Player Matchup

Kukulkan
Kukulkan
Billybadarse01
Kukulkan
Level 127
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Ymir
Ymir
Dekuspa
Ymir
Level 39
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Rama
Rama
H311jumper656
Rama
Level 106
God Stats
0W - 2L
1,648 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Team Averages
Level 91
1,529 SR
1,285 Elo+

VS

Team Averages
Level 62
1,440 SR
1,206 Elo+
Chaac
Chaac
RentablePlayer
Chaac
Level 17
God Stats
4W - 2L
1,435 SR
Queue Stats
8W - 16L
1,206 Elo+
Party 1
Nemesis
Nemesis
SPILLEDMILK619
Nemesis
Level 23
God Stats
2W - 1L
1,384 SR
Queue Stats
8W - 16L
1,206 Elo+
Party 1
Agni
Agni
Tycheros1
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 3 / 0
8,619
718
5,156
5,759
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Dekuspa
Ymir
14
0 / 3 / 4
8,108
676
3,450
11,043
9,706
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 5 / 3
8,370
698
5,560
8,950
2,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,950
829
8,439
7,066
4,077
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 5
8,322
694
2,402
6,897
2,852
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Agni
18
7 / 1 / 4
11,432
953
12,658
7,203
2,577
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
10
11
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
3
0
1
L
Ymir
Dekuspa
Ymir
0
3
4
0.67
L
1
5
3
0.5
W
3
0
6
6
W
0
3
5
0.83
W
Agni
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
23,499
25,752
Taken
21,166
14,296
Mitigated
9,506
2,076
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,156
193
299
265
5,759
1,807
0
2,567
3,158
25,703
0
L
Ymir
Dekuspa
Ymir
3,450
1,221
61
496
11,043
9,706
0
4,838
6,171
8,394
394
L
5,560
2,741
442
513
8,950
2,783
0
5,309
3,631
0
18,585
W
8,439
1,761
0
1,750
7,066
4,077
452
2,891
4,175
0
28,632
W
2,402
331
0
719
6,897
2,852
963
2,946
3,951
0
7,503
W
Agni
12,658
513
75
2,376
7,203
2,577
1,495
2,433
4,770
47,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
29,704
87
Minions Killed
132
0
Camps Cleared
0
492,271
Distance Traveled
632,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,619
718
45
4
0
153,648
0
L
Ymir
8,108
676
11
1
0
158,132
0
L
Rama
8,370
698
31
3
0
180,491
0
W
Chaac
9,950
829
38
3
0
227,316
0
W
Nemesis
8,322
694
10
1
0
192,745
0
W
Agni
11,432
953
84
7
0
212,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role