Player Matchup

Kumbhakarna
Kumbhakarna
Ghost82323
Kumbhakarna
Level 147
God Stats
0W - 5L
1,570 SR
Queue Stats
198W - 206L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
ImaginedBroom18
Jing Wei
Level 41
God Stats
1W - 2L
1,445 SR
Queue Stats
80W - 93L
1,582 Elo+
Party 1
Nike
Nike
KingNuke1K
Nike
Level 157
God Stats
14W - 9L
1,759 SR
Queue Stats
205W - 233L
1,535 Elo+
Party 1
Arachne
Arachne
LiveByFaith325
Arachne
Level 147
God Stats
0W - 4L
1,235 SR
Queue Stats
131W - 121L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
PepeDankMan
Ao Kuang
Level 38
God Stats
0W - 2L
1,281 SR
Queue Stats
78W - 109L
1,331 Elo+
Solo
Team Averages
Level 106
1,458 SR
1,494 Elo+

VS

Team Averages
Level 129
1,442 SR
1,518 Elo+
Chang'e
Chang'e
BEATNGU
Chang'e
Level 149
God Stats
15W - 14L
1,488 SR
Queue Stats
328W - 302L
1,536 Elo+
Solo
King Arthur
King Arthur
Fonsoneitor98
King Arthur
Level 103
God Stats
1W - 1L
1,124 SR
Queue Stats
104W - 127L
1,502 Elo+
Party 2
Charybdis
Charybdis
carlosalvarez99
Charybdis
Level 144
God Stats
22W - 18L
1,548 SR
Queue Stats
387W - 414L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
emiliorojas32
Kumbhakarna
Level 123
God Stats
22W - 26L
1,494 SR
Queue Stats
207W - 232L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
pedrosierrab
Cabrakan
Level 125
God Stats
5W - 4L
1,556 SR
Queue Stats
274W - 300L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghost82323
Kumbhakarna
13
1 / 1 / 1
8,544
475
5,568
13,183
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
14
1 / 2 / 1
8,219
457
6,079
7,984
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 0
10,277
571
12,706
12,549
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 2
7,769
432
4,412
18,547
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
PepeDankMan
Ao Kuang
11
0 / 9 / 0
6,801
378
4,866
13,037
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BEATNGU
Chang'e
17
9 / 0 / 2
10,744
597
15,688
8,352
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Fonsoneitor98
King Arthur
15
1 / 4 / 3
8,625
479
8,327
18,043
15,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
carlosalvarez99
Charybdis
15
2 / 2 / 2
8,896
494
7,175
8,449
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
emiliorojas32
Kumbhakarna
14
1 / 0 / 5
8,610
478
3,706
8,871
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
pedrosierrab
Cabrakan
15
3 / 1 / 5
8,791
488
8,462
11,087
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
16
16
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BEATNGU
Chang'e
9
0
2
10
W
King Arthur
Fonsoneitor98
King Arthur
1
4
3
0.63
L
Kumbhakarna
Ghost82323
Kumbhakarna
1
1
1
1.5
L
Jing Wei
1
2
1
0.75
L
5
0
0
5
L
0
4
2
0.25
L
Ao Kuang
PepeDankMan
Ao Kuang
0
9
0
0
W
Charybdis
carlosalvarez99
Charybdis
2
2
2
1.5
W
Kumbhakarna
emiliorojas32
Kumbhakarna
1
0
5
3.5
W
Cabrakan
pedrosierrab
Cabrakan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,631
Damage
43,358
65,300
Taken
54,802
32,610
Mitigated
35,937
22,466
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BEATNGU
Chang'e
15,688
1,101
2,673
5,268
8,352
3,249
0
1,770
6,231
90,793
1,728
W
King Arthur
Fonsoneitor98
King Arthur
8,327
15
0
2,086
18,043
15,065
0
2,021
14,736
1,361
64,860
L
Kumbhakarna
Ghost82323
Kumbhakarna
5,568
638
0
3,596
13,183
9,121
0
5,766
7,417
33,317
2,317
L
Jing Wei
6,079
3,477
0
3,415
7,984
2,744
139
378
7,606
0
59,129
L
12,706
1,713
0
6,936
12,549
10,523
0
4,194
8,355
750
84,651
L
4,412
2,543
0
7,761
18,547
6,514
0
8,481
10,066
0
63,001
L
Ao Kuang
PepeDankMan
Ao Kuang
4,866
648
0
758
13,037
3,708
0
9,556
3,481
30,123
961
W
Charybdis
carlosalvarez99
Charybdis
7,175
3,807
0
3,314
8,449
2,878
333
2,107
6,342
0
71,169
W
Kumbhakarna
emiliorojas32
Kumbhakarna
3,706
426
0
2,532
8,871
6,674
0
2,059
6,636
20,848
0
W
Cabrakan
pedrosierrab
Cabrakan
8,462
1,226
0
5,438
11,087
8,071
0
2,084
8,678
74,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,610
Gold Earned
45,666
461
Minions Killed
539
0
Camps Cleared
0
1,701,156
Distance Traveled
1,851,466
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,744
597
155
9
0
423,722
1
W
King Arthur
8,625
479
122
7
0
354,311
0
L
Kumbhakarna
8,544
475
43
2
0
340,023
0
L
Jing Wei
8,219
457
103
6
0
308,337
6
L
Nike
10,277
571
138
8
0
356,877
3
L
Arachne
7,769
432
112
6
0
373,987
2
L
Ao Kuang
6,801
378
65
4
0
321,932
0
W
Charybdis
8,896
494
130
7
0
286,011
3
W
Kumbhakarna
8,610
478
32
2
0
377,707
5
W
Cabrakan
8,791
488
100
6
0
409,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role