Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
DillB58
Athena
Gold I
Level 166
God Stats
8W - 7L
1,585 SR
Queue Stats
122W - 121L
1,431 MMR
Solo
Hel
Hel
Gold V
EngulfedMage
Hel
Gold V
Level 156
God Stats
0W - 2L
1,338 SR
Queue Stats
24W - 27L
1,345 MMR
Party 1
Rama
Rama
Bronze IV
Ragnarlordbock
Rama
Bronze IV
Level 142
God Stats
0W - 2L
1,450 SR
Queue Stats
4W - 17L
1,320 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
TJHICKLAND
Sun Wukong
Silver II
Level 142
God Stats
0W - 1L
1,719 SR
Queue Stats
10W - 15L
1,354 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,519 SR
1,390 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 166
1,544 SR
1,387 MMR
Osiris
Osiris
Gold IV
AnimeNiac51
Osiris
Gold IV
Level 180
God Stats
5W - 0L
1,951 SR
Queue Stats
411W - 424L
1,353 MMR
Solo
Scylla
Scylla
Bronze III
C0sm1cManiac
Scylla
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
ImmaC0M0
Kumbhakarna
Bronze III
Level 159
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 2L
1,454 MMR
Solo
Apollo
Apollo
Gold V
RuggEdNacoM
Apollo
Gold V
Level 154
God Stats
3W - 3L
1,454 SR
Queue Stats
162W - 174L
1,304 MMR
Solo
Mercury
Mercury
Gold II
Steamed madz
Mercury
Gold II
Level 184
God Stats
4W - 1L
1,537 SR
Queue Stats
45W - 43L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 2
4,896
612
5,273
7,512
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
DillB58
Athena
1
0 / 0 / 0
3,081
385
0
0
0
9
1 / 2 / 1
5,358
670
3,235
4,504
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,324
541
425
5,194
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TJHICKLAND
Sun Wukong
9
3 / 1 / 0
5,340
668
3,676
6,395
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CharybdisHeraNeithFenrir

VS

Bans
Ao KuangKing ArthurAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 3 / 1
5,580
698
5,100
7,680
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Scylla
7
0 / 1 / 0
4,387
548
1,459
3,315
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ImmaC0M0
Kumbhakarna
8
0 / 0 / 4
4,937
617
1,722
5,409
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
11
4 / 0 / 1
6,256
782
3,380
2,028
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
Steamed madz
Mercury
10
3 / 1 / 0
5,382
673
3,160
5,735
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
2
2
W
Osiris
1
3
1
0.5
W
Scylla
0
1
0
0
L
Athena
DillB58
Athena
0
0
0
0
L
1
2
1
0.75
W
Kumbhakarna
ImmaC0M0
Kumbhakarna
0
0
4
2
L
0
4
0
0
W
Apollo
4
0
1
4.5
W
Mercury
Steamed madz
Mercury
3
1
0
3
L
Sun Wukong
TJHICKLAND
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,609
Damage
14,821
23,605
Taken
24,167
9,325
Mitigated
11,126
8,267
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,273
1,065
0
1,848
7,512
2,798
0
901
6,510
0
34,023
W
Osiris
5,100
1,734
0
2,960
7,680
5,628
0
0
7,190
0
30,210
W
Scylla
1,459
111
0
410
3,315
618
0
577
2,604
20,183
0
L
Athena
DillB58
Athena
0
0
0
0
0
0
0
0
0
0
0
L
3,235
196
381
2,455
4,504
1,414
0
1,611
2,893
27,978
785
W
Kumbhakarna
ImmaC0M0
Kumbhakarna
1,722
370
0
1,105
5,409
2,489
0
1,251
3,922
11,140
1,701
L
425
244
0
606
5,194
1,461
0
478
4,716
0
23,122
W
Apollo
3,380
1,645
0
1,611
2,028
540
867
0
2,028
0
42,293
W
Mercury
Steamed madz
Mercury
3,160
745
0
1,709
5,735
1,851
0
655
4,862
0
31,256
L
Sun Wukong
TJHICKLAND
Sun Wukong
3,676
732
0
2,977
6,395
3,652
0
0
5,936
0
29,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,999
Gold Earned
26,542
231
Minions Killed
252
0
Camps Cleared
0
696,452
Distance Traveled
887,377
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,896
612
57
7
0
193,203
0
W
Osiris
5,580
698
53
7
0
159,204
0
W
Scylla
4,387
548
41
5
0
176,775
0
L
Athena
3,081
385
0
0
0
0
0
L
Hel
5,358
670
74
9
0
176,565
0
W
Kumbhakarna
4,937
617
19
2
0
203,191
2
L
Rama
4,324
541
44
6
0
160,137
2
W
Apollo
6,256
782
73
9
0
142,137
0
W
Mercury
5,382
673
66
8
0
206,070
0
L
Sun Wukong
5,340
668
56
7
0
166,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role