Player Matchup

Xbalanque
Xbalanque
Boone2040
Xbalanque
Level 122
God Stats
1W - 2L
1,529 SR
Queue Stats
286W - 257L
1,557 Elo+
Party 2
Odin
Odin
CorporalCuddlez
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,508 Elo+
Party 2
Chiron
Chiron
ShardDelum
Chiron
Level 143
God Stats
3W - 3L
1,388 SR
Queue Stats
310W - 340L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Ugliest Eskimo
Baron Samedi
Level 145
God Stats
3W - 3L
1,573 SR
Queue Stats
257W - 255L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
erawr
Sun Wukong
Level 126
God Stats
7W - 5L
1,559 SR
Queue Stats
202W - 200L
1,565 Elo+
Solo
Team Averages
Level 137
1,510 SR
1,530 Elo+

VS

Team Averages
Level 124
1,645 SR
1,514 Elo+
Nu Wa
Nu Wa
BringerofRuin
Nu Wa
Level 48
God Stats
7W - 3L
1,563 SR
Queue Stats
191W - 179L
1,499 Elo+
Party 1
Agni
Agni
ColeDragoth
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 92L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
Ledvvin99
Xbalanque
Level 156
God Stats
1W - 0L
1,824 SR
Queue Stats
67W - 52L
1,560 Elo+
Solo
Bacchus
Bacchus
TheGrillMaster0
Bacchus
Level 147
God Stats
8W - 5L
1,617 SR
Queue Stats
380W - 389L
1,501 Elo+
Party 3
Cupid
Cupid
madgirthquake
Cupid
Level 141
God Stats
2W - 0L
1,723 SR
Queue Stats
215W - 197L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boone2040
Xbalanque
17
4 / 5 / 8
10,134
676
13,000
13,958
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 10
9,263
618
7,052
11,966
10,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
ShardDelum
Chiron
17
1 / 4 / 8
9,535
636
10,699
16,154
6,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Ugliest Eskimo
Baron Samedi
18
6 / 4 / 5
10,249
683
16,153
14,349
10,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
erawr
Sun Wukong
16
2 / 6 / 11
9,508
634
11,069
16,704
18,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
11,012
734
15,063
8,140
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 11
12,101
807
14,253
12,339
5,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Ledvvin99
Xbalanque
18
5 / 2 / 15
11,672
778
19,532
13,367
7,066
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 13
11,822
788
7,696
21,151
30,193
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 12
10,985
732
10,314
14,753
7,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
14
Kills
22
23
Deaths
14
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Boone2040
Xbalanque
4
5
8
1.6
W
4
3
13
3.5
W
5
3
11
3.5
L
1
4
10
1.5
W
Xbalanque
Ledvvin99
Xbalanque
5
2
15
6.25
L
Chiron
ShardDelum
Chiron
1
4
8
1.25
W
4
4
13
2.63
L
Baron Samedi
Ugliest Eskimo
Baron Samedi
6
4
5
2.13
L
Sun Wukong
erawr
Sun Wukong
2
6
11
1.25
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,973
Damage
66,858
73,131
Taken
69,750
51,991
Mitigated
53,926
27,084
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Boone2040
Xbalanque
13,000
5,054
1,244
3,037
13,958
5,977
147
7,170
6,788
0
32,515
W
15,063
2,634
2,036
1,285
8,140
3,803
1,366
672
7,468
44,668
126
W
14,253
1,020
1,158
1,474
12,339
5,433
858
4,048
8,291
31,365
557
L
7,052
129
813
1,247
11,966
10,963
0
5,785
6,181
0
18,229
W
Xbalanque
Ledvvin99
Xbalanque
19,532
7,378
599
1,554
13,367
7,066
3,203
1,338
12,029
0
43,181
L
Chiron
ShardDelum
Chiron
10,699
986
1,997
4,986
16,154
6,550
106
8,593
7,561
0
31,667
W
7,696
425
3,193
3,538
21,151
30,193
206
6,089
15,062
13,924
320
L
Baron Samedi
Ugliest Eskimo
Baron Samedi
16,153
72
5,153
5,307
14,349
10,260
0
8,179
6,170
36,789
0
L
Sun Wukong
erawr
Sun Wukong
11,069
785
931
2,369
16,704
18,241
22
6,778
9,926
0
21,663
W
10,314
3,915
9,548
7,339
14,753
7,431
1,182
4,006
10,747
0
24,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
57,592
184
Minions Killed
197
0
Camps Cleared
0
1,239,312
Distance Traveled
1,328,346
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,134
676
54
4
0
224,290
0
W
Nu Wa
11,012
734
31
2
0
211,643
0
W
Agni
12,101
807
51
3
0
283,994
0
L
Odin
9,263
618
26
2
0
245,837
3
W
Xbalanque
11,672
778
64
4
0
269,361
0
L
Chiron
9,535
636
57
4
0
252,571
2
W
Bacchus
11,822
788
10
1
0
283,624
0
L
Baron Samedi
10,249
683
39
3
0
249,554
0
L
Sun Wukong
9,508
634
8
1
0
267,060
0
W
Cupid
10,985
732
41
3
0
279,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role