Player Matchup

Hades
Hades
EndoDaku
Hades
Level 86
God Stats
0W - 2L
1,511 SR
Queue Stats
67W - 67L
1,532 Elo+
Party 2
Skadi
Skadi
HeDownBad4Me
Skadi
Level 146
God Stats
8W - 5L
1,738 SR
Queue Stats
483W - 433L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Mmelnik1983
Ne Zha
Level 107
God Stats
4W - 5L
1,465 SR
Queue Stats
114W - 108L
1,546 Elo+
Party 2
Athena
Athena
TheOneWhoDidIt
Athena
Level 101
God Stats
7W - 4L
1,720 SR
Queue Stats
62W - 54L
1,542 Elo+
Solo
Ra
Ra
YoToes
Ra
Level 142
God Stats
0W - 5L
1,550 SR
Queue Stats
45W - 47L
1,513 Elo+
Party 2
Team Averages
Level 116
1,597 SR
1,532 Elo+

VS

Team Averages
Level 162
1,542 SR
1,547 Elo+
Bellona
Bellona
 
Bellona
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ITz-DeToxX_TxC
Ares
Level 129
God Stats
1W - 1L
1,417 SR
Queue Stats
69W - 57L
1,545 Elo+
Party 3
Osiris
Osiris
Xylinoid
Osiris
Level 170
God Stats
1W - 0L
1,783 SR
Queue Stats
68W - 46L
1,626 Elo+
Party 1
Thoth
Thoth
adrianxdd2
Thoth
Level 156
God Stats
2W - 1L
1,423 SR
Queue Stats
72W - 59L
1,555 Elo+
Party 3
Cliodhna
Cliodhna
noturbbydaddy
Cliodhna
Level 99
God Stats
5W - 3L
1,587 SR
Queue Stats
156W - 159L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EndoDaku
Hades
7
1 / 4 / 0
4,473
447
1,455
5,911
1,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 2 / 1
4,855
486
4,779
5,936
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
9
3 / 3 / 1
5,106
511
3,126
7,127
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 3
5,020
502
2,553
9,194
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
9
4 / 3 / 0
5,465
547
4,283
6,285
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 1
6,083
608
5,841
7,688
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 2 / 5
5,679
568
4,551
5,497
3,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Xylinoid
Osiris
13
6 / 1 / 1
7,921
792
5,958
7,562
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
11
4 / 2 / 2
6,405
641
4,331
3,514
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
noturbbydaddy
Cliodhna
8
2 / 3 / 3
5,326
533
4,343
7,292
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
15
15
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
L
Hades
EndoDaku
Hades
1
4
0
0.25
L
0
2
1
0.25
W
1
2
5
1.75
L
Ne Zha
3
3
1
1.17
L
0
3
3
0.5
W
Osiris
Xylinoid
Osiris
6
1
1
6.5
L
Ra
4
3
0
1.33
W
Thoth
4
2
2
2.5
W
Cliodhna
noturbbydaddy
Cliodhna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
25,024
34,453
Taken
31,553
13,501
Mitigated
15,744
8,536
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,841
2,177
0
3,360
7,688
5,607
0
896
6,792
0
44,521
L
Hades
EndoDaku
Hades
1,455
137
0
1,036
5,911
1,987
0
0
5,911
13,632
0
L
4,779
2,713
0
2,537
5,936
2,056
0
708
5,228
0
36,901
W
4,551
473
0
638
5,497
3,406
0
1,553
3,944
14,537
0
L
Ne Zha
3,126
648
0
1,204
7,127
2,263
0
1,832
5,054
0
29,371
L
2,553
670
70
2,747
9,194
5,333
0
3,673
5,393
10,226
1,377
W
Osiris
Xylinoid
Osiris
5,958
2,393
0
5,527
7,562
3,910
257
1,818
5,735
0
54,501
L
Ra
4,283
326
152
790
6,285
1,862
0
1,958
4,059
31,625
0
W
Thoth
4,331
400
0
703
3,514
929
132
1,648
1,866
32,392
534
W
Cliodhna
noturbbydaddy
Cliodhna
4,343
828
0
2,807
7,292
1,892
0
2,209
5,083
0
25,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
31,414
208
Minions Killed
314
0
Camps Cleared
0
984,002
Distance Traveled
1,022,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,083
608
81
8
0
191,511
0
L
Hades
4,473
447
32
3
0
147,492
0
L
Skadi
4,855
486
54
5
0
175,397
2
W
Ares
5,679
568
12
1
0
208,919
2
L
Ne Zha
5,106
511
38
4
0
229,602
0
L
Athena
5,020
502
22
2
0
207,091
2
W
Osiris
7,921
792
100
10
0
193,284
0
L
Ra
5,465
547
62
6
0
224,420
1
W
Thoth
6,405
641
81
8
0
193,942
2
W
Cliodhna
5,326
533
40
4
0
234,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role