Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
Halfordd
Ymir
Diamond IV
Level 147
God Stats
9W - 10L
1,602 SR
Queue Stats
139W - 102L
2,067 MMR
Solo
Baron Samedi
Baron Samedi
Masters
IamBlastt
Baron Samedi
Masters
Level 157
God Stats
2W - 2L
1,655 SR
Queue Stats
237W - 222L
2,244 MMR
Solo
Neith
Neith
Platinum I
ThePatz
Neith
Platinum I
Level 158
God Stats
9W - 4L
1,787 SR
Queue Stats
108W - 85L
1,963 MMR
Solo
Eset
Eset
Masters
aaaahhZetroll
Eset
Masters
Level 94
God Stats
4W - 4L
1,457 SR
Queue Stats
231W - 195L
2,512 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,600 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 190
1,468 SR
2,085 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
BigPapiXsan
Rama
Diamond IV
Level 181
God Stats
21W - 27L
1,537 SR
Queue Stats
859W - 858L
2,108 MMR
Solo
Anubis
Anubis
Diamond IV
ElPajotas69
Anubis
Diamond IV
Level 179
God Stats
1W - 2L
1,084 SR
Queue Stats
323W - 299L
2,194 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Shıver
Xing Tian
Diamond V
Level 262
God Stats
76W - 65L
1,607 SR
Queue Stats
682W - 702L
2,156 MMR
Solo
Ne Zha
Ne Zha
Masters
twitchTOBIASMITE
Ne Zha
Masters
Level 165
God Stats
5W - 3L
1,611 SR
Queue Stats
134W - 125L
2,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
2
0 / 1 / 0
2,613
523
105
881
145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
5
0 / 0 / 1
3,203
641
1,164
2,508
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
IamBlastt
Baron Samedi
1
0 / 0 / 0
2,460
492
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ThePatz
Neith
7
1 / 0 / 0
3,623
725
2,439
2,186
551
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
3 / 1 / 0
4,279
856
3,004
2,252
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangVulcanAwilix

VS

Bans
SusanoHadesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 1
3,855
771
378
1,648
625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 0
3,395
679
462
1,232
325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
6
0 / 2 / 1
3,819
764
952
2,402
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Shıver
Xing Tian
6
0 / 0 / 0
3,434
687
1,342
3,839
1,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 2 / 0
4,080
816
1,109
4,643
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Achilles
 
Achilles
0
0
1
0.5
W
0
0
0
0
W
Anubis
0
2
1
0.25
L
Ymir
0
0
1
0.5
L
Baron Samedi
IamBlastt
Baron Samedi
0
0
0
0
W
Xing Tian
Shıver
Xing Tian
0
0
0
0
L
Neith
ThePatz
Neith
1
0
0
1
L
3
1
0
3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,712
Damage
4,243
7,827
Taken
13,764
2,170
Mitigated
3,963
3,139
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
105
0
0
14
881
145
0
412
427
0
3,176
W
Achilles
 
Achilles
378
74
0
958
1,648
625
0
118
1,528
0
18,668
W
462
444
0
227
1,232
325
0
0
1,232
0
24,796
W
Anubis
952
90
0
490
2,402
639
0
1,665
475
18,522
0
L
Ymir
1,164
762
0
1,292
2,508
1,019
0
766
1,742
6,999
430
L
Baron Samedi
IamBlastt
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Shıver
Xing Tian
1,342
133
624
1,144
3,839
1,287
0
781
3,058
5,524
0
L
Neith
ThePatz
Neith
2,439
956
0
1,223
2,186
551
0
576
1,610
0
22,235
L
3,004
318
0
610
2,252
455
0
426
1,718
19,330
665
W
1,109
480
0
2,620
4,643
1,087
0
1,256
3,309
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,178
Gold Earned
18,583
114
Minions Killed
188
0
Camps Cleared
0
337,970
Distance Traveled
528,638
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,613
523
5
1
0
32,686
0
W
Achilles
3,855
771
42
8
0
103,887
0
W
Rama
3,395
679
60
12
0
98,737
0
W
Anubis
3,819
764
52
10
0
100,146
0
L
Ymir
3,203
641
6
1
0
72,895
0
L
Baron Samedi
2,460
492
0
0
0
10,687
0
W
Xing Tian
3,434
687
3
1
0
110,060
2
L
Neith
3,623
725
48
10
0
101,107
0
L
Eset
4,279
856
55
11
0
120,595
0
W
Ne Zha
4,080
816
31
6
0
115,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role