Player Matchup

Izanami
Izanami
Camuscamil
Izanami
Level 157
God Stats
1W - 1L
1,292 SR
Queue Stats
104W - 103L
1,499 Elo+
Solo
Ares
Ares
Charlothic
Ares
Level 145
God Stats
1W - 1L
1,336 SR
Queue Stats
91W - 72L
1,548 Elo+
Party 1
Ymir
Ymir
NipBuffet
Ymir
Level 157
God Stats
3W - 3L
1,432 SR
Queue Stats
349W - 351L
1,469 Elo+
Solo
Cerberus
Cerberus
iCesar98
Cerberus
Level 69
God Stats
4W - 1L
1,706 SR
Queue Stats
65W - 56L
1,550 Elo+
Party 1
Freya
Freya
xVoidSkye
Freya
Level 136
God Stats
5W - 5L
1,505 SR
Queue Stats
698W - 751L
1,470 Elo+
Solo
Team Averages
Level 133
1,454 SR
1,507 Elo+

VS

Team Averages
Level 116
1,467 SR
1,419 Elo+
Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AmazingMATTress
Hachiman
Level 144
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 41L
1,271 Elo+
Solo
Freya
Freya
FlawedDesign712
Freya
Level 136
God Stats
1W - 1L
1,684 SR
Queue Stats
161W - 146L
1,494 Elo+
Solo
Jing Wei
Jing Wei
Titan of Gaia
Jing Wei
Level 119
God Stats
1W - 2L
1,456 SR
Queue Stats
35W - 51L
1,385 Elo+
Solo
Skadi
Skadi
nchstk
Skadi
Level 158
God Stats
1W - 2L
1,431 SR
Queue Stats
150W - 150L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camuscamil
Izanami
16
5 / 2 / 7
9,887
899
11,485
9,046
3,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 5 / 9
10,188
926
11,861
13,341
14,681
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
15
2 / 4 / 10
9,729
884
4,535
16,363
13,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
iCesar98
Cerberus
15
1 / 3 / 10
8,819
802
4,535
12,236
6,279
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
xVoidSkye
Freya
14
2 / 4 / 9
8,539
776
7,173
8,763
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 3 / 11
9,271
843
7,357
15,426
18,138
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
14
2 / 4 / 8
8,984
817
9,713
6,999
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 8
8,946
813
8,307
7,636
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Titan of Gaia
Jing Wei
15
6 / 3 / 6
9,365
851
7,290
7,798
3,179
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
nchstk
Skadi
14
2 / 2 / 6
8,781
798
13,445
7,834
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
15
Kills
17
18
Deaths
15
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
11
3.17
L
Hachiman
2
4
8
1.5
W
Izanami
Camuscamil
Izanami
5
2
7
4.25
W
5
5
9
1.9
L
3
3
8
2.33
W
Ymir
2
4
10
1.75
L
Jing Wei
Titan of Gaia
Jing Wei
6
3
6
3
W
Cerberus
iCesar98
Cerberus
1
3
10
2
L
Skadi
nchstk
Skadi
2
2
6
2.5
W
Freya
xVoidSkye
Freya
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,589
Damage
46,112
59,749
Taken
45,693
41,792
Mitigated
29,206
16,595
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,357
314
376
3,690
15,426
18,138
371
8,306
7,120
12,787
598
L
Hachiman
9,713
3,134
206
493
6,999
2,562
753
3,643
3,356
0
22,013
W
Izanami
Camuscamil
Izanami
11,485
5,538
1,238
2,574
9,046
3,877
3,030
2,322
6,724
0
31,379
W
11,861
534
304
675
13,341
14,681
202
2,779
10,562
20,592
0
L
8,307
2,468
844
1,583
7,636
2,982
1,050
5,631
2,005
18,835
306
W
Ymir
4,535
109
1,199
4,281
16,363
13,279
697
3,992
12,371
11,893
0
L
Jing Wei
Titan of Gaia
Jing Wei
7,290
6,000
1,820
1,512
7,798
3,179
1,115
5,059
2,739
0
15,859
W
Cerberus
iCesar98
Cerberus
4,535
324
264
4,249
12,236
6,279
1,132
3,505
8,731
18,606
0
L
Skadi
nchstk
Skadi
13,445
1,857
607
1,468
7,834
2,345
461
5,134
2,700
0
27,031
W
Freya
xVoidSkye
Freya
7,173
2,064
222
1,589
8,763
3,676
1,902
2,537
6,226
12,728
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
45,347
145
Minions Killed
118
0
Camps Cleared
0
894,837
Distance Traveled
913,988
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,271
843
12
1
0
197,437
0
L
Hachiman
8,984
817
27
2
0
172,901
0
W
Izanami
9,887
899
50
5
0
166,572
0
W
Ares
10,188
926
15
1
0
197,936
0
L
Freya
8,946
813
32
3
0
181,830
0
W
Ymir
9,729
884
26
2
0
148,527
0
L
Jing Wei
9,365
851
16
1
0
170,306
0
W
Cerberus
8,819
802
37
3
0
210,440
4
L
Skadi
8,781
798
31
3
0
191,514
0
W
Freya
8,539
776
17
2
0
171,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role