Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BLYSKII
Tsukuyomi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 318L
1,449 Elo+
Party 2
Chiron
Chiron
Goober__Fish
Chiron
Level 159
God Stats
4W - 2L
1,353 SR
Queue Stats
150W - 158L
1,461 Elo+
Party 1
Serqet
Serqet
SHOOTERMCGAV258
Serqet
Level 85
God Stats
1W - 1L
1,284 SR
Queue Stats
147W - 145L
1,467 Elo+
Party 1
Da Ji
Da Ji
loudlukenburg23
Da Ji
Level 140
God Stats
2W - 0L
1,736 SR
Queue Stats
233W - 222L
1,485 Elo+
Party 2
Team Averages
Level 135
1,475 SR
1,472 Elo+

VS

Team Averages
Level 117
1,566 SR
1,453 Elo+
Ah Puch
Ah Puch
Busyenough
Ah Puch
Level 120
God Stats
5W - 5L
1,577 SR
Queue Stats
221W - 228L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
Ciscofg123
Amaterasu
Level 137
God Stats
12W - 8L
1,633 SR
Queue Stats
467W - 464L
1,442 Elo+
Solo
Ravana
Ravana
RodTheInsatiable
Ravana
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
101W - 104L
1,386 Elo+
Solo
Scylla
Scylla
SilentStarz
Scylla
Level 83
God Stats
7W - 8L
1,461 SR
Queue Stats
285W - 313L
1,472 Elo+
Party 3
Xing Tian
Xing Tian
thejantasy
Xing Tian
Level 155
God Stats
4W - 4L
1,442 SR
Queue Stats
544W - 556L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 6
7,063
1,009
2,122
8,911
5,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
BLYSKII
Tsukuyomi
12
3 / 3 / 5
7,045
1,006
5,247
5,568
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
6 / 2 / 3
7,729
1,104
13,688
6,434
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 2
5,839
834
1,683
4,019
2,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 9
6,945
992
4,943
6,332
4,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Busyenough
Ah Puch
14
3 / 1 / 4
7,501
1,072
10,977
3,991
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Ciscofg123
Amaterasu
11
2 / 2 / 4
5,937
848
3,927
10,049
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 3 / 1
4,957
708
176
2,925
705
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
11
1 / 3 / 4
6,003
858
3,647
4,300
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
thejantasy
Xing Tian
11
2 / 2 / 2
6,301
900
5,346
9,877
6,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
11
Kills
8
8
Deaths
11
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
6
2
W
Tsukuyomi
BLYSKII
Tsukuyomi
3
3
5
1.83
L
Ah Puch
Busyenough
Ah Puch
3
1
4
5
L
Amaterasu
Ciscofg123
Amaterasu
2
2
4
2
W
Chiron
6
2
3
3.75
L
0
3
1
0.17
W
0
1
2
1
L
Scylla
1
3
4
1
W
1
0
9
5.5
L
Xing Tian
thejantasy
Xing Tian
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
24,073
31,264
Taken
31,142
17,224
Mitigated
17,057
10,561
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,122
485
1,230
3,725
8,911
5,898
338
6,230
2,542
4,507
0
W
Tsukuyomi
BLYSKII
Tsukuyomi
5,247
732
401
610
5,568
1,936
373
2,320
3,248
0
15,639
L
Ah Puch
Busyenough
Ah Puch
10,977
128
487
567
3,991
1,278
0
188
3,803
22,393
0
L
Amaterasu
Ciscofg123
Amaterasu
3,927
1,705
557
4,999
10,049
7,086
0
1,110
8,822
0
7,653
W
Chiron
13,688
3,879
792
1,068
6,434
2,416
892
4,914
1,442
0
26,018
L
176
0
0
365
2,925
705
0
45
2,880
0
601
W
1,683
198
353
108
4,019
2,041
0
2,995
912
0
3,416
L
Scylla
3,647
211
423
91
4,300
1,150
0
290
4,010
9,630
0
W
4,943
306
718
1,556
6,332
4,933
0
2,950
3,162
0
9,421
L
Xing Tian
thejantasy
Xing Tian
5,346
224
1,984
2,398
9,877
6,838
0
489
9,268
8,065
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
30,699
77
Minions Killed
60
0
Camps Cleared
0
675,543
Distance Traveled
639,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,063
1,009
5
1
0
129,571
0
W
Tsukuyomi
7,045
1,006
20
3
0
150,621
0
L
Ah Puch
7,501
1,072
30
4
0
148,024
0
L
Amaterasu
5,937
848
2
0
0
146,049
0
W
Chiron
7,729
1,104
34
5
0
119,292
0
L
Ravana
4,957
708
2
0
0
61,525
0
W
Serqet
5,839
834
5
1
0
115,835
0
L
Scylla
6,003
858
20
3
0
134,721
0
W
Da Ji
6,945
992
13
2
0
160,224
0
L
Xing Tian
6,301
900
6
1
0
148,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role