Player Matchup

Ganesha
Ganesha
GODOFKILLERS8
Ganesha
Level 145
God Stats
1W - 1L
1,694 SR
Queue Stats
80W - 67L
1,480 Elo+
Solo
Izanami
Izanami
Mr MacD4ddy
Izanami
Level 128
God Stats
2W - 2L
1,559 SR
Queue Stats
219W - 248L
1,414 Elo+
Party 1
Chronos
Chronos
Nighth4wk99
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 132L
1,445 Elo+
Party 1
Thor
Thor
Onyx Palad1n
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 72L
1,386 Elo+
Party 1
Yemoja
Yemoja
iKona20
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
587W - 634L
1,496 Elo+
Party 1
Team Averages
Level 111
1,551 SR
1,444 Elo+

VS

Team Averages
Level 129
1,437 SR
1,524 Elo+
Ganesha
Ganesha
Baalbeck79
Ganesha
Level 147
God Stats
2W - 2L
1,176 SR
Queue Stats
35W - 27L
1,537 Elo+
Solo
Aphrodite
Aphrodite
DeadlyPod
Aphrodite
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 112L
1,501 Elo+
Party 2
Thor
Thor
Esplimt1
Thor
Level 147
God Stats
11W - 13L
1,510 SR
Queue Stats
451W - 473L
1,455 Elo+
Solo
Cthulhu
Cthulhu
KYLE K3
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,506 Elo+
Party 2
Poseidon
Poseidon
TooSuavee-
Poseidon
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 28L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 5 / 3
7,499
750
5,349
15,776
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mr MacD4ddy
Izanami
15
3 / 4 / 1
8,149
815
8,813
9,554
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Nighth4wk99
Chronos
13
1 / 5 / 3
7,295
730
6,819
9,801
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 2
6,367
637
7,397
8,101
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
iKona20
Yemoja
13
1 / 6 / 2
8,205
821
6,212
16,166
11,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baalbeck79
Ganesha
15
0 / 2 / 22
8,891
889
7,565
8,971
6,648
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
DeadlyPod
Aphrodite
13
1 / 1 / 16
8,054
805
8,165
7,465
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
10 / 2 / 8
9,605
961
11,402
7,818
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KYLE K3
Cthulhu
16
6 / 1 / 14
9,871
987
13,395
10,872
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
TooSuavee-
Poseidon
15
8 / 2 / 10
9,602
960
14,149
10,554
5,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
5
Kills
25
25
Deaths
8
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Baalbeck79
Ganesha
0
2
22
5.5
W
Aphrodite
DeadlyPod
Aphrodite
1
1
16
9
W
Thor
10
2
8
7
L
Ganesha
0
5
3
0.3
W
Cthulhu
KYLE K3
Cthulhu
6
1
14
13
L
Izanami
Mr MacD4ddy
Izanami
3
4
1
0.88
L
Chronos
Nighth4wk99
Chronos
1
5
3
0.5
L
0
5
2
0.2
W
Poseidon
TooSuavee-
Poseidon
8
2
10
6.5
L
Yemoja
iKona20
Yemoja
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
54,676
59,398
Taken
45,680
35,956
Mitigated
28,804
13,893
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Baalbeck79
Ganesha
7,565
80
897
1,957
8,971
6,648
410
2,522
6,449
17,585
0
W
Aphrodite
DeadlyPod
Aphrodite
8,165
564
7,604
4,968
7,465
3,749
1,052
4,239
3,226
15,296
233
W
Thor
11,402
1,410
436
910
7,818
3,257
1,939
2,845
4,973
0
17,598
L
Ganesha
5,349
228
1,074
2,444
15,776
13,775
0
10,120
5,656
11,117
0
W
Cthulhu
KYLE K3
Cthulhu
13,395
217
2,046
2,375
10,872
9,837
691
3,847
7,025
24,320
1,823
L
Izanami
Mr MacD4ddy
Izanami
8,813
5,909
305
1,432
9,554
3,877
0
6,142
3,412
0
25,678
L
Chronos
Nighth4wk99
Chronos
6,819
896
644
670
9,801
3,647
0
7,128
2,673
16,765
0
L
7,397
1,033
457
434
8,101
2,839
0
5,426
2,675
0
11,252
W
Poseidon
TooSuavee-
Poseidon
14,149
2,583
380
2,049
10,554
5,313
1,195
4,927
5,627
22,613
488
L
Yemoja
iKona20
Yemoja
6,212
1,373
4,631
1,802
16,166
11,818
0
12,721
3,445
11,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
46,023
103
Minions Killed
108
0
Camps Cleared
0
803,309
Distance Traveled
976,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,891
889
0
0
0
198,524
0
W
Aphrodite
8,054
805
23
2
0
204,625
0
W
Thor
9,605
961
13
1
0
168,551
0
L
Ganesha
7,499
750
0
0
0
168,242
0
W
Cthulhu
9,871
987
48
5
0
215,745
0
L
Izanami
8,149
815
42
4
0
146,044
0
L
Chronos
7,295
730
25
3
0
184,705
0
L
Thor
6,367
637
12
1
0
153,776
0
W
Poseidon
9,602
960
24
2
0
188,643
0
L
Yemoja
8,205
821
24
2
0
150,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role