Player Matchup

Athena
Athena
Gold I
BinxBlinx
Athena
Gold I
Level 196
God Stats
3W - 9L
1,517 SR
Queue Stats
157W - 149L
1,572 MMR
Solo
Cabrakan
Cabrakan
Gold III
Brawnybroseidon
Cabrakan
Gold III
Level 158
God Stats
0W - 1L
1,556 SR
Queue Stats
47W - 46L
1,684 MMR
Party 1
Neith
Neith
Gold IV
Canvercell
Neith
Gold IV
Level 153
God Stats
1W - 4L
1,394 SR
Queue Stats
304W - 307L
1,559 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Lazy Lucifer270
Nu Wa
Gold III
Level 159
God Stats
15W - 13L
1,621 SR
Queue Stats
209W - 206L
1,595 MMR
Solo
Mercury
Mercury
Gold III
MauroDelta90
Mercury
Gold III
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
153W - 164L
1,545 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,561 SR
1,591 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,497 SR
1,543 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
 
Kali
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Gold IV
EdwinVanDerSar99
Hera
Gold IV
Level 147
God Stats
19W - 17L
1,484 SR
Queue Stats
417W - 443L
1,526 MMR
Solo
Ganesha
Ganesha
Bronze III
Ghostŀy
Ganesha
Bronze III
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,552 MMR
Solo
Apollo
Apollo
Gold V
JeiTrubleJei
Apollo
Gold V
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BinxBlinx
Athena
6
0 / 1 / 0
3,204
641
186
3,286
1,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
1
0 / 0 / 0
2,482
496
0
235
121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
1
0 / 0 / 0
2,446
489
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,168
634
1,773
2,375
558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MauroDelta90
Mercury
6
0 / 2 / 0
3,032
606
1,663
3,160
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesThanatosSkadiArtemis

VS

Bans
Ao KuangHadesSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 1
3,976
795
1,956
1,919
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
 
Kali
6
2 / 0 / 0
3,767
753
1,106
4,723
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 0
4,045
809
0
1,175
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Ghostŀy
Ganesha
6
0 / 0 / 1
3,604
721
165
1,695
490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
7
1 / 0 / 0
3,904
781
708
1,731
406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
Kali
 
Kali
2
0
0
2
L
Athena
BinxBlinx
Athena
0
1
0
0
L
Cabrakan
0
0
0
0
L
Neith
0
0
0
0
W
0
0
0
0
W
Ganesha
Ghostŀy
Ganesha
0
0
1
0.5
W
Apollo
1
0
0
1
L
0
1
0
0
L
Mercury
MauroDelta90
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,622
Damage
3,935
9,056
Taken
11,243
3,277
Mitigated
3,060
1,978
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,956
766
0
820
1,919
466
0
854
1,065
20,831
2,796
W
Kali
 
Kali
1,106
832
0
2,251
4,723
1,438
0
737
3,986
0
19,135
L
Athena
BinxBlinx
Athena
186
72
97
664
3,286
1,721
0
165
3,121
12,580
1,301
L
Cabrakan
0
0
0
36
235
121
0
0
235
0
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
375
1,175
260
0
0
1,175
20,192
1,579
W
Ganesha
Ghostŀy
Ganesha
165
24
935
710
1,695
490
0
219
1,476
8,046
0
W
Apollo
708
642
0
661
1,731
406
0
103
1,628
0
22,689
L
1,773
409
0
1,181
2,375
558
0
1,164
1,211
15,961
305
L
Mercury
MauroDelta90
Mercury
1,663
1,455
0
0
3,160
877
0
770
2,390
0
11,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,332
Gold Earned
19,296
81
Minions Killed
191
0
Camps Cleared
0
328,719
Distance Traveled
469,169
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,976
795
42
8
0
84,512
0
W
Kali
3,767
753
40
8
0
107,828
0
L
Athena
3,204
641
26
5
0
90,808
0
L
Cabrakan
2,482
496
0
0
0
12,401
0
L
Neith
2,446
489
0
0
0
13,603
0
W
Hera
4,045
809
50
10
0
96,301
1
W
Ganesha
3,604
721
0
0
0
105,872
2
W
Apollo
3,904
781
59
12
0
74,656
0
L
Nu Wa
3,168
634
30
6
0
92,290
0
L
Mercury
3,032
606
25
5
0
119,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role