Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Arkem-_-
Lancelot
Level 43
God Stats
2W - 3L
1,289 SR
Queue Stats
82W - 92L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
FIRELORD945
Nu Wa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
Ice General4
Danzaburou
Level 55
God Stats
1W - 0L
1,750 SR
Queue Stats
95W - 100L
1,519 Elo+
Party 3
Bellona
Bellona
Mysticluigi
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,282 Elo+
Party 1
Team Averages
Level 90
1,508 SR
1,465 Elo+

VS

Team Averages
Level 93
1,536 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
DealerofGame
Morgan Le Fay
Level 150
God Stats
16W - 12L
1,627 SR
Queue Stats
451W - 401L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
JacobTrixx
Cthulhu
Level 107
God Stats
0W - 3L
1,170 SR
Queue Stats
283W - 273L
1,489 Elo+
Party 2
Artemis
Artemis
Kari_Hdz
Artemis
Level 104
God Stats
164W - 174L
1,531 SR
Queue Stats
684W - 665L
1,488 Elo+
Solo
King Arthur
King Arthur
PrismaticRequiem
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 4
Kukulkan
Kukulkan
zamshforu
Kukulkan
Level 89
God Stats
3W - 1L
1,851 SR
Queue Stats
56W - 36L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 4
5,760
720
3,040
3,326
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Arkem-_-
Lancelot
9
2 / 0 / 3
4,807
601
2,342
5,418
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
3 / 1 / 2
5,391
674
3,370
3,649
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ice General4
Danzaburou
8
6 / 1 / 4
5,866
733
3,863
6,114
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Mysticluigi
Bellona
7
0 / 3 / 0
4,174
522
2,150
6,243
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DealerofGame
Morgan Le Fay
10
3 / 0 / 0
5,690
711
3,466
4,271
1,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
JacobTrixx
Cthulhu
8
1 / 3 / 1
4,407
551
2,381
6,029
4,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Kari_Hdz
Artemis
6
0 / 3 / 1
4,034
504
1,902
3,426
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
PrismaticRequiem
King Arthur
8
2 / 2 / 1
4,771
596
2,520
5,504
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
zamshforu
Kukulkan
8
1 / 4 / 0
4,845
606
4,988
4,257
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
7
7
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
4
1.5
W
Lancelot
Arkem-_-
Lancelot
2
0
3
3.5
L
Morgan Le Fay
DealerofGame
Morgan Le Fay
3
0
0
3
W
3
1
2
4
W
Danzaburou
Ice General4
Danzaburou
6
1
4
8
L
Cthulhu
JacobTrixx
Cthulhu
1
3
1
0.5
L
Artemis
Kari_Hdz
Artemis
0
3
1
0.17
W
Bellona
Mysticluigi
Bellona
0
3
0
0
L
King Arthur
PrismaticRequiem
King Arthur
2
2
1
1.25
L
Kukulkan
zamshforu
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,765
Damage
15,257
24,750
Taken
23,487
11,228
Mitigated
10,300
6,646
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,040
2,561
0
741
3,326
824
796
451
2,875
0
38,553
W
Lancelot
Arkem-_-
Lancelot
2,342
668
0
2,304
5,418
1,871
0
1,940
3,478
0
21,614
L
Morgan Le Fay
DealerofGame
Morgan Le Fay
3,466
477
0
1,697
4,271
1,919
0
175
4,048
30,303
2,290
W
3,370
652
0
815
3,649
1,082
213
2,201
1,448
21,594
0
W
Danzaburou
Ice General4
Danzaburou
3,863
1,262
0
1,590
6,114
3,643
115
2,800
3,314
0
17,590
L
Cthulhu
JacobTrixx
Cthulhu
2,381
281
0
693
6,029
4,408
0
1,005
4,862
23,104
420
L
Artemis
Kari_Hdz
Artemis
1,902
651
0
494
3,426
803
0
198
3,180
0
16,330
W
Bellona
Mysticluigi
Bellona
2,150
393
0
1,196
6,243
3,808
0
2,924
3,319
0
15,573
L
King Arthur
PrismaticRequiem
King Arthur
2,520
807
0
2,270
5,504
1,939
0
395
5,051
0
23,222
L
Kukulkan
zamshforu
Kukulkan
4,988
456
0
450
4,257
1,231
0
1,180
2,976
29,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
23,747
215
Minions Killed
229
0
Camps Cleared
0
766,816
Distance Traveled
763,729
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,760
720
88
11
0
132,252
0
W
Lancelot
4,807
601
39
5
0
201,787
1
L
Morgan Le Fay
5,690
711
62
8
0
160,570
1
W
Nu Wa
5,391
674
43
5
0
150,838
0
W
Danzaburou
5,866
733
21
3
0
152,979
2
L
Cthulhu
4,407
551
40
5
0
172,080
0
L
Artemis
4,034
504
25
3
0
108,435
4
W
Bellona
4,174
522
24
3
0
128,960
0
L
King Arthur
4,771
596
52
7
0
176,958
0
L
Kukulkan
4,845
606
50
6
0
145,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role