Player Matchup

Danzaburou
Danzaburou
Ayuumii
Danzaburou
Level 87
God Stats
4W - 4L
1,591 SR
Queue Stats
241W - 217L
1,432 Elo+
Party 1
Yu Huang
Yu Huang
LawfulSole31402
Yu Huang
Level 36
God Stats
4W - 5L
1,414 SR
Queue Stats
91W - 119L
1,456 Elo+
Solo
Ares
Ares
SSaiyanBlu
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,682 Elo+
Solo
Chang'e
Chang'e
SirenSerenade
Chang'e
Level 29
God Stats
1W - 1L
1,237 SR
Queue Stats
99W - 110L
1,510 Elo+
Solo
Kukulkan
Kukulkan
og2121
Kukulkan
Level 68
God Stats
3W - 3L
1,467 SR
Queue Stats
221W - 248L
1,411 Elo+
Party 1
Team Averages
Level 65
1,442 SR
1,498 Elo+

VS

Team Averages
Level 86
1,546 SR
1,490 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Accxssorize
Ganesha
Level 36
God Stats
1W - 3L
1,451 SR
Queue Stats
119W - 108L
1,500 Elo+
Party 2
Chang'e
Chang'e
GlacierZero557
Chang'e
Level 138
God Stats
1W - 3L
1,413 SR
Queue Stats
148W - 144L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Narutoboy777562
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
OPumpKingO
Jormungandr
Level 124
God Stats
3W - 1L
1,864 SR
Queue Stats
171W - 165L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ayuumii
Danzaburou
12
2 / 2 / 8
8,010
1,001
9,599
7,002
3,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
13
3 / 0 / 9
8,066
1,008
7,886
3,910
1,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 8
7,857
982
4,898
11,667
11,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
13
4 / 0 / 8
8,192
1,024
5,483
5,170
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kukulkan
og2121
Kukulkan
14
4 / 3 / 8
8,158
1,020
10,034
5,321
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 4 / 3
6,559
820
2,964
11,337
8,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Accxssorize
Ganesha
11
0 / 2 / 7
5,865
733
2,512
7,746
7,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 4
6,589
824
3,231
6,598
5,056
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 5
6,037
755
2,527
8,666
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
OPumpKingO
Jormungandr
11
4 / 3 / 4
7,502
938
5,505
7,677
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
14
Kills
7
8
Deaths
14
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
3
0.63
L
Ganesha
Accxssorize
Ganesha
0
2
7
1.75
W
Danzaburou
Ayuumii
Danzaburou
2
2
8
3
L
2
1
4
4
W
Yu Huang
3
0
9
7.5
L
0
4
5
0.63
L
Jormungandr
OPumpKingO
Jormungandr
4
3
4
2
W
1
3
8
1.67
W
Chang'e
4
0
8
8
W
Kukulkan
og2121
Kukulkan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,900
Damage
16,739
33,070
Taken
42,024
19,865
Mitigated
32,121
16,748
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,964
175
380
1,109
11,337
8,797
0
7,676
3,661
5,905
0
L
Ganesha
Accxssorize
Ganesha
2,512
340
364
846
7,746
7,495
0
4,804
2,942
4,867
0
W
Danzaburou
Ayuumii
Danzaburou
9,599
4,344
201
2,108
7,002
3,058
2,384
3,867
3,135
0
19,578
L
3,231
236
8,431
4,505
6,598
5,056
0
4,492
2,106
6,408
0
W
Yu Huang
7,886
1,272
0
765
3,910
1,672
1,664
1,770
2,140
24,242
0
L
2,527
22
580
508
8,666
7,197
0
5,967
2,699
5,276
0
L
Jormungandr
OPumpKingO
Jormungandr
5,505
1,327
435
629
7,677
3,576
0
4,623
3,054
13,216
0
W
4,898
571
425
2,527
11,667
11,196
502
5,862
5,805
6,232
1,344
W
Chang'e
5,483
629
7,032
3,108
5,170
1,932
1,613
2,542
2,628
12,808
0
W
Kukulkan
og2121
Kukulkan
10,034
697
70
512
5,321
2,007
955
2,698
2,623
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
32,552
97
Minions Killed
40
0
Camps Cleared
0
836,048
Distance Traveled
672,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,559
820
9
1
0
117,582
0
L
Ganesha
5,865
733
1
0
0
115,598
0
W
Danzaburou
8,010
1,001
18
2
0
162,361
0
L
Chang'e
6,589
824
1
0
0
143,933
0
W
Yu Huang
8,066
1,008
25
3
0
187,800
0
L
Cthulhu
6,037
755
14
2
0
155,887
0
L
Jormungandr
7,502
938
15
2
0
139,677
0
W
Ares
7,857
982
15
2
0
158,599
0
W
Chang'e
8,192
1,024
6
1
0
159,655
0
W
Kukulkan
8,158
1,020
33
4
0
167,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role