Player Matchup

Ullr
Ullr
All Dilligence
Ullr
Level 156
God Stats
7W - 14L
1,397 SR
Queue Stats
399W - 383L
1,527 Elo+
Solo
Hades
Hades
JaggedVulture
Hades
Level 62
God Stats
7W - 8L
1,472 SR
Queue Stats
49W - 50L
1,494 Elo+
Solo
Hercules
Hercules
Sigma2014
Hercules
Level 40
God Stats
0W - 2L
1,301 SR
Queue Stats
37W - 56L
1,458 Elo+
Party 1
Athena
Athena
WIT_WARM_RSA
Athena
Level 63
God Stats
2W - 7L
1,216 SR
Queue Stats
137W - 157L
1,414 Elo+
Solo
Fenrir
Fenrir
Психояйца
Fenrir
Level 43
God Stats
6W - 10L
1,498 SR
Queue Stats
41W - 56L
1,461 Elo+
Party 1
Team Averages
Level 73
1,377 SR
1,471 Elo+

VS

Team Averages
Level 123
1,532 SR
1,489 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arieccc
Fenrir
Level 144
God Stats
11W - 5L
1,588 SR
Queue Stats
368W - 314L
1,566 Elo+
Solo
Hel
Hel
MrMIllyy
Hel
Level 127
God Stats
15W - 13L
1,556 SR
Queue Stats
122W - 104L
1,515 Elo+
Solo
Bellona
Bellona
Triks
Bellona
Level 156
God Stats
4W - 2L
1,534 SR
Queue Stats
447W - 416L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Yunero218
Danzaburou
Level 101
God Stats
18W - 16L
1,481 SR
Queue Stats
81W - 103L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,768
477
4,583
6,057
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,739
574
1,731
4,845
1,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
Sigma2014
Hercules
8
0 / 5 / 0
4,555
456
3,039
10,143
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
7
0 / 1 / 0
4,520
452
2,109
5,728
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
4,725
473
2,319
6,951
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 1
5,246
525
2,184
3,131
904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Arieccc
Fenrir
11
6 / 0 / 1
6,571
657
7,417
7,862
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
5,452
545
3,040
6,199
2,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Triks
Bellona
12
2 / 0 / 2
6,885
689
5,226
6,711
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
Yunero218
Danzaburou
9
0 / 0 / 1
5,095
510
3,650
5,406
1,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
1
0.5
L
0
1
0
0
W
Fenrir
Arieccc
Fenrir
6
0
1
6.5
L
0
0
0
0
W
1
0
1
1.5
L
Hercules
Sigma2014
Hercules
0
5
0
0
W
Bellona
Triks
Bellona
2
0
2
3
L
Athena
0
1
0
0
W
Danzaburou
Yunero218
Danzaburou
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,781
Damage
21,517
33,724
Taken
29,309
14,852
Mitigated
11,850
12,900
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,184
98
0
1,383
3,131
904
22
1,261
1,870
28,789
0
L
4,583
1,363
0
1,294
6,057
1,767
0
1,749
4,308
0
38,609
W
Fenrir
Arieccc
Fenrir
7,417
1,157
0
2,833
7,862
3,119
0
599
7,194
0
43,985
L
1,731
172
130
3,200
4,845
1,572
0
1,571
3,274
34,222
2,325
W
3,040
190
3,574
4,147
6,199
2,800
187
679
5,520
14,668
0
L
Hercules
Sigma2014
Hercules
3,039
1,198
0
3,278
10,143
4,702
0
0
10,143
0
21,434
W
Bellona
Triks
Bellona
5,226
1,510
0
3,557
6,711
3,484
0
0
6,440
0
46,744
L
Athena
2,109
650
0
2,240
5,728
4,679
0
1,033
4,695
10,150
0
W
Danzaburou
Yunero218
Danzaburou
3,650
1,105
0
1,072
5,406
1,543
614
1,199
4,207
0
38,750
L
2,319
803
0
2,758
6,951
2,132
0
871
6,080
0
25,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,307
Gold Earned
29,249
259
Minions Killed
305
0
Camps Cleared
0
1,031,788
Distance Traveled
1,006,066
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,246
525
45
5
0
181,816
0
L
Ullr
4,768
477
59
6
0
177,389
1
W
Fenrir
6,571
657
77
8
0
237,460
2
L
Hades
5,739
574
94
9
0
190,468
2
W
Hel
5,452
545
24
2
0
220,466
2
L
Hercules
4,555
456
39
4
0
208,775
0
W
Bellona
6,885
689
90
9
0
180,512
2
L
Athena
4,520
452
6
1
0
235,417
1
W
Danzaburou
5,095
510
69
7
0
185,812
0
L
Fenrir
4,725
473
61
6
0
219,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role