Player Matchup

Hachiman
Hachiman
BigGunsBuddy
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,518 Elo+
Solo
Guan Yu
Guan Yu
JakeTheDog335
Guan Yu
Level 134
God Stats
0W - 1L
1,749 SR
Queue Stats
37W - 46L
1,483 Elo+
Party 3
Nox
Nox
LuffyGamer14
Nox
Level 142
God Stats
1W - 2L
1,520 SR
Queue Stats
30W - 40L
1,485 Elo+
Party 3
Janus
Janus
Ogabeg
Janus
Level 105
God Stats
0W - 2L
1,220 SR
Queue Stats
29W - 29L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Rubberducky25820
Cthulhu
Level 87
God Stats
0W - 2L
1,262 SR
Queue Stats
32W - 33L
1,461 Elo+
Solo
Team Averages
Level 99
1,450 SR
1,489 Elo+

VS

Team Averages
Level 97
1,686 SR
1,504 Elo+
Chang'e
Chang'e
ANDRES1932
Chang'e
Level 129
God Stats
1W - 1L
1,238 SR
Queue Stats
49W - 53L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
DanteInfierno
Danzaburou
Level 122
God Stats
2W - 0L
1,760 SR
Queue Stats
50W - 53L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IWuvYou
Ah Muzen Cab
Level 85
God Stats
18W - 7L
1,800 SR
Queue Stats
369W - 401L
1,457 Elo+
Solo
Xing Tian
Xing Tian
IbrahDinho
Xing Tian
Level 66
God Stats
1W - 0L
1,762 SR
Queue Stats
61W - 54L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
xXspadeXx48
Sun Wukong
Level 82
God Stats
5W - 0L
1,870 SR
Queue Stats
109W - 101L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigGunsBuddy
Hachiman
17
2 / 5 / 7
10,039
717
13,955
13,241
6,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
15
2 / 6 / 4
8,596
614
9,095
23,442
17,978
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 7
10,178
727
8,462
13,531
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Ogabeg
Janus
16
2 / 6 / 6
9,473
677
16,872
13,095
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 5
9,369
669
14,303
21,949
25,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANDRES1932
Chang'e
17
8 / 2 / 13
11,038
788
10,926
13,285
4,883
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
DanteInfierno
Danzaburou
19
9 / 1 / 14
12,434
888
21,031
13,010
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Muzen Cab
IWuvYou
Ah Muzen Cab
19
3 / 3 / 19
10,771
769
23,565
14,022
5,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
IbrahDinho
Xing Tian
16
4 / 3 / 10
11,002
786
8,935
19,041
18,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
xXspadeXx48
Sun Wukong
17
4 / 3 / 18
10,711
765
13,072
16,490
13,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
12
Kills
28
28
Deaths
12
29
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ANDRES1932
Chang'e
8
2
13
7.25
L
Hachiman
BigGunsBuddy
Hachiman
2
5
7
1.1
W
Danzaburou
DanteInfierno
Danzaburou
9
1
14
16
W
Ah Muzen Cab
IWuvYou
Ah Muzen Cab
3
3
19
4.17
W
Xing Tian
IbrahDinho
Xing Tian
4
3
10
3
L
Guan Yu
2
6
4
0.67
L
3
5
7
1.3
L
Janus
Ogabeg
Janus
2
6
6
0.83
L
3
6
5
0.92
W
Sun Wukong
xXspadeXx48
Sun Wukong
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,687
Damage
77,529
85,258
Taken
75,848
62,059
Mitigated
47,918
27,146
Healing
34,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ANDRES1932
Chang'e
10,926
1,101
8,094
7,246
13,285
4,883
1,347
6,162
6,870
19,978
0
L
Hachiman
BigGunsBuddy
Hachiman
13,955
6,723
965
429
13,241
6,532
98
1,022
12,219
0
31,827
W
Danzaburou
DanteInfierno
Danzaburou
21,031
8,596
839
6,759
13,010
5,706
1,557
5,534
7,282
0
47,992
W
Ah Muzen Cab
IWuvYou
Ah Muzen Cab
23,565
6,431
993
629
14,022
5,272
2,517
9,548
4,239
0
43,508
W
Xing Tian
IbrahDinho
Xing Tian
8,935
227
835
3,933
19,041
18,117
0
10,723
7,792
13,860
913
L
Guan Yu
9,095
688
9,513
7,925
23,442
17,978
0
5,625
17,817
0
11,708
L
8,462
691
527
1,134
13,531
5,982
0
3,329
10,202
19,831
0
L
Janus
Ogabeg
Janus
16,872
330
565
1,232
13,095
5,889
0
3,719
9,376
35,588
358
L
14,303
633
1,670
3,186
21,949
25,678
0
5,281
16,668
22,676
0
W
Sun Wukong
xXspadeXx48
Sun Wukong
13,072
1,563
1,154
4,407
16,490
13,940
926
6,148
8,864
0
23,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
55,956
181
Minions Killed
151
0
Camps Cleared
0
1,238,560
Distance Traveled
1,295,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,038
788
18
1
0
262,549
0
L
Hachiman
10,039
717
56
4
0
208,864
0
W
Danzaburou
12,434
888
49
4
0
260,550
0
W
Ah Muzen Cab
10,771
769
45
3
0
259,627
0
W
Xing Tian
11,002
786
10
1
0
265,618
0
L
Guan Yu
8,596
614
6
0
0
279,774
0
L
Nox
10,178
727
42
3
0
269,073
0
L
Janus
9,473
677
46
3
0
236,022
0
L
Cthulhu
9,369
669
31
2
0
244,827
0
W
Sun Wukong
10,711
765
29
2
0
247,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role