Player Matchup

Arachne
Arachne
B49Blake
Arachne
Level 63
God Stats
11W - 5L
1,685 SR
Queue Stats
147W - 165L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
BOXEDMONEYY
Danzaburou
Level 67
God Stats
3W - 3L
1,553 SR
Queue Stats
71W - 97L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jaygar175
Morgan Le Fay
Level 80
God Stats
2W - 1L
1,471 SR
Queue Stats
33W - 21L
1,487 Elo+
Solo
Bake Kujira
Bake Kujira
WeenyHutJR69
Bake Kujira
Level 108
God Stats
1W - 0L
1,327 SR
Queue Stats
70W - 77L
1,486 Elo+
Party 1
Tyr
Tyr
WeenyHutJr69420
Tyr
Level 105
God Stats
2W - 0L
1,656 SR
Queue Stats
78W - 83L
1,505 Elo+
Party 1
Team Averages
Level 85
1,538 SR
1,474 Elo+

VS

Team Averages
Level 108
1,570 SR
1,475 Elo+
Thor
Thor
 
Thor
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Alberto2709
Aphrodite
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,486 Elo+
Party 2
Skadi
Skadi
Feliponski
Skadi
Level 27
God Stats
3W - 2L
1,689 SR
Queue Stats
13W - 16L
1,432 Elo+
Party 2
Vulcan
Vulcan
Monkeymen2700
Vulcan
Level 107
God Stats
8W - 4L
1,639 SR
Queue Stats
634W - 598L
1,513 Elo+
Solo
King Arthur
King Arthur
MoonSageRebel
King Arthur
Level 116
God Stats
4W - 2L
1,521 SR
Queue Stats
113W - 109L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B49Blake
Arachne
16
0 / 0 / 3
8,898
494
3,394
12,865
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
BOXEDMONEYY
Danzaburou
15
0 / 1 / 0
8,569
476
3,188
6,194
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jaygar175
Morgan Le Fay
16
3 / 2 / 0
9,733
541
8,230
11,111
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bake Kujira
WeenyHutJR69
Bake Kujira
15
2 / 3 / 0
9,210
512
13,959
18,473
22,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 1
8,738
485
7,111
16,381
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 1 / 0
8,109
451
3,228
11,689
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Alberto2709
Aphrodite
13
1 / 1 / 4
7,923
440
7,218
11,408
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
17
3 / 1 / 2
9,299
517
9,451
8,454
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 4 / 3
8,688
483
10,291
8,124
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
MoonSageRebel
King Arthur
12
1 / 1 / 1
7,610
423
7,652
14,817
8,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
8
8
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
L
Aphrodite
Alberto2709
Aphrodite
1
1
4
3
W
Arachne
B49Blake
Arachne
0
0
3
1.5
W
Danzaburou
BOXEDMONEYY
Danzaburou
0
1
0
0
L
Skadi
3
1
2
4
W
Morgan Le Fay
Jaygar175
Morgan Le Fay
3
2
0
1.5
L
1
4
3
0.63
L
King Arthur
MoonSageRebel
King Arthur
1
1
1
1.5
W
Bake Kujira
WeenyHutJR69
Bake Kujira
2
3
0
0.67
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,882
Damage
37,840
65,024
Taken
54,492
48,360
Mitigated
26,960
24,424
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,228
469
0
7,767
11,689
3,881
0
1,051
10,552
0
45,076
L
Aphrodite
Alberto2709
Aphrodite
7,218
984
3,281
6,208
11,408
8,908
0
5,024
5,988
37,970
1,154
W
Arachne
B49Blake
Arachne
3,394
2,750
0
8,103
12,865
4,421
0
3,372
9,493
0
86,185
W
Danzaburou
BOXEDMONEYY
Danzaburou
3,188
514
0
2,922
6,194
2,208
1,409
1,169
5,025
0
63,661
L
Skadi
9,451
3,704
0
1,522
8,454
3,458
98
170
8,244
0
90,609
W
Morgan Le Fay
Jaygar175
Morgan Le Fay
8,230
606
0
3,025
11,111
3,604
400
6,868
4,243
72,055
1,266
L
10,291
486
0
1,675
8,124
2,648
517
4,404
3,335
66,473
468
L
King Arthur
MoonSageRebel
King Arthur
7,652
996
0
2,883
14,817
8,065
0
9,649
4,633
754
38,987
W
Bake Kujira
WeenyHutJR69
Bake Kujira
13,959
8,018
0
3,986
18,473
22,558
56
2,318
16,155
62,939
3,779
W
7,111
1,297
180
6,208
16,381
15,569
0
3,865
12,516
0
42,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
41,629
552
Minions Killed
475
0
Camps Cleared
0
1,777,983
Distance Traveled
1,547,598
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,109
451
69
4
0
231,111
0
L
Aphrodite
7,923
440
80
4
0
333,548
2
W
Arachne
8,898
494
137
8
0
431,232
0
W
Danzaburou
8,569
476
125
7
0
332,654
0
L
Skadi
9,299
517
155
9
0
353,022
2
W
Morgan Le Fay
9,733
541
123
7
0
348,955
0
L
Vulcan
8,688
483
109
6
0
390,579
0
L
King Arthur
7,610
423
62
3
0
239,338
0
W
Bake Kujira
9,210
512
116
6
0
311,811
0
W
Tyr
8,738
485
51
3
0
353,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role