Player Matchup

Jormungandr
Jormungandr
Diamond IV
Cracker Jimbo
Jormungandr
Diamond IV
Level 88
God Stats
349W - 215L
1,766 SR
Queue Stats
543W - 527L
2,168 MMR
Party 1
Izanami
Izanami
Diamond V
IBREEEZY
Izanami
Diamond V
Level 157
God Stats
230W - 193L
1,637 SR
Queue Stats
1,609W - 1,632L
2,075 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
Neeruu13
Xing Tian
Diamond IV
Level 179
God Stats
1W - 1L
1,328 SR
Queue Stats
117W - 129L
2,143 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,577 SR
2,129 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,603 SR
2,245 MMR
Xbalanque
Xbalanque
Masters
Lawnver
Xbalanque
Masters
Level 156
God Stats
54W - 54L
1,614 SR
Queue Stats
691W - 715L
2,656 MMR
Solo
Agni
Agni
Platinum V
VinsmokRaven
Agni
Platinum V
Level 151
God Stats
42W - 34L
1,622 SR
Queue Stats
191W - 219L
1,907 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
dasdsadasfdsf
Cu Chulainn
Diamond V
Level 153
God Stats
4W - 9L
1,572 SR
Queue Stats
230W - 255L
2,173 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cracker Jimbo
Jormungandr
20
4 / 1 / 2
13,008
765
15,044
22,707
25,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
IBREEEZY
Izanami
20
1 / 1 / 3
12,881
758
14,415
8,755
4,595
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Neeruu13
Xing Tian
20
1 / 0 / 5
12,612
742
14,549
21,615
28,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FafnirKuzenboCthulhuSerqetCabrakan

VS

Bans
CerberusYmirHou YiDiscordiaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lawnver
Xbalanque
17
0 / 2 / 1
11,710
689
13,401
13,991
5,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 2 / 1
12,466
733
17,229
16,791
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
dasdsadasfdsf
Cu Chulainn
20
1 / 2 / 1
12,771
751
13,788
17,574
19,239
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cracker Jimbo
Jormungandr
4
1
2
5
W
Izanami
IBREEEZY
Izanami
1
1
3
2.5
L
Xbalanque
Lawnver
Xbalanque
0
2
1
0.25
W
Xing Tian
Neeruu13
Xing Tian
1
0
5
3.5
L
1
2
1
0.75
L
Cu Chulainn
dasdsadasfdsf
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,008
Damage
44,418
53,077
Taken
48,356
58,845
Mitigated
31,805
8,593
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cracker Jimbo
Jormungandr
15,044
1,179
0
4,592
22,707
25,703
0
9,521
12,845
51,467
0
W
Izanami
IBREEEZY
Izanami
14,415
6,877
0
2,109
8,755
4,595
1,654
1,845
6,770
0
80,205
L
Xbalanque
Lawnver
Xbalanque
13,401
7,552
0
3,410
13,991
5,621
1,466
8,790
4,550
0
51,126
W
Xing Tian
Neeruu13
Xing Tian
14,549
495
0
1,892
21,615
28,547
0
5,925
14,952
36,303
3,554
L
17,229
1,787
600
7,144
16,791
6,945
0
8,849
6,919
56,575
0
L
Cu Chulainn
dasdsadasfdsf
Cu Chulainn
13,788
3,823
0
4,956
17,574
19,239
0
7,218
9,290
0
55,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
36,947
251
Minions Killed
249
0
Camps Cleared
0
1,005,453
Distance Traveled
1,015,546
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,008
765
59
3
0
325,809
2
W
Izanami
12,881
758
153
9
0
308,228
0
L
Xbalanque
11,710
689
87
5
0
341,351
0
W
Xing Tian
12,612
742
39
2
0
371,416
0
L
Agni
12,466
733
89
5
0
337,059
2
L
Cu Chulainn
12,771
751
73
4
0
337,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role