Player Matchup

Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GilbertMontgomry
Cthulhu
Level 74
God Stats
7W - 8L
1,466 SR
Queue Stats
478W - 481L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 108
God Stats
308W - 292L
1,551 SR
Queue Stats
308W - 292L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
X4ndr013
Sun Wukong
Level 49
God Stats
5W - 9L
1,337 SR
Queue Stats
165W - 161L
1,518 Elo+
Party 1
Medusa
Medusa
mexloko9
Medusa
Level 146
God Stats
4W - 2L
1,737 SR
Queue Stats
164W - 153L
1,496 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,505 Elo+

VS

Team Averages
Level 71
1,519 SR
1,409 Elo+
Sobek
Sobek
E1DERZTR0N1C
Sobek
Level 87
God Stats
2W - 2L
1,653 SR
Queue Stats
295W - 306L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kakapo918dancer
Cu Chulainn
Level 126
God Stats
14W - 12L
1,558 SR
Queue Stats
692W - 681L
1,505 Elo+
Solo
Hercules
Hercules
Nico_Wardaddy
Hercules
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 20L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
Scubasteve1879
Heimdallr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,249 Elo+
Party 2
Anubis
Anubis
xbxtteryx
Anubis
Level 108
God Stats
7W - 5L
1,605 SR
Queue Stats
103W - 97L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 0 / 2
7,100
645
1,682
4,713
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 1 / 1
6,398
582
7,579
10,836
5,727
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 3
6,404
582
7,233
5,445
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
X4ndr013
Sun Wukong
10
2 / 2 / 1
5,260
478
6,407
9,101
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
mexloko9
Medusa
12
2 / 1 / 3
6,862
624
5,517
4,669
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,364
488
4,428
8,623
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Kakapo918dancer
Cu Chulainn
11
1 / 3 / 1
5,694
518
4,529
10,107
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Nico_Wardaddy
Hercules
10
2 / 2 / 0
5,649
514
3,593
9,202
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Heimdallr
Scubasteve1879
Heimdallr
9
1 / 5 / 2
5,116
465
7,203
8,234
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
xbxtteryx
Anubis
12
1 / 4 / 0
5,813
528
2,733
6,987
2,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
6
6
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
2
6
L
1
0
1
1.5
W
3
1
1
3.5
W
2
2
3
1.75
L
Cu Chulainn
Kakapo918dancer
Cu Chulainn
1
3
1
0.5
L
Hercules
Nico_Wardaddy
Hercules
2
2
0
1
L
Heimdallr
Scubasteve1879
Heimdallr
1
5
2
0.4
W
Sun Wukong
X4ndr013
Sun Wukong
2
2
1
1.25
W
Medusa
mexloko9
Medusa
2
1
3
3.5
L
Anubis
xbxtteryx
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
22,486
34,764
Taken
43,153
14,497
Mitigated
21,958
13,291
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,682
450
0
3,344
4,713
1,954
0
500
4,184
0
49,717
L
4,428
226
0
2,823
8,623
6,130
0
3,320
5,303
14,915
1,077
W
7,579
909
1,570
3,263
10,836
5,727
0
1,638
9,198
25,977
1,743
W
7,233
2,755
0
1,814
5,445
1,365
72
0
5,193
38,190
0
L
Cu Chulainn
Kakapo918dancer
Cu Chulainn
4,529
1,098
0
826
10,107
3,918
0
3,078
7,029
0
46,143
L
Hercules
Nico_Wardaddy
Hercules
3,593
1,190
0
2,468
9,202
6,445
0
5,467
3,735
0
36,149
L
Heimdallr
Scubasteve1879
Heimdallr
7,203
2,478
254
2,125
8,234
2,839
0
2,813
5,421
0
28,145
W
Sun Wukong
X4ndr013
Sun Wukong
6,407
1,455
0
1,969
9,101
4,236
0
1,847
7,254
0
30,326
W
Medusa
mexloko9
Medusa
5,517
1,715
0
1,331
4,669
1,215
333
2,774
1,895
0
44,278
L
Anubis
xbxtteryx
Anubis
2,733
88
0
2,586
6,987
2,626
0
341
6,646
41,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
27,636
336
Minions Killed
274
0
Camps Cleared
0
1,196,187
Distance Traveled
1,075,830
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,100
645
104
9
0
254,163
1
L
Sobek
5,364
488
18
2
0
233,416
4
W
Cthulhu
6,398
582
54
5
0
259,878
2
W
Nu Wa
6,404
582
68
6
0
173,166
0
L
Cu Chulainn
5,694
518
85
8
0
242,882
2
L
Hercules
5,649
514
56
5
0
177,129
0
L
Heimdallr
5,116
465
47
4
0
193,770
0
W
Sun Wukong
5,260
478
44
4
0
273,378
4
W
Medusa
6,862
624
66
6
0
235,602
5
L
Anubis
5,813
528
68
6
0
228,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role