Player Matchup

Cliodhna
Cliodhna
HartmannAoE
Cliodhna
Level 157
God Stats
13W - 19L
1,509 SR
Queue Stats
113W - 124L
1,591 Elo+
Party 1
Neith
Neith
Mendosokai
Neith
Level 156
God Stats
1W - 0L
1,682 SR
Queue Stats
108W - 127L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
Soggggy
Sylvanus
Level 67
God Stats
3W - 2L
1,438 SR
Queue Stats
214W - 162L
1,567 Elo+
Party 1
Sol
Sol
Veroxas
Sol
Level 129
God Stats
1W - 3L
1,240 SR
Queue Stats
250W - 281L
1,570 Elo+
Party 1
Chaac
Chaac
XxJ4750NxX
Chaac
Level 126
God Stats
6W - 6L
1,546 SR
Queue Stats
129W - 150L
1,517 Elo+
Party 1
Team Averages
Level 127
1,483 SR
1,553 Elo+

VS

Team Averages
Level 151
1,569 SR
1,537 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CandisJonson
Atlas
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,535 Elo+
Party 2
Kumbhakarna
Kumbhakarna
P0000
Kumbhakarna
Level 177
God Stats
11W - 19L
1,498 SR
Queue Stats
165W - 148L
1,583 Elo+
Party 2
Chernobog
Chernobog
Samuria7
Chernobog
Level 104
God Stats
25W - 10L
1,777 SR
Queue Stats
279W - 225L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Th3FrizzysKunk2
Danzaburou
Level 155
God Stats
1W - 3L
1,569 SR
Queue Stats
33W - 47L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HartmannAoE
Cliodhna
10
1 / 0 / 4
5,184
518
3,052
5,901
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
13
7 / 0 / 2
7,510
751
6,442
5,337
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Soggggy
Sylvanus
9
3 / 2 / 6
6,214
621
5,462
11,513
6,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
12
5 / 2 / 2
6,833
683
7,741
6,349
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
10
1 / 3 / 1
5,941
594
4,640
8,877
8,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 0
6,520
652
7,100
10,286
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 0
4,707
471
2,180
6,587
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
P0000
Kumbhakarna
7
1 / 3 / 3
5,213
521
3,771
8,305
4,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Samuria7
Chernobog
9
1 / 4 / 0
4,850
485
5,538
7,633
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
Th3FrizzysKunk2
Danzaburou
7
2 / 5 / 2
5,151
515
4,863
6,573
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
7
7
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
0
3
L
0
4
0
0
W
Cliodhna
HartmannAoE
Cliodhna
1
0
4
3
W
Neith
7
0
2
8
L
Kumbhakarna
P0000
Kumbhakarna
1
3
3
0.83
L
Chernobog
Samuria7
Chernobog
1
4
0
0.25
W
Sylvanus
Soggggy
Sylvanus
3
2
6
3
L
Danzaburou
Th3FrizzysKunk2
Danzaburou
2
5
2
0.6
W
Sol
5
2
2
3
W
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
23,452
37,977
Taken
39,384
19,695
Mitigated
17,380
17,774
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,100
766
0
5,661
10,286
6,394
0
1,226
9,060
0
54,524
L
2,180
677
0
358
6,587
2,448
0
619
5,968
27,973
0
W
Cliodhna
HartmannAoE
Cliodhna
3,052
293
0
2,247
5,901
1,615
0
810
5,091
0
25,676
W
Neith
6,442
2,048
0
2,452
5,337
1,958
0
1,657
3,680
0
59,501
L
Kumbhakarna
P0000
Kumbhakarna
3,771
736
0
1,346
8,305
4,262
0
3,452
4,853
13,478
0
L
Chernobog
Samuria7
Chernobog
5,538
3,098
0
2,661
7,633
2,200
0
2,072
5,561
0
36,529
W
Sylvanus
Soggggy
Sylvanus
5,462
1,489
2,437
5,184
11,513
6,156
13
2,464
9,049
16,591
1,752
L
Danzaburou
Th3FrizzysKunk2
Danzaburou
4,863
2,472
0
1,144
6,573
2,076
0
4,775
1,798
0
30,956
W
Sol
7,741
3,562
0
2,432
6,349
1,846
623
1,020
5,329
40,606
8,371
W
Chaac
4,640
514
0
3,022
8,877
8,120
0
0
8,877
703
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
26,441
348
Minions Killed
276
0
Camps Cleared
0
1,038,647
Distance Traveled
1,005,368
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,520
652
105
11
0
206,986
0
L
Atlas
4,707
471
43
4
0
184,706
3
W
Cliodhna
5,184
518
45
5
0
244,951
5
W
Neith
7,510
751
115
12
0
203,453
1
L
Kumbhakarna
5,213
521
22
2
0
218,413
7
L
Chernobog
4,850
485
58
6
0
218,102
0
W
Sylvanus
6,214
621
29
3
0
193,691
1
L
Danzaburou
5,151
515
48
5
0
177,161
0
W
Sol
6,833
683
90
9
0
200,859
0
W
Chaac
5,941
594
69
7
0
195,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role