Player Matchup

Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Blour
Medusa
Level 185
God Stats
17W - 11L
1,661 SR
Queue Stats
801W - 669L
1,664 Elo+
Party 2
Xing Tian
Xing Tian
Devilkraw666
Xing Tian
Level 194
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 44L
1,499 Elo+
Party 2
Ymir
Ymir
Micoo 2013
Ymir
Level 168
God Stats
8W - 6L
1,577 SR
Queue Stats
734W - 733L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
xw ICE MAN wx
Amaterasu
Level 166
God Stats
3W - 2L
1,454 SR
Queue Stats
177W - 196L
1,495 Elo+
Party 2
Team Averages
Level 171
1,538 SR
1,531 Elo+

VS

Team Averages
Level 127
1,484 SR
1,480 Elo+
Cernunnos
Cernunnos
AlanLee03
Cernunnos
Level 188
God Stats
0W - 2L
1,264 SR
Queue Stats
56W - 64L
1,520 Elo+
Solo
Neith
Neith
Busyenough
Neith
Level 120
God Stats
3W - 5L
1,399 SR
Queue Stats
221W - 228L
1,471 Elo+
Party 1
Thoth
Thoth
Leovinticol
Thoth
Level 119
God Stats
0W - 1L
1,336 SR
Queue Stats
21W - 33L
1,411 Elo+
Solo
Cupid
Cupid
SilentStarz
Cupid
Level 83
God Stats
6W - 2L
1,808 SR
Queue Stats
285W - 313L
1,462 Elo+
Party 1
Ganesha
Ganesha
disloyalone19
Ganesha
Level 125
God Stats
2W - 2L
1,615 SR
Queue Stats
400W - 410L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 1 / 15
8,479
848
4,803
13,520
12,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Blour
Medusa
18
12 / 1 / 5
10,824
1,082
16,920
7,397
3,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
Devilkraw666
Xing Tian
13
0 / 1 / 7
7,829
783
1,988
7,390
6,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 10
9,233
923
4,295
13,398
11,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
xw ICE MAN wx
Amaterasu
14
4 / 5 / 7
8,464
846
4,802
12,195
8,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlanLee03
Cernunnos
15
3 / 4 / 5
8,048
805
9,614
7,959
3,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
10
1 / 1 / 1
6,480
648
2,295
2,556
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
3 / 6 / 4
8,075
808
5,447
7,269
2,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 6
7,903
790
6,597
9,546
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
13
0 / 3 / 6
6,844
684
3,365
7,839
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
18
Kills
9
10
Deaths
18
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
15
7.5
L
Cernunnos
AlanLee03
Cernunnos
3
4
5
1.38
W
Medusa
Blour
Medusa
12
1
5
14.5
L
Neith
1
1
1
1.5
W
Xing Tian
Devilkraw666
Xing Tian
0
1
7
3.5
L
3
6
4
0.83
W
2
2
10
3.5
L
2
4
6
1.25
L
Ganesha
0
3
6
1
W
Amaterasu
xw ICE MAN wx
Amaterasu
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
27,318
53,900
Taken
35,169
43,656
Mitigated
17,963
17,884
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,803
190
1,823
3,374
13,520
12,409
339
2,779
10,741
11,888
501
L
Cernunnos
AlanLee03
Cernunnos
9,614
3,137
242
1,130
7,959
3,617
0
1,473
6,486
0
19,965
W
Medusa
Blour
Medusa
16,920
3,021
387
1,267
7,397
3,572
1,883
1,570
5,827
0
51,510
L
Neith
2,295
193
360
525
2,556
869
0
795
1,761
0
7,483
W
Xing Tian
Devilkraw666
Xing Tian
1,988
90
174
685
7,390
6,880
519
525
6,865
3,958
605
L
5,447
132
106
150
7,269
2,791
0
2,451
4,818
10,045
513
W
4,295
464
1,367
4,530
13,398
11,862
753
1,675
11,723
7,359
1,687
L
6,597
3,923
369
3,065
9,546
4,092
0
2,906
6,640
0
19,437
L
Ganesha
3,365
217
384
1,341
7,839
6,594
0
2,754
5,085
6,600
0
W
Amaterasu
xw ICE MAN wx
Amaterasu
4,802
1,324
523
3,754
12,195
8,933
439
1,931
10,264
0
6,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
37,350
118
Minions Killed
87
0
Camps Cleared
0
966,332
Distance Traveled
662,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,479
848
16
2
0
209,749
0
L
Cernunnos
8,048
805
33
3
0
139,951
0
W
Medusa
10,824
1,082
74
7
0
220,032
0
L
Neith
6,480
648
9
1
0
54,410
0
W
Xing Tian
7,829
783
7
1
0
173,801
0
L
Thoth
8,075
808
13
1
0
164,489
0
W
Ymir
9,233
923
16
2
0
184,821
0
L
Cupid
7,903
790
30
3
0
158,259
0
L
Ganesha
6,844
684
2
0
0
145,765
0
W
Amaterasu
8,464
846
5
1
0
177,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role