Player Matchup

Set
Set
K4rnaH
Set
Level 129
God Stats
0W - 4L
1,110 SR
Queue Stats
172W - 171L
1,486 Elo+
Party 1
Horus
Horus
SlyRaccoon6683
Horus
Level 124
God Stats
12W - 2L
1,952 SR
Queue Stats
471W - 422L
1,541 Elo+
Solo
Janus
Janus
erenluck7
Janus
Level 128
God Stats
4W - 8L
1,366 SR
Queue Stats
340W - 311L
1,559 Elo+
Solo
Sol
Sol
pajuice
Sol
Level 81
God Stats
3W - 4L
1,620 SR
Queue Stats
41W - 31L
1,447 Elo+
Party 1
Achilles
Achilles
throw a fo
Achilles
Level 57
God Stats
1W - 2L
1,525 SR
Queue Stats
107W - 98L
1,518 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,510 Elo+

VS

Team Averages
Level 133
1,610 SR
1,467 Elo+
Discordia
Discordia
Bread7137
Discordia
Level 129
God Stats
2W - 0L
1,499 SR
Queue Stats
10W - 16L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChurrrBoiii
Tsukuyomi
Level 144
God Stats
1W - 1L
1,570 SR
Queue Stats
68W - 78L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
Evaroo
Ratatoskr
Level 153
God Stats
2W - 1L
1,655 SR
Queue Stats
74W - 82L
1,487 Elo+
Party 2
Bacchus
Bacchus
KSease
Bacchus
Level 114
God Stats
8W - 9L
1,560 SR
Queue Stats
36W - 43L
1,451 Elo+
Party 2
Medusa
Medusa
biddybop2
Medusa
Level 125
God Stats
5W - 1L
1,765 SR
Queue Stats
37W - 45L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
K4rnaH
Set
15
4 / 5 / 1
8,660
509
7,971
15,907
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 0 / 0
7,879
463
6,654
11,791
6,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
erenluck7
Janus
15
1 / 2 / 1
8,812
518
3,899
7,457
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
13
1 / 7 / 0
7,792
458
3,578
11,401
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
throw a fo
Achilles
9
2 / 3 / 0
7,103
418
4,218
7,705
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bread7137
Discordia
15
1 / 1 / 1
8,890
523
5,210
5,573
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ChurrrBoiii
Tsukuyomi
18
0 / 4 / 2
9,144
538
4,878
13,373
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
Evaroo
Ratatoskr
18
10 / 3 / 0
11,466
674
15,363
17,083
9,606
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
KSease
Bacchus
14
2 / 0 / 5
9,285
546
4,941
8,348
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
biddybop2
Medusa
16
4 / 0 / 1
9,660
568
7,361
6,318
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
17
17
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bread7137
Discordia
1
1
1
1.5
W
Tsukuyomi
ChurrrBoiii
Tsukuyomi
0
4
2
0.25
W
Ratatoskr
Evaroo
Ratatoskr
10
3
0
3.33
L
Set
K4rnaH
Set
4
5
1
0.9
W
Bacchus
KSease
Bacchus
2
0
5
4.5
L
0
0
0
0
W
Medusa
biddybop2
Medusa
4
0
1
4.5
L
Janus
erenluck7
Janus
1
2
1
0.75
L
Sol
1
7
0
0.14
L
Achilles
throw a fo
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
37,753
54,261
Taken
50,695
22,677
Mitigated
27,017
12,909
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bread7137
Discordia
5,210
471
0
678
5,573
1,535
91
717
4,826
63,605
1,563
W
Tsukuyomi
ChurrrBoiii
Tsukuyomi
4,878
1,404
0
5,222
13,373
5,252
0
1,039
12,256
0
91,834
W
Ratatoskr
Evaroo
Ratatoskr
15,363
2,403
0
7,384
17,083
9,606
504
2,582
13,974
0
90,036
L
Set
K4rnaH
Set
7,971
3,081
0
2,252
15,907
6,970
0
2,762
13,145
0
79,646
W
Bacchus
KSease
Bacchus
4,941
373
0
2,497
8,348
8,383
128
1,693
6,594
21,307
824
L
6,654
2,794
645
5,666
11,791
6,719
0
3,871
7,920
0
36,805
W
Medusa
biddybop2
Medusa
7,361
2,658
0
1,854
6,318
2,241
340
1,780
4,498
0
76,061
L
Janus
erenluck7
Janus
3,899
58
0
440
7,457
2,415
0
1,518
5,939
68,035
0
L
Sol
3,578
441
99
1,737
11,401
3,130
140
1,744
9,657
34,279
0
L
Achilles
throw a fo
Achilles
4,218
606
0
2,070
7,705
3,443
0
0
7,705
683
28,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
48,445
439
Minions Killed
549
0
Camps Cleared
0
1,580,826
Distance Traveled
1,757,657
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,890
523
116
7
0
310,357
0
W
Tsukuyomi
9,144
538
130
8
0
372,120
0
W
Ratatoskr
11,466
674
136
8
0
365,509
2
L
Set
8,660
509
116
7
0
371,183
0
W
Bacchus
9,285
546
21
1
0
357,557
4
L
Horus
7,879
463
62
4
0
360,333
4
W
Medusa
9,660
568
146
9
0
352,114
5
L
Janus
8,812
518
150
9
0
363,063
5
L
Sol
7,792
458
58
3
0
320,294
2
L
Achilles
7,103
418
53
3
0
165,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role