Player Matchup

Apollo
Apollo
ArgoseGaming
Apollo
Level 89
God Stats
7W - 14L
1,277 SR
Queue Stats
42W - 44L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
Liz4Reas0n
Jormungandr
Level 60
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 22L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
ToniestImpala
Kukulkan
Level 111
God Stats
0W - 2L
1,193 SR
Queue Stats
11W - 11L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
diogenes95
Gilgamesh
Level 81
God Stats
2W - 1L
1,798 SR
Queue Stats
17W - 9L
1,576 Elo+
Solo
Thanatos
Thanatos
xSHMTx
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,434 Elo+

VS

Team Averages
Level 92
1,528 SR
1,465 Elo+
Chaac
Chaac
Bard9505
Chaac
Level 102
God Stats
1W - 3L
1,291 SR
Queue Stats
14W - 11L
1,395 Elo+
Solo
Xing Tian
Xing Tian
DaffyFungus431
Xing Tian
Level 126
God Stats
10W - 3L
1,743 SR
Queue Stats
48W - 40L
1,435 Elo+
Solo
Poseidon
Poseidon
Flexuscody
Poseidon
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 36L
1,497 Elo+
Party 2
Sol
Sol
ForWhatRemains
Sol
Level 69
God Stats
4W - 3L
1,432 SR
Queue Stats
10W - 12L
1,452 Elo+
Solo
Apollo
Apollo
JacMally
Apollo
Level 143
God Stats
6W - 2L
1,675 SR
Queue Stats
138W - 125L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 2 / 5
7,121
509
6,591
7,919
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Liz4Reas0n
Jormungandr
10
1 / 4 / 7
6,748
482
5,581
12,219
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ToniestImpala
Kukulkan
12
1 / 2 / 0
6,995
500
5,911
5,455
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
diogenes95
Gilgamesh
13
2 / 5 / 2
7,591
542
5,604
13,051
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
xSHMTx
Thanatos
12
7 / 4 / 0
7,550
539
6,864
12,324
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bard9505
Chaac
14
5 / 3 / 2
8,724
623
8,027
9,079
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
DaffyFungus431
Xing Tian
12
2 / 2 / 7
7,154
511
2,716
12,816
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Flexuscody
Poseidon
13
1 / 1 / 7
7,562
540
5,090
6,451
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 6
7,778
556
12,926
10,394
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
JacMally
Apollo
14
5 / 1 / 8
8,074
577
9,190
11,016
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
13
Kills
17
17
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
2
5
2.25
W
Chaac
Bard9505
Chaac
5
3
2
2
W
Xing Tian
DaffyFungus431
Xing Tian
2
2
7
2.75
W
Poseidon
Flexuscody
Poseidon
1
1
7
4.5
W
4
6
6
1.17
W
Apollo
JacMally
Apollo
5
1
8
9
L
Jormungandr
Liz4Reas0n
Jormungandr
1
4
7
1.13
L
Kukulkan
ToniestImpala
Kukulkan
1
2
0
0.5
L
Gilgamesh
diogenes95
Gilgamesh
2
5
2
0.6
L
Thanatos
xSHMTx
Thanatos
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,551
Damage
37,949
50,968
Taken
49,756
23,472
Mitigated
22,327
14,865
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,591
3,424
0
2,199
7,919
2,670
0
4,962
2,957
0
47,363
W
Chaac
Bard9505
Chaac
8,027
2,269
0
2,127
9,079
5,969
0
0
8,605
0
58,184
W
Xing Tian
DaffyFungus431
Xing Tian
2,716
355
0
1,368
12,816
7,598
0
4,935
7,881
17,600
846
W
Poseidon
Flexuscody
Poseidon
5,090
805
0
1,591
6,451
1,879
0
3,795
2,656
45,239
836
W
12,926
6,831
0
2,359
10,394
2,846
2,496
2,329
8,065
57,051
2,861
W
Apollo
JacMally
Apollo
9,190
5,819
0
2,340
11,016
4,035
225
1,369
9,534
0
56,424
L
Jormungandr
Liz4Reas0n
Jormungandr
5,581
2,299
178
3,132
12,219
7,109
0
7,728
4,491
23,511
0
L
Kukulkan
ToniestImpala
Kukulkan
5,911
311
0
630
5,455
1,541
0
3,304
2,151
51,210
0
L
Gilgamesh
diogenes95
Gilgamesh
5,604
1,991
0
3,372
13,051
7,902
0
234
12,817
0
47,129
L
Thanatos
xSHMTx
Thanatos
6,864
2,402
0
5,354
12,324
4,250
0
3,894
8,430
0
38,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
39,292
366
Minions Killed
379
0
Camps Cleared
0
1,280,028
Distance Traveled
1,323,477
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,121
509
86
6
0
257,890
0
W
Chaac
8,724
623
99
7
0
268,679
2
W
Xing Tian
7,154
511
35
3
0
268,816
5
W
Poseidon
7,562
540
87
6
0
261,731
0
W
Sol
7,778
556
73
5
0
248,585
2
W
Apollo
8,074
577
85
6
0
275,666
0
L
Jormungandr
6,748
482
27
2
0
257,266
1
L
Kukulkan
6,995
500
97
7
0
243,354
2
L
Gilgamesh
7,591
542
97
7
0
237,872
0
L
Thanatos
7,550
539
59
4
0
283,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role