Player Matchup

Anubis
Anubis
BadWolf0ne
Anubis
Level 69
God Stats
33W - 25L
1,613 SR
Queue Stats
301W - 270L
1,521 Elo+
Solo
Artio
Artio
Gëmînïs
Artio
Level 104
God Stats
2W - 2L
1,690 SR
Queue Stats
153W - 142L
1,491 Elo+
Solo
Susano
Susano
K4rnaH
Susano
Level 129
God Stats
4W - 3L
1,746 SR
Queue Stats
168W - 169L
1,496 Elo+
Party 1
Fafnir
Fafnir
YisusLiii
Fafnir
Level 104
God Stats
2W - 4L
1,313 SR
Queue Stats
184W - 165L
1,502 Elo+
Solo
Neith
Neith
pajuice
Neith
Level 81
God Stats
0W - 1L
1,690 SR
Queue Stats
33W - 26L
1,458 Elo+
Party 1
Team Averages
Level 97
1,610 SR
1,494 Elo+

VS

Team Averages
Level 119
1,490 SR
1,510 Elo+
Hercules
Hercules
Mei人
Hercules
Level 124
God Stats
50W - 58L
1,466 SR
Queue Stats
422W - 370L
1,477 Elo+
Party 2
Scylla
Scylla
MonUmizumi
Scylla
Level 79
God Stats
6W - 10L
1,520 SR
Queue Stats
98W - 67L
1,479 Elo+
Party 2
Surtr
Surtr
alann3000
Surtr
Level 77
God Stats
14W - 11L
1,531 SR
Queue Stats
214W - 228L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
awathetamarindo
Danzaburou
Level 125
God Stats
8W - 8L
1,482 SR
Queue Stats
265W - 297L
1,526 Elo+
Party 3
Loki
Loki
lulualberto16
Loki
Level 190
God Stats
9W - 10L
1,449 SR
Queue Stats
621W - 642L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadWolf0ne
Anubis
14
1 / 3 / 5
8,641
576
9,467
11,597
5,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
12
1 / 8 / 1
7,402
493
7,121
18,553
18,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
K4rnaH
Susano
15
6 / 2 / 0
8,847
590
6,515
12,390
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
YisusLiii
Fafnir
12
2 / 1 / 3
7,721
515
7,213
13,644
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
pajuice
Neith
13
0 / 3 / 1
7,120
475
3,764
10,281
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mei人
Hercules
15
9 / 2 / 2
9,753
650
16,004
18,937
18,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
MonUmizumi
Scylla
14
2 / 5 / 4
7,844
523
5,705
7,896
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
alann3000
Surtr
13
1 / 1 / 5
7,143
476
4,446
9,417
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
awathetamarindo
Danzaburou
15
3 / 1 / 1
8,535
569
8,802
8,105
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 1 / 4
8,069
538
6,512
9,445
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
17
17
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
BadWolf0ne
Anubis
1
3
5
1.17
L
Artio
1
8
1
0.19
L
Susano
K4rnaH
Susano
6
2
0
3
W
Hercules
Mei人
Hercules
9
2
2
5
W
Scylla
MonUmizumi
Scylla
2
5
4
0.8
L
Fafnir
YisusLiii
Fafnir
2
1
3
3.5
W
Surtr
alann3000
Surtr
1
1
5
3.5
W
Danzaburou
awathetamarindo
Danzaburou
3
1
1
3.5
W
2
1
4
4
L
Neith
pajuice
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
41,469
66,465
Taken
53,800
46,964
Mitigated
31,763
25,942
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BadWolf0ne
Anubis
9,467
538
90
5,392
11,597
5,577
1,076
2,580
9,017
69,593
3,003
L
Artio
7,121
880
507
6,252
18,553
18,459
0
1,219
17,334
49,944
1,023
L
Susano
K4rnaH
Susano
6,515
2,156
0
5,818
12,390
3,970
0
1,101
11,289
0
63,417
W
Hercules
Mei人
Hercules
16,004
7,684
0
8,740
18,937
18,151
157
10,522
8,241
0
70,425
W
Scylla
MonUmizumi
Scylla
5,705
439
0
1,473
7,896
1,716
0
3,261
4,611
43,741
0
L
Fafnir
YisusLiii
Fafnir
7,213
2,759
0
4,474
13,644
15,622
324
1,066
12,578
23,170
0
W
Surtr
alann3000
Surtr
4,446
1,530
0
1,641
9,417
6,129
0
4,038
5,264
1,067
30,741
W
Danzaburou
awathetamarindo
Danzaburou
8,802
2,351
0
2,105
8,105
2,816
258
1,735
6,370
0
67,659
W
6,512
1,326
0
4,877
9,445
2,951
0
3,379
6,005
0
60,395
L
Neith
pajuice
Neith
3,764
690
65
3,344
10,281
3,336
371
44
10,237
0
54,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
41,344
433
Minions Killed
418
0
Camps Cleared
0
1,497,552
Distance Traveled
1,550,394
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,641
576
130
9
0
276,919
3
L
Artio
7,402
493
80
5
0
279,969
0
L
Susano
8,847
590
101
7
0
351,877
1
W
Hercules
9,753
650
111
7
0
291,008
1
W
Scylla
7,844
523
80
5
0
303,781
7
L
Fafnir
7,721
515
19
1
0
302,933
3
W
Surtr
7,143
476
35
2
0
289,492
0
W
Danzaburou
8,535
569
101
7
0
315,936
0
W
Loki
8,069
538
91
6
0
350,177
0
L
Neith
7,120
475
103
7
0
285,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role