548
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
willypoo419
Ganesha
10
0 / 1 / 9
5,912
1,182
2,546
5,999
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
10
10
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
8
5
W
0
2
10
2.5
W
Apollo
Barzone
Apollo
5
0
2
6
L
Zhong Kui
BlueMinotaur1
Zhong Kui
0
3
1
0.17
L
Fenrir
0
3
1
0.17
W
Kukulkan
SolarBento
Kukulkan
4
0
6
7
L
Ne Zha
bip0o10o
Ne Zha
1
3
1
0.5
L
2
1
1
2.5
W
Ganesha
willypoo419
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,981
Damage
15,547
17,028
Taken
25,372
8,558
Mitigated
15,140
3,440
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,435
614
6,458
2,884
4,805
1,839
28
1,330
3,475
0
2,564
W
3,076
828
0
974
6,471
4,058
164
1,657
4,814
6,200
946
W
Apollo
Barzone
Apollo
2,905
2,051
997
457
4,896
2,098
1,649
996
3,900
0
11,436
L
Zhong Kui
BlueMinotaur1
Zhong Kui
1,682
119
75
301
4,529
2,115
0
3,019
1,510
4,190
0
L
Fenrir
1,856
497
74
333
4,590
3,584
0
2,836
1,754
0
2,185
W
Kukulkan
SolarBento
Kukulkan
5,585
521
79
0
3,201
1,548
705
217
2,984
13,983
343
L
Ne Zha
bip0o10o
Ne Zha
7,480
484
142
307
4,506
2,110
0
2,509
1,997
0
14,591
L
3,963
76
1,097
1,111
3,403
749
0
2,432
971
8,534
0
W
Ganesha
willypoo419
Ganesha
2,546
68
71
716
5,999
5,597
142
1,445
4,554
7,058
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,881
Gold Earned
31,213
21
Minions Killed
65
0
Camps Cleared
0
321,123
Distance Traveled
469,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,077
1,215
4
1
0
97,087
0
W
Atlas
6,129
1,226
8
2
0
98,636
0
W
Apollo
6,682
1,336
31
6
0
97,337
0
L
Zhong Kui
4,628
926
12
2
0
74,148
0
L
Fenrir
4,387
877
2
0
0
85,994
0
W
Kukulkan
6,413
1,283
21
4
0
84,262
0
L
Ne Zha
4,682
936
0
0
0
83,901
0
L
Chang'e
5,184
1,037
7
1
0
77,080
0
W
Ganesha
5,912
1,182
1
0
0
91,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role