Player Matchup

Vamana
Vamana
Frozon12345
Vamana
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 52L
1,243 Elo+
Party 1
Bakasura
Bakasura
Lockusp
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 37L
1,067 Elo+
Party 1
He Bo
He Bo
SirShifStain
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 40L
1,133 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,148 Elo+

VS

Team Averages
Level 90
1,579 SR
1,453 Elo+
Baron Samedi
Baron Samedi
Invader Iceberg
Baron Samedi
Level 128
God Stats
1W - 2L
1,443 SR
Queue Stats
57W - 50L
1,513 Elo+
Party 2
Kali
Kali
chongodongo
Kali
Level 124
God Stats
3W - 1L
1,819 SR
Queue Stats
76W - 76L
1,504 Elo+
Party 2
Sobek
Sobek
frankycarrot
Sobek
Level 17
God Stats
3W - 4L
1,476 SR
Queue Stats
4W - 12L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 7 / 1
9,216
658
7,527
16,313
15,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
Lockusp
Bakasura
14
0 / 6 / 2
9,416
673
3,806
15,739
12,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 10 / 0
10,072
719
4,999
15,496
4,072
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Invader Iceberg
Baron Samedi
20
8 / 0 / 13
13,251
947
15,207
4,957
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
11 / 0 / 10
13,502
964
18,078
12,596
6,110
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
4 / 2 / 15
11,434
817
7,947
12,976
14,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
23
23
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
7
1
0.07
L
Baron Samedi
Invader Iceberg
Baron Samedi
8
0
13
14.5
W
Bakasura
Lockusp
Bakasura
0
6
2
0.17
W
2
10
0
0.2
L
11
0
10
16
L
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
41,232
47,548
Taken
30,529
31,720
Mitigated
23,361
3,990
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,527
2,972
175
1,430
16,313
15,032
356
10,475
5,645
490
21,714
L
Baron Samedi
Invader Iceberg
Baron Samedi
15,207
1,688
2,273
1,924
4,957
2,439
1,158
687
3,864
57,232
921
W
Bakasura
Lockusp
Bakasura
3,806
3,096
0
1,681
15,739
12,616
473
5,987
9,663
0
13,354
W
4,999
455
0
704
15,496
4,072
302
6,287
9,080
22,872
0
L
18,078
11,212
0
8,322
12,596
6,110
1,278
2,602
9,396
0
47,477
L
7,947
1,136
0
2,846
12,976
14,812
726
2,254
10,368
29,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
38,187
116
Minions Killed
199
0
Camps Cleared
0
666,511
Distance Traveled
791,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,216
658
32
2
0
196,654
0
L
Baron Samedi
13,251
947
110
8
0
260,365
1
W
Bakasura
9,416
673
42
3
0
278,259
0
W
He Bo
10,072
719
42
3
0
191,598
0
L
Kali
13,502
964
64
5
0
266,260
0
L
Sobek
11,434
817
25
2
0
265,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role