Player Matchup

Chaac
Chaac
 
Chaac
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Closhgames
Tsukuyomi
Level 159
God Stats
1W - 1L
1,692 SR
Queue Stats
149W - 197L
1,493 Elo+
Party 1
Ares
Ares
HanStyle
Ares
Level 41
God Stats
0W - 2L
1,304 SR
Queue Stats
33W - 26L
1,552 Elo+
Solo
Neith
Neith
Kruler
Neith
Level 123
God Stats
52W - 86L
1,514 SR
Queue Stats
57W - 88L
1,492 Elo+
Party 1
Janus
Janus
Krypsus
Janus
Level 155
God Stats
2W - 11L
1,382 SR
Queue Stats
124W - 165L
1,494 Elo+
Party 1
Team Averages
Level 130
1,478 SR
1,506 Elo+

VS

Team Averages
Level 132
1,530 SR
1,574 Elo+
Anhur
Anhur
AlexxOzZ
Anhur
Level 158
God Stats
4W - 4L
1,575 SR
Queue Stats
400W - 357L
1,624 Elo+
Party 2
Ravana
Ravana
Blizzywitaglizzy
Ravana
Level 93
God Stats
5W - 6L
1,401 SR
Queue Stats
110W - 95L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
ChemsBurguer
Kuzenbo
Level 122
God Stats
1W - 1L
1,286 SR
Queue Stats
60W - 55L
1,542 Elo+
Solo
Horus
Horus
ZynKara
Horus
Level 141
God Stats
3W - 1L
1,841 SR
Queue Stats
355W - 298L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
sManuels
Kukulkan
Level 147
God Stats
5W - 6L
1,549 SR
Queue Stats
152W - 156L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 1
5,749
575
4,613
7,615
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
Closhgames
Tsukuyomi
10
2 / 4 / 0
5,565
557
3,746
8,711
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
1 / 3 / 1
5,270
527
3,085
11,343
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
Kruler
Neith
11
0 / 1 / 0
5,560
556
3,644
4,708
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Krypsus
Janus
11
1 / 0 / 0
5,822
582
4,291
2,729
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexxOzZ
Anhur
10
2 / 1 / 1
5,830
583
3,808
5,004
1,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 2
6,218
622
5,541
5,273
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ChemsBurguer
Kuzenbo
10
1 / 0 / 4
5,770
577
4,427
6,723
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
ZynKara
Horus
11
0 / 1 / 1
5,820
582
5,407
8,993
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
sManuels
Kukulkan
11
0 / 2 / 1
5,621
562
2,622
3,969
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
W
Anhur
AlexxOzZ
Anhur
2
1
1
2.5
W
5
0
2
6
W
Kuzenbo
ChemsBurguer
Kuzenbo
1
0
4
3
L
Tsukuyomi
Closhgames
Tsukuyomi
2
4
0
0.5
L
Ares
1
3
1
0.5
L
Neith
Kruler
Neith
0
1
0
0
L
Janus
Krypsus
Janus
1
0
0
1
W
Horus
ZynKara
Horus
0
1
1
0.5
W
Kukulkan
sManuels
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
21,805
35,106
Taken
29,962
14,270
Mitigated
13,224
12,146
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,613
741
0
3,105
7,615
4,178
0
202
6,884
0
38,272
W
Anhur
AlexxOzZ
Anhur
3,808
2,231
0
2,037
5,004
1,301
922
766
4,238
0
42,339
W
5,541
1,086
0
3,852
5,273
1,765
0
1,860
3,276
0
37,577
W
Kuzenbo
ChemsBurguer
Kuzenbo
4,427
2,124
0
2,246
6,723
4,864
30
1,579
5,042
16,955
0
L
Tsukuyomi
Closhgames
Tsukuyomi
3,746
946
0
2,957
8,711
2,174
0
665
8,010
0
35,469
L
Ares
3,085
360
1,249
3,255
11,343
5,901
0
3,128
8,215
11,031
306
L
Neith
Kruler
Neith
3,644
363
0
986
4,708
1,206
0
1,188
3,520
0
47,787
L
Janus
Krypsus
Janus
4,291
35
0
594
2,729
811
0
1,979
750
44,233
753
W
Horus
ZynKara
Horus
5,407
2,140
40
4,599
8,993
4,135
0
0
8,993
225
39,004
W
Kukulkan
sManuels
Kukulkan
2,622
252
0
498
3,969
1,159
0
2,491
1,237
41,820
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
29,259
323
Minions Killed
332
0
Camps Cleared
0
1,057,026
Distance Traveled
1,048,260
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,749
575
65
7
0
198,824
2
W
Anhur
5,830
583
86
9
0
174,554
0
W
Ravana
6,218
622
71
7
0
238,770
0
W
Kuzenbo
5,770
577
17
2
0
214,354
0
L
Tsukuyomi
5,565
557
63
6
0
213,052
0
L
Ares
5,270
527
15
2
0
219,887
0
L
Neith
5,560
556
85
9
0
198,176
2
L
Janus
5,822
582
95
10
0
227,087
4
W
Horus
5,820
582
72
7
0
229,180
0
W
Kukulkan
5,621
562
86
9
0
191,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role