Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BlazeTheSkater
Hachiman
Level 159
God Stats
1W - 5L
1,257 SR
Queue Stats
256W - 261L
1,516 Elo+
Solo
Ix Chel
Ix Chel
GeyDave
Ix Chel
Level 197
God Stats
0W - 2L
1,302 SR
Queue Stats
66W - 55L
1,547 Elo+
Party 2
Izanami
Izanami
MichaelTai
Izanami
Level 158
God Stats
1W - 4L
1,436 SR
Queue Stats
125W - 154L
1,420 Elo+
Solo
King Arthur
King Arthur
ssaiyannatsu
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 85L
1,510 Elo+
Party 2
Team Averages
Level 140
1,399 SR
1,499 Elo+

VS

Team Averages
Level 133
1,403 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Agentdeath505
Apollo
Level 159
God Stats
1W - 0L
1,418 SR
Queue Stats
73W - 78L
1,523 Elo+
Party 3
Ra
Ra
IiICrabbY
Ra
Level 155
God Stats
1W - 1L
1,299 SR
Queue Stats
134W - 123L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
Linkubuss
Sun Wukong
Level 89
God Stats
1W - 0L
1,297 SR
Queue Stats
16W - 22L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 2 / 2
7,736
1,105
13,409
7,375
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
1
0 / 0 / 0
1,986
284
0
0
0
Ix Chel
GeyDave
Ix Chel
14
0 / 3 / 8
6,368
910
7,708
9,612
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MichaelTai
Izanami
12
3 / 4 / 5
6,804
972
6,640
8,897
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ssaiyannatsu
King Arthur
11
1 / 6 / 7
5,965
852
3,669
10,228
8,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 10
7,902
1,129
6,797
11,479
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
 
Sobek
11
1 / 2 / 8
6,717
960
1,806
7,962
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 1 / 4
8,729
1,247
9,473
6,959
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 13
7,436
1,062
8,129
5,818
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Linkubuss
Sun Wukong
12
2 / 2 / 10
7,008
1,001
6,117
8,440
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
10
Kills
15
15
Deaths
10
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
2
2
3.5
W
Ares
 
Ares
3
3
10
2.67
W
Sobek
 
Sobek
1
2
8
2.5
W
8
1
4
10
L
Hachiman
0
0
0
0
L
Ix Chel
GeyDave
Ix Chel
0
3
8
1.33
W
1
2
13
3.75
W
Sun Wukong
Linkubuss
Sun Wukong
2
2
10
3.5
L
Izanami
MichaelTai
Izanami
3
4
5
1.38
L
King Arthur
ssaiyannatsu
King Arthur
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
32,322
36,112
Taken
40,658
22,105
Mitigated
33,812
11,003
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,409
4,392
606
1,286
7,375
3,162
0
2,559
4,816
0
21,775
W
Ares
 
Ares
6,797
309
678
1,072
11,479
15,454
442
1,768
9,711
8,095
0
W
Sobek
 
Sobek
1,806
0
0
2,308
7,962
4,271
0
1,327
6,635
4,465
0
W
9,473
5,797
431
2,998
6,959
3,796
526
1,192
5,767
0
24,663
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
GeyDave
Ix Chel
7,708
868
3,169
2,913
9,612
5,974
0
5,653
3,833
14,972
0
W
8,129
791
2,985
2,599
5,818
2,745
382
2,134
3,684
23,350
0
W
Sun Wukong
Linkubuss
Sun Wukong
6,117
748
901
1,972
8,440
7,546
153
1,287
7,153
0
10,720
L
Izanami
MichaelTai
Izanami
6,640
3,769
489
1,443
8,897
3,977
0
4,460
4,392
0
19,059
L
King Arthur
ssaiyannatsu
King Arthur
3,669
341
716
381
10,228
8,992
0
3,840
6,339
0
8,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
37,792
68
Minions Killed
94
0
Camps Cleared
0
546,864
Distance Traveled
568,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,736
1,105
21
3
0
143,974
0
W
Ares
7,902
1,129
1
0
0
118,237
0
W
Sobek
6,717
960
12
2
0
101,104
0
W
Apollo
8,729
1,247
40
6
0
120,177
0
L
Hachiman
1,986
284
0
0
0
0
0
L
Ix Chel
6,368
910
19
3
0
149,759
0
W
Ra
7,436
1,062
25
4
0
117,610
0
W
Sun Wukong
7,008
1,001
16
2
0
110,978
0
L
Izanami
6,804
972
24
3
0
107,968
0
L
King Arthur
5,965
852
4
1
0
145,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role