Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Avo_Kade_O
Thor
Level 128
God Stats
1W - 1L
1,247 SR
Queue Stats
57W - 46L
1,508 Elo+
Party 2
Achilles
Achilles
BIGJIRI
Achilles
Level 146
God Stats
1W - 1L
1,591 SR
Queue Stats
40W - 25L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
BalenciagaDani
Ah Puch
Level 120
God Stats
6W - 5L
1,565 SR
Queue Stats
98W - 86L
1,438 Elo+
Party 2
Atlas
Atlas
oldmanTricky
Atlas
Level 67
God Stats
5W - 3L
1,537 SR
Queue Stats
165W - 160L
1,481 Elo+
Solo
Team Averages
Level 122
1,488 SR
1,489 Elo+

VS

Team Averages
Level 141
1,488 SR
1,437 Elo+
Persephone
Persephone
OrionTheButcher
Persephone
Level 202
God Stats
10W - 6L
1,631 SR
Queue Stats
776W - 808L
1,470 Elo+
Solo
Geb
Geb
hingedfoot
Geb
Level 152
God Stats
1W - 5L
1,256 SR
Queue Stats
207W - 215L
1,402 Elo+
Party 3
Lancelot
Lancelot
iFALL3N
Lancelot
Level 162
God Stats
1W - 2L
1,523 SR
Queue Stats
979W - 1,025L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
sean108895
Cthulhu
Level 112
God Stats
1W - 3L
1,383 SR
Queue Stats
100W - 127L
1,377 Elo+
Party 3
Shiva
Shiva
yHideki
Shiva
Level 77
God Stats
4W - 3L
1,647 SR
Queue Stats
362W - 392L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 4 / 4
7,229
723
4,939
7,311
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
5 / 2 / 12
8,232
823
9,527
6,948
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
BIGJIRI
Achilles
16
6 / 2 / 12
8,848
885
9,461
14,687
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 10
8,381
838
15,976
9,142
3,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 14
9,047
905
11,286
18,370
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
OrionTheButcher
Persephone
13
4 / 4 / 6
8,026
803
10,082
6,457
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 6
6,802
680
5,647
13,292
9,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
iFALL3N
Lancelot
15
5 / 6 / 5
8,802
880
13,927
12,281
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
sean108895
Cthulhu
15
3 / 4 / 7
8,093
809
12,872
15,210
11,180
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
yHideki
Shiva
14
2 / 4 / 10
7,905
791
7,026
15,181
12,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
22
Kills
14
14
Deaths
22
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
4
4
1.25
W
5
2
12
5.5
W
Achilles
BIGJIRI
Achilles
6
2
12
6
W
4
4
10
2.25
L
Persephone
OrionTheButcher
Persephone
4
4
6
1.75
L
0
4
6
0.75
L
Lancelot
iFALL3N
Lancelot
5
6
5
1.25
W
4
2
14
5.5
L
Cthulhu
sean108895
Cthulhu
3
4
7
1.63
L
Shiva
yHideki
Shiva
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,189
Damage
49,554
56,458
Taken
62,421
32,810
Mitigated
40,929
20,171
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,939
1,663
310
1,001
7,311
2,625
0
4,192
3,119
0
9,861
W
9,527
909
1,397
920
6,948
2,705
0
4,434
2,514
0
13,870
W
Achilles
BIGJIRI
Achilles
9,461
1,779
1,780
4,262
14,687
9,097
212
7,622
7,065
0
16,659
W
15,976
398
603
1,005
9,142
3,193
0
2,897
6,245
33,832
0
L
Persephone
OrionTheButcher
Persephone
10,082
278
51
209
6,457
2,401
0
2,924
3,518
14,373
0
L
5,647
309
1,521
1,747
13,292
9,260
0
5,641
7,651
7,716
0
L
Lancelot
iFALL3N
Lancelot
13,927
2,072
394
1,139
12,281
5,201
0
4,586
7,695
0
21,078
W
11,286
3,719
652
8,241
18,370
15,190
70
7,806
10,564
19,363
0
L
Cthulhu
sean108895
Cthulhu
12,872
395
1,257
1,345
15,210
11,180
0
5,975
9,235
31,041
1,650
L
Shiva
yHideki
Shiva
7,026
962
2,720
3,033
15,181
12,887
0
8,134
7,047
0
13,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
39,628
89
Minions Killed
84
0
Camps Cleared
0
893,163
Distance Traveled
858,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,229
723
15
2
0
141,417
0
W
Thor
8,232
823
11
1
0
189,173
0
W
Achilles
8,848
885
13
1
0
200,236
0
W
Ah Puch
8,381
838
35
4
0
184,263
0
L
Persephone
8,026
803
15
2
0
143,904
0
L
Geb
6,802
680
0
0
0
161,717
0
L
Lancelot
8,802
880
22
2
0
202,298
0
W
Atlas
9,047
905
15
2
0
178,074
0
L
Cthulhu
8,093
809
32
3
0
172,371
0
L
Shiva
7,905
791
15
2
0
178,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role