Player Matchup

Awilix
Awilix
Baxx4
Awilix
Level 101
God Stats
2W - 2L
1,647 SR
Queue Stats
310W - 298L
1,541 Elo+
Party 2
Chernobog
Chernobog
Biggrome
Chernobog
Level 149
God Stats
1W - 1L
1,728 SR
Queue Stats
195W - 185L
1,471 Elo+
Party 3
Baron Samedi
Baron Samedi
Gratile
Baron Samedi
Level 64
God Stats
2W - 4L
1,582 SR
Queue Stats
131W - 109L
1,510 Elo+
Party 3
Fafnir
Fafnir
Yahshua241
Fafnir
Level 158
God Stats
7W - 10L
1,498 SR
Queue Stats
405W - 390L
1,553 Elo+
Solo
Surtr
Surtr
ZemBacon12
Surtr
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
20W - 30L
1,592 Elo+
Party 2
Team Averages
Level 100
1,630 SR
1,533 Elo+

VS

Team Averages
Level 133
1,450 SR
1,514 Elo+
Anhur
Anhur
CubchooMeNut
Anhur
Level 104
God Stats
24W - 27L
1,480 SR
Queue Stats
383W - 440L
1,511 Elo+
Party 1
Thor
Thor
Emababa
Thor
Level 118
God Stats
1W - 0L
1,259 SR
Queue Stats
23W - 15L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
WyldeMetal
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 75L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
vx ENERGY xv
Kumbhakarna
Level 141
God Stats
7W - 6L
1,546 SR
Queue Stats
355W - 368L
1,526 Elo+
Party 1
Thanatos
Thanatos
xchaoticsxx
Thanatos
Level 157
God Stats
5W - 7L
1,464 SR
Queue Stats
105W - 99L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baxx4
Awilix
10
4 / 3 / 0
6,271
448
4,577
10,085
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Biggrome
Chernobog
13
0 / 6 / 2
7,288
521
6,174
8,483
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Gratile
Baron Samedi
13
0 / 2 / 1
6,892
492
3,269
6,000
2,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Yahshua241
Fafnir
10
0 / 0 / 3
6,213
444
534
3,670
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
12
1 / 6 / 0
6,875
491
7,568
14,180
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,840
631
4,168
6,783
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
Emababa
Thor
15
5 / 1 / 4
9,183
656
10,917
11,067
7,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
WyldeMetal
Baron Samedi
15
5 / 1 / 2
8,625
616
5,566
6,228
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
vx ENERGY xv
Kumbhakarna
12
0 / 1 / 8
7,379
527
3,394
8,880
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
xchaoticsxx
Thanatos
13
4 / 1 / 3
7,848
561
3,964
7,818
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
17
17
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
Baxx4
Awilix
4
3
0
1.33
L
Chernobog
Biggrome
Chernobog
0
6
2
0.17
W
3
1
1
3.5
W
Thor
Emababa
Thor
5
1
4
7
L
Baron Samedi
Gratile
Baron Samedi
0
2
1
0.25
W
Baron Samedi
WyldeMetal
Baron Samedi
5
1
2
6
L
Fafnir
Yahshua241
Fafnir
0
0
3
1.5
L
Surtr
1
6
0
0.17
W
Kumbhakarna
vx ENERGY xv
Kumbhakarna
0
1
8
4
W
Thanatos
xchaoticsxx
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
28,009
42,418
Taken
40,776
19,286
Mitigated
21,895
12,201
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Baxx4
Awilix
4,577
1,735
0
4,284
10,085
2,937
0
3,071
7,014
0
40,071
L
Chernobog
Biggrome
Chernobog
6,174
4,117
0
1,173
8,483
2,293
0
1,684
6,799
0
56,163
W
4,168
1,473
0
3,714
6,783
2,309
323
261
6,522
0
71,307
W
Thor
Emababa
Thor
10,917
2,572
0
1,736
11,067
7,300
228
466
9,909
0
69,488
L
Baron Samedi
Gratile
Baron Samedi
3,269
189
38
1,820
6,000
2,263
0
3,118
2,882
55,014
606
W
Baron Samedi
WyldeMetal
Baron Samedi
5,566
366
270
2,467
6,228
2,730
0
1,395
4,833
61,948
0
L
Fafnir
Yahshua241
Fafnir
534
61
0
1,630
3,670
2,367
0
965
2,705
3,888
1,402
L
Surtr
7,568
3,449
0
3,256
14,180
9,426
0
0
14,180
1,736
44,788
W
Kumbhakarna
vx ENERGY xv
Kumbhakarna
3,394
46
0
2,696
8,880
6,448
0
1,861
7,019
12,551
1,308
W
Thanatos
xchaoticsxx
Thanatos
3,964
619
0
5,504
7,818
3,108
655
112
7,706
0
47,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
41,875
384
Minions Killed
475
0
Camps Cleared
0
1,240,288
Distance Traveled
1,425,938
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,271
448
70
5
0
265,806
0
L
Chernobog
7,288
521
110
8
0
244,640
2
W
Anhur
8,840
631
124
9
0
260,649
0
W
Thor
9,183
656
140
10
0
260,324
5
L
Baron Samedi
6,892
492
110
8
0
262,551
2
W
Baron Samedi
8,625
616
123
9
0
284,163
0
L
Fafnir
6,213
444
5
0
0
239,799
0
L
Surtr
6,875
491
89
6
0
227,492
2
W
Kumbhakarna
7,379
527
16
1
0
293,794
0
W
Thanatos
7,848
561
72
5
0
327,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role