Player Matchup

Cernunnos
Cernunnos
Hamburguesa_Roja
Cernunnos
Level 117
God Stats
2W - 3L
1,531 SR
Queue Stats
149W - 165L
1,437 Elo+
Party 2
Arachne
Arachne
Kaselnomty1
Arachne
Level 122
God Stats
1W - 1L
1,287 SR
Queue Stats
17W - 20L
1,389 Elo+
Solo
Sylvanus
Sylvanus
Swollen-Sniffle
Sylvanus
Level 28
God Stats
9W - 4L
1,677 SR
Queue Stats
49W - 48L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
frwillcry
Nu Wa
Level 154
God Stats
32W - 22L
1,595 SR
Queue Stats
116W - 112L
1,502 Elo+
Solo
Sol
Sol
iMTHERABBiT
Sol
Level 102
God Stats
5W - 3L
1,599 SR
Queue Stats
95W - 103L
1,437 Elo+
Party 2
Team Averages
Level 105
1,538 SR
1,445 Elo+

VS

Team Averages
Level 153
1,566 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Annelise03
Baron Samedi
Level 106
God Stats
77W - 81L
1,492 SR
Queue Stats
248W - 245L
1,475 Elo+
Party 1
Hel
Hel
DraginPharaoh
Hel
Level 122
God Stats
33W - 26L
1,551 SR
Queue Stats
297W - 283L
1,475 Elo+
Party 1
Sobek
Sobek
Nichols117i
Sobek
Level 49
God Stats
2W - 3L
1,695 SR
Queue Stats
87W - 89L
1,480 Elo+
Party 3
Arachne
Arachne
chopper2177
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,345 Elo+
Party 3
Artemis
Artemis
zEARTHBOUNDz
Artemis
Level 344
God Stats
6W - 4L
1,591 SR
Queue Stats
790W - 756L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
5 / 2 / 2
7,588
632
9,921
7,400
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
Kaselnomty1
Arachne
11
3 / 4 / 2
6,430
536
2,810
8,891
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
10
1 / 0 / 7
6,780
565
5,188
9,335
6,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
frwillcry
Nu Wa
8
0 / 2 / 0
5,263
439
759
4,035
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 1 / 2
6,827
569
11,982
7,173
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Annelise03
Baron Samedi
8
0 / 6 / 1
5,090
424
5,857
10,987
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 2 / 0
5,099
425
5,020
7,802
2,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 7 / 2
5,543
462
2,752
10,922
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
chopper2177
Arachne
13
6 / 2 / 0
7,400
617
6,507
10,114
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
zEARTHBOUNDz
Artemis
13
2 / 0 / 1
7,804
650
3,415
4,818
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
9
9
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Annelise03
Baron Samedi
0
6
1
0.08
L
1
2
0
0.5
W
Cernunnos
5
2
2
3
W
Arachne
Kaselnomty1
Arachne
3
4
2
1
L
0
7
2
0.14
W
Sylvanus
1
0
7
4.5
L
Arachne
chopper2177
Arachne
6
2
0
3
W
Nu Wa
frwillcry
Nu Wa
0
2
0
0
W
7
1
2
8
L
Artemis
zEARTHBOUNDz
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
23,551
36,834
Taken
44,643
15,271
Mitigated
16,695
16,084
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Annelise03
Baron Samedi
5,857
790
329
1,772
10,987
3,609
0
8,056
2,931
22,803
0
L
5,020
569
1,740
2,839
7,802
2,212
0
6,242
1,560
19,678
692
W
Cernunnos
9,921
5,726
0
2,570
7,400
2,324
603
2,082
4,967
0
54,052
W
Arachne
Kaselnomty1
Arachne
2,810
1,535
0
2,962
8,891
3,016
466
1,900
6,907
0
33,500
L
2,752
317
0
3,097
10,922
5,363
0
0
10,922
19,754
495
W
Sylvanus
5,188
1,453
3,012
4,248
9,335
6,806
130
6,100
3,235
18,125
0
L
Arachne
chopper2177
Arachne
6,507
4,417
0
4,387
10,114
3,828
0
1,998
8,116
0
44,231
W
Nu Wa
frwillcry
Nu Wa
759
252
0
561
4,035
650
0
0
4,035
26,892
0
W
11,982
3,664
0
2,731
7,173
2,475
486
2,783
4,390
43,643
6,994
L
Artemis
zEARTHBOUNDz
Artemis
3,415
1,374
0
2,701
4,818
1,683
466
759
4,059
0
59,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
30,936
307
Minions Killed
303
0
Camps Cleared
0
1,069,872
Distance Traveled
1,084,202
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,090
424
31
3
0
201,874
0
L
Hel
5,099
425
42
4
0
220,617
0
W
Cernunnos
7,588
632
96
8
0
204,723
0
W
Arachne
6,430
536
61
5
0
269,266
0
L
Sobek
5,543
462
36
3
0
184,456
0
W
Sylvanus
6,780
565
27
2
0
184,973
0
L
Arachne
7,400
617
69
6
0
277,590
0
W
Nu Wa
5,263
439
44
4
0
171,774
6
W
Sol
6,827
569
79
7
0
239,136
0
L
Artemis
7,804
650
125
10
0
199,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role