Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
GoonLord69
Chernobog
Level 86
God Stats
4W - 3L
1,650 SR
Queue Stats
367W - 358L
1,465 Elo+
Solo
Guan Yu
Guan Yu
KuRLy2FriED
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
xTokenBandit
Kumbhakarna
Level 150
God Stats
1W - 2L
1,483 SR
Queue Stats
237W - 264L
1,454 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,478 Elo+

VS

Team Averages
Level 100
1,399 SR
1,432 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dannybanany96
Loki
Level 69
God Stats
2W - 1L
1,560 SR
Queue Stats
193W - 206L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
Solid_Strife5
Cabrakan
Level 88
God Stats
1W - 0L
1,257 SR
Queue Stats
21W - 30L
1,335 Elo+
Solo
Charybdis
Charybdis
Sparklypanda00
Charybdis
Level 83
God Stats
2W - 2L
1,370 SR
Queue Stats
318W - 337L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
TokyoZociety
Zhong Kui
Level 101
God Stats
2W - 4L
1,308 SR
Queue Stats
218W - 220L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 3 / 5
7,045
881
6,622
8,272
2,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
13
4 / 4 / 2
6,993
874
7,137
6,950
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
GoonLord69
Chernobog
13
0 / 3 / 6
6,725
841
7,818
7,205
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
KuRLy2FriED
Guan Yu
1
0 / 0 / 0
1,992
249
0
0
0
Kumbhakarna
xTokenBandit
Kumbhakarna
12
1 / 3 / 4
6,683
835
3,423
8,752
5,641
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
4 / 0 / 7
7,772
972
3,344
6,081
6,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
1 / 1 / 6
6,846
856
5,196
5,321
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cabrakan
Solid_Strife5
Cabrakan
11
0 / 4 / 6
6,569
821
4,178
7,786
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Sparklypanda00
Charybdis
15
5 / 0 / 7
8,180
1,023
7,395
4,723
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
TokyoZociety
Zhong Kui
12
3 / 2 / 5
7,281
910
8,217
5,315
3,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
7
Kills
13
13
Deaths
7
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
5
1.5
L
Merlin
 
Merlin
4
4
2
1.25
W
Terra
 
Terra
4
0
7
7.5
W
1
1
6
4
L
Chernobog
GoonLord69
Chernobog
0
3
6
1
L
Guan Yu
KuRLy2FriED
Guan Yu
0
0
0
0
W
Cabrakan
Solid_Strife5
Cabrakan
0
4
6
0.75
W
Charybdis
Sparklypanda00
Charybdis
5
0
7
8.5
W
Zhong Kui
TokyoZociety
Zhong Kui
3
2
5
2.75
L
Kumbhakarna
xTokenBandit
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
28,330
31,179
Taken
29,226
12,984
Mitigated
24,551
9,170
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,622
1,840
156
2,176
8,272
2,749
0
3,884
4,388
0
20,338
L
Merlin
 
Merlin
7,137
196
966
1,240
6,950
2,275
0
3,227
3,723
14,860
0
W
Terra
 
Terra
3,344
230
2,394
3,179
6,081
6,775
0
2,095
3,986
8,971
0
W
5,196
818
1,092
776
5,321
1,931
0
2,241
3,080
0
14,455
L
Chernobog
GoonLord69
Chernobog
7,818
3,129
500
1,521
7,205
2,319
0
3,796
3,409
0
21,663
L
Guan Yu
KuRLy2FriED
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Solid_Strife5
Cabrakan
4,178
249
0
474
7,786
10,018
0
3,123
4,663
7,170
986
W
Charybdis
Sparklypanda00
Charybdis
7,395
2,479
1,401
2,190
4,723
2,218
0
877
3,846
0
27,976
W
Zhong Kui
TokyoZociety
Zhong Kui
8,217
1,186
928
1,174
5,315
3,609
0
2,224
3,091
11,632
0
L
Kumbhakarna
xTokenBandit
Kumbhakarna
3,423
364
1,274
1,337
8,752
5,641
0
4,234
4,518
7,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
36,648
90
Minions Killed
108
0
Camps Cleared
0
576,440
Distance Traveled
793,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,045
881
23
3
0
150,305
0
L
Merlin
6,993
874
20
3
0
137,963
0
W
Terra
7,772
972
14
2
0
163,475
0
W
Loki
6,846
856
12
2
0
190,221
0
L
Chernobog
6,725
841
38
5
0
138,981
0
L
Guan Yu
1,992
249
0
0
0
0
0
W
Cabrakan
6,569
821
9
1
0
137,255
0
W
Charybdis
8,180
1,023
58
7
0
162,125
0
W
Zhong Kui
7,281
910
15
2
0
140,822
0
L
Kumbhakarna
6,683
835
9
1
0
149,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role