Player Matchup

Bake Kujira
Bake Kujira
Belphiel
Bake Kujira
Level 88
God Stats
1W - 0L
1,325 SR
Queue Stats
255W - 227L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Ranked_GodYT
Zhong Kui
Level 155
God Stats
35W - 16L
1,699 SR
Queue Stats
416W - 378L
1,557 Elo+
Party 2
Yu Huang
Yu Huang
Sugarybubblegum
Yu Huang
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,517 Elo+
Solo
Chaac
Chaac
godslayersPOC
Chaac
Level 116
God Stats
68W - 54L
1,626 SR
Queue Stats
572W - 566L
1,517 Elo+
Party 2
Izanami
Izanami
mrgetiton22
Izanami
Level 153
God Stats
133W - 100L
1,528 SR
Queue Stats
474W - 461L
1,454 Elo+
Party 2
Team Averages
Level 115
1,536 SR
1,515 Elo+

VS

Team Averages
Level 119
1,593 SR
1,541 Elo+
Athena
Athena
MauriGOW3
Athena
Level 155
God Stats
1W - 1L
1,810 SR
Queue Stats
124W - 102L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rezmu5
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,546 Elo+
Party 1
Da Ji
Da Ji
SurelyWashed
Da Ji
Level 123
God Stats
10W - 13L
1,551 SR
Queue Stats
62W - 54L
1,531 Elo+
Party 1
Sol
Sol
joatson2005
Sol
Level 69
God Stats
6W - 5L
1,722 SR
Queue Stats
305W - 282L
1,510 Elo+
Solo
Anubis
Anubis
wholesomecrime
Anubis
Level 141
God Stats
2W - 9L
1,385 SR
Queue Stats
68W - 64L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Belphiel
Bake Kujira
17
5 / 2 / 1
11,276
663
8,690
12,521
9,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Ranked_GodYT
Zhong Kui
19
8 / 4 / 6
11,591
682
16,278
14,906
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yu Huang
14
3 / 6 / 2
9,039
532
6,439
9,427
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 9 / 7
8,931
525
8,886
16,919
8,715
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
mrgetiton22
Izanami
16
3 / 4 / 7
10,292
605
8,506
13,996
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MauriGOW3
Athena
14
2 / 2 / 12
9,052
532
8,730
19,484
20,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Rezmu5
Tsukuyomi
16
8 / 6 / 6
9,763
574
13,039
14,284
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
1 / 5 / 0
6,361
374
2,836
7,699
4,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 6 / 5
10,367
610
13,565
14,577
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 4 / 3
10,161
598
10,121
11,209
4,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
23
Kills
25
25
Deaths
23
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Belphiel
Bake Kujira
5
2
1
2.75
L
Athena
MauriGOW3
Athena
2
2
12
4
W
Zhong Kui
Ranked_GodYT
Zhong Kui
8
4
6
2.75
L
Tsukuyomi
Rezmu5
Tsukuyomi
8
6
6
1.83
W
Yu Huang
3
6
2
0.67
L
1
5
0
0.2
W
4
9
7
0.83
L
7
6
5
1.58
W
Izanami
mrgetiton22
Izanami
3
4
7
1.63
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
48,291
67,769
Taken
67,253
32,628
Mitigated
38,208
19,824
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Belphiel
Bake Kujira
8,690
3,679
0
2,828
12,521
9,722
2,672
3,875
8,646
81,578
5,691
L
Athena
MauriGOW3
Athena
8,730
2,531
0
4,240
19,484
20,598
0
8,147
11,337
27,266
2,466
W
Zhong Kui
Ranked_GodYT
Zhong Kui
16,278
3,687
0
9,134
14,906
7,736
158
4,755
10,151
85,637
19,159
L
Tsukuyomi
Rezmu5
Tsukuyomi
13,039
1,868
0
3,275
14,284
4,677
0
7,536
6,748
0
67,392
W
Yu Huang
6,439
577
0
918
9,427
2,201
224
4,035
5,392
42,819
0
L
2,836
925
0
741
7,699
4,188
0
4,524
3,175
0
18,404
W
8,886
2,047
27
2,601
16,919
8,715
996
9,428
7,491
0
41,530
L
13,565
7,525
0
6,896
14,577
4,444
3,580
3,136
11,441
70,781
4,835
W
Izanami
mrgetiton22
Izanami
8,506
6,026
169
4,147
13,996
4,254
2,209
9,725
4,271
0
63,818
L
10,121
182
0
2,222
11,209
4,301
171
6,706
4,503
71,105
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
45,704
581
Minions Killed
383
0
Camps Cleared
0
1,635,510
Distance Traveled
1,629,744
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
11,276
663
163
10
0
308,002
8
L
Athena
9,052
532
37
2
0
395,997
0
W
Zhong Kui
11,591
682
160
9
0
362,582
6
L
Tsukuyomi
9,763
574
89
5
0
428,483
0
W
Yu Huang
9,039
532
74
4
0
324,520
1
L
Da Ji
6,361
374
20
1
0
164,879
0
W
Chaac
8,931
525
60
4
0
327,382
0
L
Sol
10,367
610
118
7
0
311,187
0
W
Izanami
10,292
605
124
7
0
313,024
0
L
Anubis
10,161
598
119
7
0
329,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role