Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond V
BoLiThA
Yemoja
Diamond V
Level 165
God Stats
1W - 2L
1,552 SR
Queue Stats
71W - 66L
2,117 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Fälco
Zhong Kui
Masters
Level 98
God Stats
10W - 8L
1,766 SR
Queue Stats
441W - 383L
2,272 MMR
Solo
Chiron
Chiron
Diamond I
stealzyy
Chiron
Diamond I
Level 180
God Stats
4W - 4L
1,635 SR
Queue Stats
398W - 369L
2,318 MMR
Solo
Hachiman
Hachiman
Diamond II
Đespair
Hachiman
Diamond II
Level 148
God Stats
26W - 43L
1,500 SR
Queue Stats
594W - 575L
2,350 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,590 SR
2,111 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,714 SR
2,211 MMR
Cerberus
Cerberus
Platinum I
BadBoy_2717
Cerberus
Platinum I
Level 150
God Stats
4W - 2L
1,513 SR
Queue Stats
171W - 152L
1,897 MMR
Party 1
Lancelot
Lancelot
Masters
Dalkom
Lancelot
Masters
Level 202
God Stats
2W - 0L
1,989 SR
Queue Stats
304W - 244L
2,493 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
RkzT
Heimdallr
Diamond IV
Level 159
God Stats
7W - 3L
1,744 SR
Queue Stats
105W - 81L
2,008 MMR
Party 1
Yu Huang
Yu Huang
Diamond III
SantyGamerMx
Yu Huang
Diamond III
Level 127
God Stats
4W - 5L
1,529 SR
Queue Stats
237W - 217L
2,218 MMR
Solo
Hades
Hades
Diamond II
Stropii
Hades
Diamond II
Level 160
God Stats
40W - 13L
1,794 SR
Queue Stats
187W - 177L
2,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 8 / 0
8,576
451
4,319
20,406
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
BoLiThA
Yemoja
13
3 / 5 / 7
8,773
462
6,578
18,493
13,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
Fälco
Zhong Kui
14
6 / 6 / 6
9,052
476
10,151
16,295
9,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chiron
stealzyy
Chiron
17
6 / 4 / 5
10,444
550
11,016
14,874
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Đespair
Hachiman
16
5 / 5 / 3
9,817
517
15,169
18,021
5,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
KaliChronosSusano

VS

Bans
AphroditeRavanaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadBoy_2717
Cerberus
15
4 / 5 / 8
9,856
519
6,980
19,968
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
Dalkom
Lancelot
20
7 / 1 / 7
13,531
712
15,255
13,462
9,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RkzT
Heimdallr
18
4 / 7 / 9
11,148
587
19,268
16,451
6,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
SantyGamerMx
Yu Huang
19
6 / 3 / 6
11,858
624
9,160
6,798
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
Stropii
Hades
18
7 / 4 / 8
11,354
598
18,099
16,580
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
20
Kills
28
28
Deaths
20
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
0
0
W
Cerberus
BadBoy_2717
Cerberus
4
5
8
1.6
L
Yemoja
BoLiThA
Yemoja
3
5
7
1.3
W
Lancelot
Dalkom
Lancelot
7
1
7
10.5
L
Zhong Kui
Fälco
Zhong Kui
6
6
6
1.5
W
Heimdallr
RkzT
Heimdallr
4
7
9
1.21
W
Yu Huang
SantyGamerMx
Yu Huang
6
3
6
3
W
Hades
Stropii
Hades
7
4
8
2.75
L
Chiron
stealzyy
Chiron
6
4
5
2.13
L
Hachiman
Đespair
Hachiman
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,233
Damage
68,762
88,089
Taken
73,259
42,117
Mitigated
44,247
24,631
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,319
1,171
0
5,950
20,406
10,413
0
5,016
15,390
0
51,317
W
Cerberus
BadBoy_2717
Cerberus
6,980
277
0
5,096
19,968
17,955
34
6,112
13,856
23,989
0
L
Yemoja
BoLiThA
Yemoja
6,578
1,342
4,594
2,937
18,493
13,918
13
9,567
8,926
26,548
1,452
W
Lancelot
Dalkom
Lancelot
15,255
2,142
0
4,937
13,462
9,938
1,231
1,134
11,862
737
116,324
L
Zhong Kui
Fälco
Zhong Kui
10,151
1,317
0
2,398
16,295
9,016
0
7,105
9,190
60,415
0
W
Heimdallr
RkzT
Heimdallr
19,268
10,464
0
4,106
16,451
6,131
483
3,262
13,189
0
103,366
W
Yu Huang
SantyGamerMx
Yu Huang
9,160
1,271
0
591
6,798
2,032
1,483
2,207
4,591
74,957
0
W
Hades
Stropii
Hades
18,099
2,229
1,151
9,838
16,580
8,191
526
4,642
11,859
105,325
746
L
Chiron
stealzyy
Chiron
11,016
3,004
427
3,300
14,874
3,148
0
9,767
5,107
0
79,221
L
Hachiman
Đespair
Hachiman
15,169
10,085
0
5,025
18,021
5,622
66
3,249
14,772
0
82,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
57,747
516
Minions Killed
622
0
Camps Cleared
0
1,824,854
Distance Traveled
1,941,016
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,576
451
97
5
0
336,585
2
W
Cerberus
9,856
519
24
1
0
380,978
5
L
Yemoja
8,773
462
44
2
0
372,088
5
W
Lancelot
13,531
712
167
9
0
430,746
4
L
Zhong Kui
9,052
476
90
5
0
376,199
0
W
Heimdallr
11,148
587
146
8
0
341,478
0
W
Yu Huang
11,858
624
138
7
0
386,139
5
W
Hades
11,354
598
147
8
0
401,675
0
L
Chiron
10,444
550
146
8
0
368,495
2
L
Hachiman
9,817
517
139
7
0
371,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role