Player Matchup

Terra
Terra
MyTeamlsGood
Terra
Level 126
God Stats
4W - 2L
1,619 SR
Queue Stats
224W - 161L
1,639 Elo+
Party 1
Achilles
Achilles
Patroclez
Achilles
Level 162
God Stats
20W - 11L
1,694 SR
Queue Stats
520W - 453L
1,593 Elo+
Party 1
Jing Wei
Jing Wei
StepGeb
Jing Wei
Level 173
God Stats
5W - 5L
1,463 SR
Queue Stats
304W - 269L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TeeRizzly
Morgan Le Fay
Level 69
God Stats
4W - 2L
1,713 SR
Queue Stats
15W - 10L
1,664 Elo+
Party 1
Ratatoskr
Ratatoskr
politopro
Ratatoskr
Level 148
God Stats
11W - 5L
1,655 SR
Queue Stats
93W - 73L
1,606 Elo+
Solo
Team Averages
Level 136
1,629 SR
1,616 Elo+

VS

Team Averages
Level 175
1,609 SR
1,562 Elo+
Xing Tian
Xing Tian
LordPocky
Xing Tian
Level 160
God Stats
11W - 12L
1,563 SR
Queue Stats
296W - 298L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
Plasis
Gilgamesh
Level 173
God Stats
22W - 29L
1,514 SR
Queue Stats
290W - 257L
1,513 Elo+
Solo
Rama
Rama
StaynGang
Rama
Level 164
God Stats
17W - 16L
1,630 SR
Queue Stats
317W - 292L
1,556 Elo+
Party 2
Thor
Thor
Yoxtie
Thor
Level 218
God Stats
6W - 3L
1,773 SR
Queue Stats
477W - 407L
1,548 Elo+
Solo
Tiamat
Tiamat
ZanahooriaI
Tiamat
Level 161
God Stats
9W - 8L
1,565 SR
Queue Stats
293W - 264L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,521
537
6,615
13,981
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Patroclez
Achilles
13
2 / 1 / 1
7,913
565
16,456
19,928
22,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
StepGeb
Jing Wei
14
1 / 1 / 2
8,418
601
5,845
8,624
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TeeRizzly
Morgan Le Fay
14
4 / 1 / 2
8,239
589
10,113
8,364
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
politopro
Ratatoskr
14
5 / 3 / 1
7,720
551
6,225
12,290
4,006
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LordPocky
Xing Tian
11
0 / 2 / 1
6,356
454
3,652
13,649
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Plasis
Gilgamesh
15
1 / 1 / 3
8,300
593
15,246
24,792
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rama
13
1 / 2 / 0
7,238
517
6,514
10,262
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Thor
Yoxtie
Thor
13
2 / 3 / 1
6,989
499
4,641
10,061
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
13
2 / 5 / 0
7,102
507
6,558
8,504
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
6
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
LordPocky
Xing Tian
0
2
1
0.25
W
1
1
4
3
W
Achilles
Patroclez
Achilles
2
1
1
2.5
L
Gilgamesh
Plasis
Gilgamesh
1
1
3
2.5
L
Rama
1
2
0
0.5
W
Jing Wei
StepGeb
Jing Wei
1
1
2
2
W
Morgan Le Fay
TeeRizzly
Morgan Le Fay
4
1
2
5
L
Thor
Yoxtie
Thor
2
3
1
0.83
L
Tiamat
2
5
0
0.4
W
Ratatoskr
politopro
Ratatoskr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
36,611
63,187
Taken
67,268
42,732
Mitigated
34,119
21,208
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
LordPocky
Xing Tian
3,652
366
0
1,819
13,649
8,800
0
5,706
7,943
20,839
1,121
W
6,615
1,323
490
3,667
13,981
10,641
52
4,849
9,097
19,055
0
W
Achilles
Patroclez
Achilles
16,456
4,009
0
7,445
19,928
22,137
0
353
18,275
1,415
61,386
L
Gilgamesh
Plasis
Gilgamesh
15,246
4,982
0
9,179
24,792
14,217
0
1,411
23,381
0
68,692
L
Rama
6,514
4,387
0
5,524
10,262
3,278
0
2,066
8,196
0
61,669
W
Jing Wei
StepGeb
Jing Wei
5,845
4,256
0
2,593
8,624
2,995
437
1,163
7,461
0
68,016
W
Morgan Le Fay
TeeRizzly
Morgan Le Fay
10,113
497
0
3,447
8,364
2,953
102
2,625
5,739
64,445
0
L
Thor
Yoxtie
Thor
4,641
878
0
705
10,061
3,605
0
2,527
7,534
0
56,839
L
Tiamat
6,558
544
0
1,482
8,504
4,219
0
5,546
2,958
48,163
1,381
W
Ratatoskr
politopro
Ratatoskr
6,225
1,294
0
3,566
12,290
4,006
0
787
11,427
0
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
35,985
455
Minions Killed
443
0
Camps Cleared
0
1,528,490
Distance Traveled
1,452,931
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,356
454
31
2
0
313,198
4
W
Terra
7,521
537
18
1
0
300,466
0
W
Achilles
7,913
565
96
7
0
291,699
1
L
Gilgamesh
8,300
593
116
8
0
296,712
4
L
Rama
7,238
517
118
8
0
270,560
1
W
Jing Wei
8,418
601
129
9
0
280,048
1
W
Morgan Le Fay
8,239
589
127
9
0
306,172
3
L
Thor
6,989
499
94
7
0
298,900
2
L
Tiamat
7,102
507
84
6
0
273,561
0
W
Ratatoskr
7,720
551
85
6
0
350,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role