Player Matchup

Anubis
Anubis
Critical_Mass000
Anubis
Level 113
God Stats
3W - 2L
1,522 SR
Queue Stats
173W - 153L
1,497 Elo+
Party 2
Ra
Ra
ShaydeFyre
Ra
Level 29
God Stats
1W - 3L
1,241 SR
Queue Stats
25W - 35L
1,467 Elo+
Party 1
Pele
Pele
blevinator
Pele
Level 48
God Stats
5W - 1L
1,697 SR
Queue Stats
69W - 88L
1,501 Elo+
Party 1
Odin
Odin
joe13365
Odin
Level 129
God Stats
6W - 10L
1,366 SR
Queue Stats
137W - 139L
1,437 Elo+
Party 2
Shiva
Shiva
realbryan
Shiva
Level 43
God Stats
7W - 1L
1,851 SR
Queue Stats
87W - 110L
1,544 Elo+
Party 1
Team Averages
Level 72
1,535 SR
1,489 Elo+

VS

Team Averages
Level 102
1,483 SR
1,461 Elo+
Zeus
Zeus
AEREO
Zeus
Level 159
God Stats
18W - 19L
1,452 SR
Queue Stats
441W - 413L
1,476 Elo+
Solo
Fenrir
Fenrir
BurgDaddy5
Fenrir
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Cerberus
Cerberus
DNI SKULL
Cerberus
Level 69
God Stats
12W - 12L
1,546 SR
Queue Stats
183W - 214L
1,463 Elo+
Solo
Janus
Janus
Quirós
Janus
Level 92
God Stats
27W - 34L
1,480 SR
Queue Stats
333W - 317L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
Stoeglets Pizza
Kuzenbo
Level 158
God Stats
2W - 4L
1,434 SR
Queue Stats
217W - 228L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,784
757
1,587
821
247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 1
3,722
744
182
2,181
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 0
4,019
804
916
4,043
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odin
5
2 / 0 / 1
3,555
711
947
1,342
789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
realbryan
Shiva
7
1 / 0 / 0
3,913
783
1,891
3,133
1,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AEREO
Zeus
5
0 / 1 / 0
3,005
601
326
1,333
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
BurgDaddy5
Fenrir
6
1 / 0 / 0
3,499
700
210
1,847
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
DNI SKULL
Cerberus
2
0 / 2 / 0
2,711
542
263
2,642
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Quirós
Janus
6
0 / 1 / 1
3,357
671
1,335
1,341
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,394
679
615
3,494
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
AEREO
Zeus
0
1
0
0
L
Fenrir
BurgDaddy5
Fenrir
1
0
0
1
W
1
0
2
2
L
Cerberus
DNI SKULL
Cerberus
0
2
0
0
L
Janus
Quirós
Janus
0
1
1
0.5
W
0
0
1
0.5
L
0
1
0
0
W
1
1
0
1
W
Odin
2
0
1
2.5
W
Shiva
realbryan
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,523
Damage
2,749
11,520
Taken
10,657
3,847
Mitigated
4,158
6,066
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AEREO
Zeus
326
79
0
387
1,333
181
0
599
734
10,720
0
L
Fenrir
BurgDaddy5
Fenrir
210
0
0
263
1,847
643
0
122
1,725
0
12,957
W
1,587
211
0
473
821
247
112
304
517
22,212
0
L
Cerberus
DNI SKULL
Cerberus
263
0
0
485
2,642
744
0
988
1,654
2,051
0
L
Janus
Quirós
Janus
1,335
0
0
476
1,341
234
0
38
1,303
11,387
275
W
182
38
84
1,347
2,181
487
0
965
1,050
13,445
522
L
615
79
0
1,560
3,494
2,356
0
0
3,494
11,033
0
W
916
427
0
2,601
4,043
960
0
89
3,914
0
20,725
W
Odin
947
402
0
294
1,342
789
24
285
1,057
0
6,950
W
Shiva
realbryan
Shiva
1,891
400
0
1,267
3,133
1,364
0
515
2,518
0
19,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
15,966
160
Minions Killed
112
0
Camps Cleared
0
553,946
Distance Traveled
416,652
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,005
601
22
4
0
56,027
0
L
Fenrir
3,499
700
28
6
0
109,187
0
W
Anubis
3,784
757
39
8
0
96,238
2
L
Cerberus
2,711
542
10
2
0
51,061
0
L
Janus
3,357
671
26
5
0
113,637
0
W
Ra
3,722
744
31
6
0
124,081
0
L
Kuzenbo
3,394
679
26
5
0
86,740
0
W
Pele
4,019
804
49
10
0
125,067
3
W
Odin
3,555
711
10
2
0
98,475
2
W
Shiva
3,913
783
31
6
0
110,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role