Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dr Breadcrust74
Loki
Level 107
God Stats
3W - 8L
1,364 SR
Queue Stats
243W - 237L
1,557 Elo+
Solo
Hera
Hera
FrenchGoose2
Hera
Level 108
God Stats
1W - 3L
1,439 SR
Queue Stats
42W - 59L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Korisaurus
Ah Muzen Cab
Level 69
God Stats
8W - 11L
1,435 SR
Queue Stats
223W - 215L
1,542 Elo+
Solo
Arachne
Arachne
NPCGingerr
Arachne
Level 128
God Stats
0W - 3L
1,196 SR
Queue Stats
47W - 66L
1,502 Elo+
Party 2
Team Averages
Level 114
1,387 SR
1,522 Elo+

VS

Team Averages
Level 141
1,497 SR
1,499 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Darkwedgegaming
Baron Samedi
Level 158
God Stats
1W - 1L
1,565 SR
Queue Stats
18W - 24L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
Gravepleb
Sun Wukong
Level 159
God Stats
44W - 45L
1,534 SR
Queue Stats
764W - 751L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Zallec
Hun Batz
Level 133
God Stats
4W - 8L
1,323 SR
Queue Stats
15W - 21L
1,433 Elo+
Party 1
Anhur
Anhur
thebestnamever14
Anhur
Level 121
God Stats
3W - 6L
1,564 SR
Queue Stats
25W - 16L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
3
0 / 1 / 0
4,042
367
1,220
2,566
714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
5,284
480
3,781
6,819
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
6 / 1 / 1
7,010
637
5,116
5,636
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Korisaurus
Ah Muzen Cab
11
0 / 3 / 1
5,967
542
4,884
7,461
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
NPCGingerr
Arachne
10
1 / 1 / 1
5,294
481
3,276
6,988
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 4 / 0
5,578
507
2,639
5,348
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Darkwedgegaming
Baron Samedi
10
3 / 1 / 2
7,049
641
3,339
6,717
4,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Gravepleb
Sun Wukong
12
2 / 0 / 0
7,646
695
5,060
7,063
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Zallec
Hun Batz
11
0 / 1 / 1
5,790
526
1,404
6,363
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
6,836
621
5,109
6,594
1,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
8
8
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Ix Chel
 
Ix Chel
0
4
0
0
W
Baron Samedi
Darkwedgegaming
Baron Samedi
3
1
2
4
L
0
2
0
0
L
6
1
1
6.5
W
Sun Wukong
Gravepleb
Sun Wukong
2
0
0
2
L
Ah Muzen Cab
Korisaurus
Ah Muzen Cab
0
3
1
0.17
L
Arachne
NPCGingerr
Arachne
1
1
1
1.5
W
Hun Batz
Zallec
Hun Batz
0
1
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
17,551
29,470
Taken
32,085
8,922
Mitigated
15,545
6,049
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,220
271
0
917
2,566
714
0
458
2,108
6,365
0
W
Ix Chel
 
Ix Chel
2,639
122
0
1,022
5,348
1,430
504
3,118
2,230
29,911
0
W
Baron Samedi
Darkwedgegaming
Baron Samedi
3,339
309
235
2,095
6,717
4,899
329
1,346
5,371
24,012
1,162
L
3,781
445
0
985
6,819
2,055
0
0
6,368
0
34,658
L
5,116
1,478
0
500
5,636
1,809
0
3,380
2,256
41,599
765
W
Sun Wukong
Gravepleb
Sun Wukong
5,060
1,169
0
2,730
7,063
4,817
0
0
7,063
0
52,784
L
Ah Muzen Cab
Korisaurus
Ah Muzen Cab
4,884
1,825
0
1,125
7,461
1,812
0
909
6,552
0
44,885
L
Arachne
NPCGingerr
Arachne
3,276
1,998
0
2,522
6,988
2,532
0
1,168
5,820
0
35,107
W
Hun Batz
Zallec
Hun Batz
1,404
362
0
732
6,363
2,574
0
360
6,003
0
42,429
W
5,109
3,330
0
3,012
6,594
1,825
534
1,172
5,422
0
53,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
32,899
275
Minions Killed
414
0
Camps Cleared
0
917,612
Distance Traveled
1,050,969
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,042
367
3
0
0
54,755
0
W
Ix Chel
5,578
507
69
6
0
199,101
0
W
Baron Samedi
7,049
641
46
4
0
206,598
2
L
Loki
5,284
480
48
4
0
198,628
0
L
Hera
7,010
637
79
7
0
228,202
0
W
Sun Wukong
7,646
695
106
10
0
194,980
1
L
Ah Muzen Cab
5,967
542
77
7
0
210,154
2
L
Arachne
5,294
481
68
6
0
225,873
0
W
Hun Batz
5,790
526
79
7
0
263,148
0
W
Anhur
6,836
621
114
10
0
187,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role