Player Matchup

Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
daxvi1493
Bellona
Level 149
God Stats
0W - 5L
1,484 SR
Queue Stats
121W - 121L
1,438 Elo+
Party 1
Fenrir
Fenrir
iHoust
Fenrir
Level 89
God Stats
10W - 8L
1,649 SR
Queue Stats
133W - 130L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
second_life45
Sylvanus
Level 123
God Stats
3W - 7L
1,551 SR
Queue Stats
357W - 356L
1,492 Elo+
Solo
Team Averages
Level 138
1,537 SR
1,481 Elo+

VS

Team Averages
Level 140
1,579 SR
1,536 Elo+
Cerberus
Cerberus
 
Cerberus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Boogl
Ratatoskr
Level 126
God Stats
136W - 133L
1,490 SR
Queue Stats
247W - 231L
1,527 Elo+
Party 2
Odin
Odin
Ian3x
Odin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,558 Elo+
Solo
Ymir
Ymir
JuanPérez
Ymir
Level 197
God Stats
127W - 111L
1,630 SR
Queue Stats
163W - 156L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OtterParade
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,775 SR
Queue Stats
10W - 12L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 3 / 2
7,086
545
9,694
15,054
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
12
2 / 2 / 6
7,064
543
6,154
10,315
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
daxvi1493
Bellona
12
0 / 3 / 2
6,575
506
2,926
10,477
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
iHoust
Fenrir
14
9 / 3 / 3
8,513
655
10,547
12,240
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
second_life45
Sylvanus
8
0 / 3 / 3
5,547
427
4,253
7,442
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 5
7,480
575
6,273
9,928
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Boogl
Ratatoskr
16
6 / 2 / 2
9,273
713
10,613
13,448
8,819
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Odin
Ian3x
Odin
14
2 / 3 / 5
7,350
565
9,997
11,101
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 5
7,378
568
6,196
10,802
8,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
OtterParade
Morgan Le Fay
10
0 / 6 / 2
6,252
481
5,426
6,717
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
14
14
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
3
2
1.33
L
Chaac
 
Chaac
2
2
6
2.5
W
Cerberus
 
Cerberus
3
1
5
5.5
W
Ratatoskr
Boogl
Ratatoskr
6
2
2
3.5
W
Odin
Ian3x
Odin
2
3
5
1.5
W
3
2
5
2.75
W
Morgan Le Fay
OtterParade
Morgan Le Fay
0
6
2
0.17
L
Bellona
daxvi1493
Bellona
0
3
2
0.33
L
Fenrir
iHoust
Fenrir
9
3
3
3.5
L
Sylvanus
second_life45
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
38,505
55,528
Taken
51,996
33,757
Mitigated
26,911
16,084
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,694
1,588
0
3,201
15,054
12,095
0
2,416
12,638
41,383
0
L
Chaac
 
Chaac
6,154
1,283
0
5,292
10,315
6,170
210
3,575
6,740
0
39,271
W
Cerberus
 
Cerberus
6,273
625
0
4,629
9,928
3,583
294
1,933
7,919
46,229
475
W
Ratatoskr
Boogl
Ratatoskr
10,613
1,657
0
3,870
13,448
8,819
0
5,399
7,339
0
71,750
W
Odin
Ian3x
Odin
9,997
2,094
0
3,334
11,101
3,898
0
1,423
9,441
0
60,511
W
6,196
1,619
0
2,224
10,802
8,716
177
3,372
7,100
35,754
0
W
Morgan Le Fay
OtterParade
Morgan Le Fay
5,426
690
0
571
6,717
1,895
98
309
6,062
30,770
0
L
Bellona
daxvi1493
Bellona
2,926
959
0
3,042
10,477
7,131
0
4,122
6,355
0
47,049
L
Fenrir
iHoust
Fenrir
10,547
2,677
0
2,183
12,240
4,016
0
5,389
6,851
0
51,341
L
Sylvanus
second_life45
Sylvanus
4,253
1,845
757
1,609
7,442
4,345
0
2,393
5,049
13,785
6,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
37,733
323
Minions Killed
410
0
Camps Cleared
0
1,324,771
Distance Traveled
1,386,733
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,086
545
62
5
0
313,935
1
L
Chaac
7,064
543
67
5
0
288,292
7
W
Cerberus
7,480
575
98
8
0
264,335
2
W
Ratatoskr
9,273
713
117
9
0
284,814
0
W
Odin
7,350
565
100
8
0
301,412
0
W
Ymir
7,378
568
43
3
0
272,193
3
W
Morgan Le Fay
6,252
481
52
4
0
263,979
0
L
Bellona
6,575
506
80
6
0
256,944
2
L
Fenrir
8,513
655
78
6
0
301,136
0
L
Sylvanus
5,547
427
36
3
0
164,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role