Player Matchup

Medusa
Medusa
AGENT TURK
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
HxshSlngnSlxshr
Aphrodite
Level 151
God Stats
0W - 1L
1,273 SR
Queue Stats
63W - 52L
1,497 Elo+
Party 3
Khepri
Khepri
LukaNightmare
Khepri
Level 79
God Stats
1W - 3L
1,318 SR
Queue Stats
171W - 174L
1,464 Elo+
Solo
Apollo
Apollo
Overlooked912
Apollo
Level 155
God Stats
0W - 1L
1,320 SR
Queue Stats
12W - 11L
1,542 Elo+
Party 3
Ymir
Ymir
URxxxNEXTxx
Ymir
Level 142
God Stats
1W - 2L
1,568 SR
Queue Stats
80W - 99L
1,416 Elo+
Solo
Team Averages
Level 130
1,396 SR
1,484 Elo+

VS

Team Averages
Level 139
1,513 SR
1,530 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Charlothic
Hades
Level 145
God Stats
2W - 1L
1,545 SR
Queue Stats
103W - 92L
1,563 Elo+
Party 1
Artemis
Artemis
LobotomyAdvocate
Artemis
Level 157
God Stats
8W - 7L
1,516 SR
Queue Stats
732W - 698L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
iCesar98
Kuzenbo
Level 69
God Stats
3W - 1L
1,459 SR
Queue Stats
79W - 74L
1,565 Elo+
Party 1
Izanami
Izanami
spurgeon127
Izanami
Level 165
God Stats
17W - 14L
1,544 SR
Queue Stats
792W - 775L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AGENT TURK
Medusa
15
3 / 6 / 5
8,537
776
11,897
11,285
5,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
HxshSlngnSlxshr
Aphrodite
15
3 / 5 / 6
8,729
794
9,772
16,415
9,694
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 5
9,312
847
7,322
19,885
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
4 / 5 / 3
10,042
913
6,409
6,595
3,028
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 2
7,346
668
4,622
14,722
12,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
4 / 4 / 10
8,746
795
5,412
11,511
6,518
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hades
17
3 / 4 / 20
10,319
938
9,889
13,093
17,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 20
9,577
871
17,430
9,328
4,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
iCesar98
Kuzenbo
14
4 / 2 / 14
9,193
836
6,366
13,375
17,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
spurgeon127
Izanami
17
11 / 4 / 12
10,895
990
22,929
9,215
3,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
14
Kills
25
25
Deaths
15
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
4
10
2.25
L
Medusa
AGENT TURK
Medusa
3
6
5
0.92
W
Hades
3
4
20
3.25
L
Aphrodite
HxshSlngnSlxshr
Aphrodite
3
5
6
1.2
W
3
1
20
13
L
3
5
5
1.1
L
4
5
3
1.1
L
1
4
2
0.5
W
Kuzenbo
iCesar98
Kuzenbo
4
2
14
5.5
W
Izanami
spurgeon127
Izanami
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
62,026
68,902
Taken
56,522
48,761
Mitigated
50,276
22,558
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,412
444
7,672
4,851
11,511
6,518
682
4,979
6,532
12,057
309
L
Medusa
AGENT TURK
Medusa
11,897
3,745
157
187
11,285
5,448
76
3,554
7,731
0
31,497
W
Hades
9,889
632
1,074
3,196
13,093
17,871
259
4,882
8,211
20,745
286
L
Aphrodite
HxshSlngnSlxshr
Aphrodite
9,772
1,792
6,334
7,624
16,415
9,694
0
4,587
11,828
24,789
390
W
17,430
8,815
402
1,934
9,328
4,294
2,948
4,190
5,138
0
30,718
L
7,322
795
213
3,455
19,885
18,365
0
5,082
14,803
19,493
0
L
6,409
2,739
0
0
6,595
3,028
105
2,309
4,286
0
11,019
L
4,622
292
371
4,217
14,722
12,226
0
5,580
9,142
11,490
0
W
Kuzenbo
iCesar98
Kuzenbo
6,366
2,621
283
3,158
13,375
17,770
511
4,724
8,651
13,701
105
W
Izanami
spurgeon127
Izanami
22,929
16,042
99
904
9,215
3,823
3,588
2,769
6,446
0
47,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
48,730
116
Minions Killed
127
0
Camps Cleared
0
624,923
Distance Traveled
878,626
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,746
795
16
1
0
164,188
0
L
Medusa
8,537
776
33
3
0
169,333
0
W
Hades
10,319
938
24
2
0
190,786
1
L
Aphrodite
8,729
794
46
4
0
157,292
0
W
Artemis
9,577
871
31
3
0
177,193
0
L
Khepri
9,312
847
17
2
0
147,320
0
L
Apollo
10,042
913
6
1
0
59,013
0
L
Ymir
7,346
668
14
1
0
91,965
0
W
Kuzenbo
9,193
836
12
1
0
183,728
2
W
Izanami
10,895
990
44
4
0
162,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role