Player Matchup

Olorun
Olorun
Panchoamor
Olorun
Level 34
God Stats
1W - 7L
1,145 SR
Queue Stats
13W - 32L
1,266 Elo+
Party 2
Neith
Neith
T6X_BrutoB
Neith
Level 32
God Stats
6W - 17L
1,321 SR
Queue Stats
12W - 45L
1,177 Elo+
Party 2
Skadi
Skadi
docp2012
Skadi
Level 143
God Stats
29W - 31L
1,492 SR
Queue Stats
147W - 145L
1,463 Elo+
Solo
Mulan
Mulan
rodrigomazarico
Mulan
Level 60
God Stats
2W - 6L
1,267 SR
Queue Stats
21W - 47L
1,292 Elo+
Party 2
Osiris
Osiris
thomyhueso
Osiris
Level 46
God Stats
1W - 2L
1,330 SR
Queue Stats
15W - 41L
1,256 Elo+
Party 2
Team Averages
Level 63
1,311 SR
1,291 Elo+

VS

Team Averages
Level 79
1,462 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Kasmira430
Eset
Level 126
God Stats
3W - 4L
1,539 SR
Queue Stats
33W - 33L
1,464 Elo+
Party 3
Mulan
Mulan
SenJu_TOQUIMA
Mulan
Level 89
God Stats
26W - 16L
1,589 SR
Queue Stats
106W - 83L
1,509 Elo+
Party 1
Loki
Loki
TOXICxPANDA1790
Loki
Level 109
God Stats
4W - 6L
1,411 SR
Queue Stats
147W - 138L
1,460 Elo+
Solo
Athena
Athena
Va_Laa
Athena
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
37W - 37L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Panchoamor
Olorun
2
0 / 1 / 1
3,792
345
0
1,320
267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
4
0 / 1 / 0
4,081
371
1,013
2,596
570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
docp2012
Skadi
1
0 / 1 / 1
2,173
198
0
969
133
3
0 / 2 / 1
3,891
354
909
3,167
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
thomyhueso
Osiris
4
1 / 1 / 1
4,359
396
1,374
3,006
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 0 / 1
6,367
579
3,722
4,644
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
7,090
645
1,545
3,948
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
6,696
609
1,758
4,614
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 1
6,346
577
641
6,192
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Va_Laa
Athena
9
0 / 3 / 2
6,273
570
460
8,645
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
1
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
W
1
1
3
2.5
L
Olorun
Panchoamor
Olorun
0
1
1
0.5
W
2
1
0
2
L
Neith
0
1
0
0
W
2
0
1
2.5
W
Athena
Va_Laa
Athena
0
3
2
0.33
L
Skadi
docp2012
Skadi
0
1
1
0.5
L
0
2
1
0.25
L
Osiris
thomyhueso
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,296
Damage
8,126
11,058
Taken
28,043
3,286
Mitigated
11,058
1,941
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,722
396
0
323
4,644
1,144
2,834
0
3,870
0
38,258
W
1,545
427
1,133
974
3,948
884
3,314
0
3,948
37,895
572
L
Olorun
Panchoamor
Olorun
0
0
0
21
1,320
267
0
522
744
963
40
W
1,758
508
0
1,386
4,614
1,906
943
0
4,614
0
29,461
L
Neith
1,013
112
0
137
2,596
570
0
562
2,028
0
7,850
W
641
199
0
2,062
6,192
1,599
2,770
0
6,192
0
24,071
W
Athena
Va_Laa
Athena
460
164
0
1,017
8,645
5,525
1,686
0
8,645
12,175
2,295
L
Skadi
docp2012
Skadi
0
0
0
0
969
133
0
0
969
0
0
L
909
147
0
761
3,167
800
0
761
2,338
0
5,285
L
Osiris
thomyhueso
Osiris
1,374
568
0
1,022
3,006
1,516
0
0
3,006
0
8,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,296
Gold Earned
32,772
45
Minions Killed
278
0
Camps Cleared
0
180,492
Distance Traveled
941,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,367
579
63
6
0
184,753
0
W
Eset
7,090
645
96
9
0
161,801
0
L
Olorun
3,792
345
3
0
0
19,572
0
W
Mulan
6,696
609
57
5
0
162,668
0
L
Neith
4,081
371
14
1
0
50,320
0
W
Loki
6,346
577
45
4
0
229,946
0
W
Athena
6,273
570
17
2
0
202,592
0
L
Skadi
2,173
198
0
0
0
359
0
L
Mulan
3,891
354
11
1
0
55,469
0
L
Osiris
4,359
396
17
2
0
54,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role