Player Matchup

Khepri
Khepri
Dohvaahkin
Khepri
Level 90
God Stats
7W - 6L
1,564 SR
Queue Stats
132W - 114L
1,557 Elo+
Solo
Fenrir
Fenrir
PantherYX
Fenrir
Level 172
God Stats
16W - 10L
1,530 SR
Queue Stats
300W - 302L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Tamaariel
Nu Wa
Level 172
God Stats
134W - 85L
1,612 SR
Queue Stats
468W - 486L
1,449 Elo+
Solo
Cernunnos
Cernunnos
esman623
Cernunnos
Level 140
God Stats
7W - 4L
1,624 SR
Queue Stats
237W - 228L
1,542 Elo+
Solo
Hercules
Hercules
manchesterAREyou
Hercules
Level 123
God Stats
51W - 52L
1,510 SR
Queue Stats
293W - 278L
1,471 Elo+
Solo
Team Averages
Level 139
1,568 SR
1,503 Elo+

VS

Team Averages
Level 79
1,480 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LaminarGlow
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,462 Elo+
Party 1
Loki
Loki
NapalmTheClown
Loki
Level 43
God Stats
9W - 11L
1,547 SR
Queue Stats
37W - 55L
1,482 Elo+
Party 1
Hades
Hades
PrayRapidz
Hades
Level 125
God Stats
228W - 165L
1,600 SR
Queue Stats
381W - 371L
1,466 Elo+
Solo
Rama
Rama
VxIkk
Rama
Level 42
God Stats
1W - 2L
1,253 SR
Queue Stats
10W - 16L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dohvaahkin
Khepri
12
0 / 3 / 4
7,165
478
3,866
10,577
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
PantherYX
Fenrir
15
13 / 1 / 1
9,573
638
10,928
10,347
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
Tamaariel
Nu Wa
13
1 / 2 / 5
7,779
519
8,908
6,229
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
esman623
Cernunnos
15
2 / 0 / 2
8,412
561
10,293
9,678
3,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 9
8,515
568
4,949
10,545
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 0 / 1
7,884
526
4,250
10,892
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fafnir
11
1 / 3 / 2
7,331
489
6,384
15,544
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 7 / 0
7,043
470
5,781
11,189
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
14
2 / 3 / 2
7,623
508
9,683
10,686
4,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
VxIkk
Rama
13
0 / 3 / 1
6,950
463
3,791
8,490
2,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
W
Khepri
Dohvaahkin
Khepri
0
3
4
0.67
L
Fafnir
1
3
2
0.67
L
1
7
0
0.14
W
Fenrir
PantherYX
Fenrir
13
1
1
13.5
L
Hades
2
3
2
1
W
Nu Wa
Tamaariel
Nu Wa
1
2
5
1.75
L
Rama
VxIkk
Rama
0
3
1
0.17
W
Cernunnos
esman623
Cernunnos
2
0
2
3
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
29,889
47,376
Taken
56,801
27,221
Mitigated
31,146
15,930
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,250
1,072
0
800
10,892
4,435
0
1,972
8,696
0
79,487
W
Khepri
Dohvaahkin
Khepri
3,866
643
1,744
2,420
10,577
7,185
0
4,538
6,039
15,479
1,409
L
Fafnir
6,384
2,470
0
4,008
15,544
16,613
0
2,142
12,933
20,536
0
L
5,781
2,108
0
1,578
11,189
3,066
0
838
10,072
0
46,600
W
Fenrir
PantherYX
Fenrir
10,928
3,148
0
1,647
10,347
4,958
0
1,645
8,702
0
59,597
L
Hades
9,683
306
919
4,646
10,686
4,515
0
5,375
4,995
62,434
0
W
Nu Wa
Tamaariel
Nu Wa
8,908
2,281
0
1,144
6,229
1,979
0
3,939
2,290
58,001
0
L
Rama
VxIkk
Rama
3,791
2,739
0
2,392
8,490
2,517
598
1,422
6,976
0
54,193
W
Cernunnos
esman623
Cernunnos
10,293
4,957
0
4,879
9,678
3,990
821
2,748
6,930
0
87,918
W
4,949
2,114
0
4,096
10,545
9,109
174
3,197
7,348
0
55,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
36,831
452
Minions Killed
455
0
Camps Cleared
0
1,450,344
Distance Traveled
1,494,811
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,884
526
121
8
0
350,707
0
W
Khepri
7,165
478
22
1
0
279,285
4
L
Fafnir
7,331
489
23
2
0
313,870
0
L
Loki
7,043
470
83
6
0
278,511
6
W
Fenrir
9,573
638
85
6
0
362,826
0
L
Hades
7,623
508
122
8
0
258,619
2
W
Nu Wa
7,779
519
117
8
0
280,476
4
L
Rama
6,950
463
106
7
0
293,104
2
W
Cernunnos
8,412
561
131
9
0
267,112
0
W
Hercules
8,515
568
97
6
0
260,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role