Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ILUVCHIM
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,428 Elo+
Party 2
Cupid
Cupid
ItzTroller42
Cupid
Level 28
God Stats
4W - 7L
1,136 SR
Queue Stats
78W - 99L
1,428 Elo+
Party 2
Arachne
Arachne
cwmicheal
Arachne
Level 164
God Stats
1W - 1L
1,719 SR
Queue Stats
108W - 105L
1,483 Elo+
Solo
Atlas
Atlas
mostaf-R
Atlas
Level 53
God Stats
5W - 3L
1,609 SR
Queue Stats
58W - 59L
1,401 Elo+
Solo
Team Averages
Level 93
1,493 SR
1,448 Elo+

VS

Team Averages
Level 71
1,520 SR
1,367 Elo+
Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
I_AM_IRONMAN_4
Horus
Level 36
God Stats
2W - 2L
1,362 SR
Queue Stats
42W - 58L
1,365 Elo+
Party 1
Geb
Geb
Julius_Black25
Geb
Level 63
God Stats
19W - 9L
1,650 SR
Queue Stats
232W - 230L
1,386 Elo+
Party 3
Arachne
Arachne
jyc5331
Arachne
Level 127
God Stats
6W - 9L
1,505 SR
Queue Stats
11W - 11L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
xLVRCOx
Baron Samedi
Level 64
God Stats
8W - 3L
1,582 SR
Queue Stats
95W - 135L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 3 / 2
5,987
599
3,946
5,513
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ILUVCHIM
Cernunnos
10
0 / 1 / 0
5,378
538
4,333
6,186
1,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 3 / 0
5,170
517
1,269
6,580
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
cwmicheal
Arachne
11
4 / 1 / 1
5,910
591
4,507
8,856
3,339
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
mostaf-R
Atlas
1
0 / 0 / 0
3,526
353
0
295
114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 3
6,126
613
4,824
4,447
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 0
6,412
641
4,164
7,950
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 1 / 2
6,194
619
1,500
6,281
3,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
jyc5331
Arachne
11
2 / 1 / 0
5,989
599
2,014
5,817
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
xLVRCOx
Baron Samedi
10
1 / 3 / 1
5,957
596
2,773
6,141
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
8
8
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
2
1
W
Artemis
 
Artemis
2
1
3
3.5
L
Cernunnos
ILUVCHIM
Cernunnos
0
1
0
0
W
1
0
0
1
L
0
3
0
0
W
2
1
2
3
L
Arachne
cwmicheal
Arachne
4
1
1
4.5
W
Arachne
jyc5331
Arachne
2
1
0
2
L
Atlas
mostaf-R
Atlas
0
0
0
0
W
Baron Samedi
xLVRCOx
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
15,275
27,430
Taken
30,636
9,347
Mitigated
13,581
9,805
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,946
230
0
943
5,513
2,225
0
2,314
2,821
34,586
774
W
Artemis
 
Artemis
4,824
1,240
0
512
4,447
1,281
886
1,154
3,293
0
39,991
L
Cernunnos
ILUVCHIM
Cernunnos
4,333
2,164
0
1,320
6,186
1,902
0
0
6,186
0
28,810
W
4,164
2,294
68
2,179
7,950
4,706
0
0
7,950
0
29,625
L
1,269
605
0
2,544
6,580
1,767
0
601
5,979
0
31,020
W
1,500
288
1,060
2,240
6,281
3,063
0
63
6,218
16,914
3,050
L
Arachne
cwmicheal
Arachne
4,507
3,195
0
4,962
8,856
3,339
0
954
7,876
0
37,803
W
Arachne
jyc5331
Arachne
2,014
1,656
0
2,256
5,817
2,152
0
478
5,339
0
39,513
L
Atlas
mostaf-R
Atlas
0
0
0
36
295
114
0
0
295
0
0
W
Baron Samedi
xLVRCOx
Baron Samedi
2,773
109
89
1,703
6,141
2,379
172
2,238
3,903
28,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
30,678
235
Minions Killed
270
0
Camps Cleared
0
798,903
Distance Traveled
1,023,833
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,987
599
63
6
0
183,126
4
W
Artemis
6,126
613
62
6
0
167,423
0
L
Cernunnos
5,378
538
55
6
0
181,659
0
W
Horus
6,412
641
52
5
0
218,338
0
L
Cupid
5,170
517
48
5
0
188,420
0
W
Geb
6,194
619
28
3
0
197,802
3
L
Arachne
5,910
591
69
7
0
227,904
0
W
Arachne
5,989
599
69
7
0
237,626
2
L
Atlas
3,526
353
0
0
0
17,794
0
W
Baron Samedi
5,957
596
59
6
0
202,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role