Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Elnefardo
Hachiman
Gold V
Level 149
God Stats
0W - 4L
1,094 SR
Queue Stats
318W - 329L
1,354 MMR
Solo
Ganesha
Ganesha
Silver I
EzGarM
Ganesha
Silver I
Level 235
God Stats
25W - 16L
1,660 SR
Queue Stats
89W - 101L
1,288 MMR
Party 2
Poseidon
Poseidon
Gold V
NotJosshua
Poseidon
Gold V
Level 123
God Stats
1W - 2L
1,397 SR
Queue Stats
27W - 26L
1,519 MMR
Party 2
Lancelot
Lancelot
Gold V
TheAlomg
Lancelot
Gold V
Level 146
God Stats
8W - 6L
1,603 SR
Queue Stats
459W - 457L
1,355 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,451 SR
1,403 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 167
1,541 SR
1,454 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Accordion Hero
Chaac
Gold V
Level 188
God Stats
18W - 6L
1,705 SR
Queue Stats
281W - 300L
1,290 MMR
Solo
Nu Wa
Nu Wa
Platinum V
ImaNeedU2Relax
Nu Wa
Platinum V
Level 207
God Stats
45W - 36L
1,589 SR
Queue Stats
269W - 273L
1,636 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Jnmvp
Danzaburou
Gold V
Level 147
God Stats
8W - 21L
1,391 SR
Queue Stats
205W - 216L
1,318 MMR
Solo
Thor
Thor
Gold II
o lFalSteR xV
Thor
Gold II
Level 171
God Stats
43W - 51L
1,523 SR
Queue Stats
428W - 426L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
2 / 1 / 0
4,014
803
1,695
2,927
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Elnefardo
Hachiman
2
0 / 1 / 0
2,615
523
1,106
1,246
258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
EzGarM
Ganesha
6
0 / 2 / 0
3,204
641
1,205
3,546
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
NotJosshua
Poseidon
7
0 / 0 / 0
3,834
767
1,312
1,580
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
TheAlomg
Lancelot
6
0 / 0 / 0
3,157
631
838
2,936
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MartichorasSusanoZeusBastet

VS

Bans
LokiThanatosVulcanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 3
3,547
709
1,200
3,217
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 1
3,785
757
1,089
3,378
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 0
3,808
762
1,201
1,872
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jnmvp
Danzaburou
6
2 / 0 / 1
3,737
747
2,075
2,319
483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 1
3,188
638
717
3,434
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
4
4
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Geb
 
Geb
0
0
3
1.5
W
0
1
1
0.5
L
Hachiman
Elnefardo
Hachiman
0
1
0
0
L
Ganesha
EzGarM
Ganesha
0
2
0
0
W
2
0
0
2
W
Danzaburou
Jnmvp
Danzaburou
2
0
1
2.5
L
Poseidon
NotJosshua
Poseidon
0
0
0
0
L
Lancelot
TheAlomg
Lancelot
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,156
Damage
6,282
12,235
Taken
14,220
3,833
Mitigated
5,004
4,787
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,695
730
0
902
2,927
885
0
95
2,817
0
16,551
W
Geb
 
Geb
1,200
117
0
1,254
3,217
1,499
0
522
2,695
7,225
1,499
W
1,089
48
0
1,716
3,378
1,759
0
0
3,378
0
20,854
L
Hachiman
Elnefardo
Hachiman
1,106
834
0
390
1,246
258
0
466
760
0
5,402
L
Ganesha
EzGarM
Ganesha
1,205
86
0
962
3,546
1,611
0
819
2,725
8,427
0
W
1,201
423
0
942
1,872
455
0
1,086
786
17,055
0
W
Danzaburou
Jnmvp
Danzaburou
2,075
1,166
0
1,180
2,319
483
473
683
1,636
0
18,715
L
Poseidon
NotJosshua
Poseidon
1,312
212
0
795
1,580
321
0
677
844
24,887
519
L
Lancelot
TheAlomg
Lancelot
838
155
0
1,738
2,936
758
0
234
2,688
0
14,952
W
717
229
0
1,964
3,434
808
0
226
3,208
0
14,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,824
Gold Earned
18,065
133
Minions Killed
168
0
Camps Cleared
0
462,627
Distance Traveled
470,645
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,014
803
35
7
0
97,588
0
W
Geb
3,547
709
16
3
0
84,167
1
W
Chaac
3,785
757
43
9
0
96,256
0
L
Hachiman
2,615
523
13
3
0
29,834
0
L
Ganesha
3,204
641
6
1
0
103,226
3
W
Nu Wa
3,808
762
39
8
0
94,004
0
W
Danzaburou
3,737
747
32
6
0
86,908
0
L
Poseidon
3,834
767
42
8
0
107,058
0
L
Lancelot
3,157
631
37
7
0
124,921
0
W
Thor
3,188
638
38
8
0
109,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role