Player Matchup

Jing Wei
Jing Wei
Archer186
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,430 Elo+
Party 3
Mercury
Mercury
Chiifuyo
Mercury
Level 108
God Stats
4W - 2L
1,778 SR
Queue Stats
174W - 185L
1,486 Elo+
Party 1
Scylla
Scylla
IrishCard125
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,468 Elo+
Party 3
Cerberus
Cerberus
SARlEI_
Cerberus
Level 146
God Stats
1W - 2L
1,587 SR
Queue Stats
79W - 71L
1,565 Elo+
Party 1
Chaac
Chaac
TTV_Kidd_Kiddd
Chaac
Level 125
God Stats
33W - 24L
1,516 SR
Queue Stats
174W - 177L
1,370 Elo+
Solo
Team Averages
Level 111
1,576 SR
1,464 Elo+

VS

Team Averages
Level 132
1,448 SR
1,481 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CatalystDan
Osiris
Level 123
God Stats
13W - 13L
1,540 SR
Queue Stats
142W - 131L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Cruxxible
Sylvanus
Level 97
God Stats
1W - 2L
1,219 SR
Queue Stats
120W - 118L
1,462 Elo+
Party 2
Nemesis
Nemesis
GilbertMontgomry
Nemesis
Level 74
God Stats
2W - 1L
1,410 SR
Queue Stats
436W - 452L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
LIFT DZ NTZ
Nu Wa
Level 220
God Stats
76W - 54L
1,570 SR
Queue Stats
867W - 811L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Archer186
Jing Wei
8
0 / 1 / 0
4,557
506
1,171
4,271
842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Chiifuyo
Mercury
11
1 / 1 / 1
5,432
604
1,989
6,714
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
1 / 1 / 0
5,174
575
2,103
3,551
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SARlEI_
Cerberus
9
0 / 2 / 2
5,031
559
3,190
6,168
2,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

5
0 / 3 / 0
3,746
416
1,546
5,218
2,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 0
6,030
670
2,924
7,821
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
9
1 / 2 / 1
5,411
601
4,885
8,211
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Cruxxible
Sylvanus
9
1 / 0 / 1
4,895
544
2,000
2,259
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 2
5,135
571
2,835
4,583
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,369
597
3,410
3,372
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
8
8
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
0
5
L
Jing Wei
Archer186
Jing Wei
0
1
0
0
W
Osiris
1
2
1
0.75
L
Mercury
Chiifuyo
Mercury
1
1
1
1.5
W
Sylvanus
Cruxxible
Sylvanus
1
0
1
1.5
W
1
0
2
2
L
Scylla
1
1
0
1
W
0
1
0
0
L
Cerberus
SARlEI_
Cerberus
0
2
2
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,999
Damage
16,054
25,922
Taken
26,246
9,256
Mitigated
11,273
7,270
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,924
609
0
5,968
7,821
2,777
0
471
7,230
0
39,834
L
Jing Wei
Archer186
Jing Wei
1,171
923
0
1,655
4,271
842
0
657
3,574
0
22,944
W
Osiris
4,885
1,419
0
2,065
8,211
5,241
0
3,062
5,149
0
29,073
L
Mercury
Chiifuyo
Mercury
1,989
443
0
1,434
6,714
2,415
0
456
6,179
0
37,296
W
Sylvanus
Cruxxible
Sylvanus
2,000
922
211
1,202
2,259
1,141
389
0
2,259
16,105
8,007
W
2,835
1,137
0
1,748
4,583
1,259
646
0
4,583
0
26,887
L
Scylla
2,103
163
0
750
3,551
638
0
2,028
1,346
25,968
0
W
3,410
1,430
0
798
3,372
855
0
1,300
1,822
30,789
0
L
Cerberus
SARlEI_
Cerberus
3,190
382
0
1,541
6,168
2,953
0
184
5,906
26,410
609
L
1,546
124
0
1,890
5,218
2,408
0
1,417
3,723
0
10,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
26,840
252
Minions Killed
274
0
Camps Cleared
0
852,313
Distance Traveled
898,964
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,030
670
78
9
0
224,986
2
L
Jing Wei
4,557
506
46
5
0
172,194
0
W
Osiris
5,411
601
49
5
0
171,480
0
L
Mercury
5,432
604
70
8
0
243,823
0
W
Sylvanus
4,895
544
46
5
0
158,338
0
W
Nemesis
5,135
571
43
5
0
197,014
2
L
Scylla
5,174
575
51
6
0
168,364
5
W
Nu Wa
5,369
597
58
6
0
147,146
6
L
Cerberus
5,031
559
63
7
0
160,247
1
L
Chaac
3,746
416
22
2
0
107,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role